.@a = getskilllv("KN_TWOHANDQUICKEN");
bonus bCritical,15;
bonus bAspdRate,1*.@a;
if (BaseLevel>=105) {
   bonus bCritAtkRate,10;
   bonus2 bSkillAtk,"RK_IGNITIONBREAK",25;
   bonus2 bSkillAtk,"RK_SONICWAVE",25;
   if (BaseLevel>=110) {
      bonus bCritical,15;
      bonus2 bAddSize,Size_All,15;
      if (BaseLevel>=115) {
         bonus2 bSkillAtk,"RK_IGNITIONBREAK",15;
         bonus2 bSkillAtk,"RK_SONICWAVE",15;
      }
   }
}