.@r = getrefine();
bonus2 bAddClass,Class_All,2+(min(BaseLevel,195)/15);
bonus bMaxHP,250*.@r;
bonus bMaxSP,20*.@r;
if (.@r>=7) {
   bonus bDelayrate,-3*getskilllv("RK_DRAGONTRAINING");
}
if (.@r>=9) {
   bonus bVariableCastrate,-10;
   bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",25;
   bonus2 bSkillAtk,"RK_HUNDREDSPEAR",25;
   bonus2 bSkillAtk,"RK_DRAGONBREATH",25;
}
if (.@r>=11) {
   bonus bLongAtkRate,15;
   bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-2000;
}
if (.@r>=13) {
   bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15;
   bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15;
   bonus2 bSkillAtk,"RK_DRAGONBREATH",15;
}