.@r = getrefine();
bonus2 bAddClass,Class_All,2;
bonus bBaseAtk,3*.@r;
bonus bBaseAtk,3*(min(BaseLevel,195)/15);
if (.@r>=7) {
   bonus bAspdRate,getskilllv("CR_SPEARQUICKEN");
}
if (.@r>=9) {
   bonus bAspd,1;
   bonus2 bSkillAtk,"LG_BANISHINGPOINT",25;
   bonus2 bSkillAtk,"LG_CANNONSPEAR",25;
}
if (.@r>=11) {
   bonus2 bAddSize,Size_All,15;
   bonus bLongAtkRate,15;
}
if (.@r>=13) {
   bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;
   bonus2 bSkillAtk,"LG_CANNONSPEAR",15;
}