.@r = getrefine();
bonus bMatk,.@r/2*15;
bonus2 bSkillAtk,"PA_PRESSURE",.@r/3*5;
bonus2 bSkillAtk,"LG_RAYOFGENESIS",.@r/3*5;
if (.@r>=7) {
   bonus bVariableCastrate,-10;
}
if (.@r>=9) {
   bonus2 bMagicAtkEle,Ele_Holy,15;
}
if (.@r>=11) {
   bonus2 bMagicAddSize,Size_All,15;
   bonus2 bSkillAtk,"PA_PRESSURE",15;
   bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;
}