.@r = getrefine();
bonus2 bSubClass,Class_Normal,3;
bonus2 bSubClass,Class_Boss,3;
if (.@r>=7) {
   bonus2 bSubEle,Ele_All,3;
   if (.@r>=9) {
      bonus2 bSubSize,Size_All,3;
      bonus2 bMagicSubSize,Size_All,3;
      if (.@r>=11) {
         bonus2 bSubRace,RC_All,3;
         bonus2 bSubRace,RC_Player_Human,-3;
         bonus2 bSubRace,RC_Player_Doram,-3;
      }
   }
}