.@r = getrefine();
bonus bMatkRate,5;
bonus bMatk,350;
bonus bUnbreakableWeapon;
bonus bMatk,4*.@r;
bonus bBaseAtk,4*.@r;
if (.@r>=9) {
   bonus2 bSkillAtk,"SU_CN_METEOR",20;
   bonus2 bSkillAtk,"SU_PICKYPECK",20;
}
if (.@r>=11) {
   bonus2 bAddRace,RC_Undead,20;
   bonus2 bAddRace,RC_Angel,20;
}