.@a = getskilllv("AS_KATAR");
bonus2 bAddClass,Class_All,5;
bonus bDelayrate,-1*.@a;
if (BaseLevel>=105) {
   bonus bShortAtkRate,10;
   bonus2 bSkillAtk,"GC_COUNTERSLASH",25;
   if (BaseLevel>=110) {
      bonus bDelayrate,-10;
      bonus2 bAddSize,Size_All,15;
      if (BaseLevel>=115)
         bonus2 bSkillAtk,"GC_COUNTERSLASH",15;
   }
}