bonus2 bAddRace,RC_Player_Human,100;
bonus2 bAddRace,RC_Player_Doram,100;
.@r = getrefine();
if (.@r>7) {
   bonus2 bAddRace,RC_Player_Human,20;
   bonus2 bAddRace,RC_Player_Doram,20;
}
if (.@r>9) {
   bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100;
   bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100;
   bonus4 bAutoSpellOnSkill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,10000;
   bonus2 bHPLossRate,500,3000;
}