.@r = getrefine();
bonus2 bSkillAtk,"WM_REVERBERATION",10;
bonus2 bSkillAtk,"WM_METALICSOUND",10;
bonus bMatk,8*(.@r/3);
if (.@r>=7) {
   bonus bVariableCastrate,-10;
}
if (.@r>=9) {
   bonus2 bSkillAtk,"WM_REVERBERATION",15;
   bonus2 bSkillAtk,"WM_METALICSOUND",15;
}
if (.@r>=11) {
   bonus2 bSkillUseSPrate,"WM_REVERBERATION",20;
   bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;
}