.@l = BaseLevel;
.@a = getskilllv("HP_MEDITATIO");
bonus bMatk,180;
bonus bMatkRate,5;
bonus bUnbreakableWeapon;
bonus bVariableCastrate,-1*.@a;
if (.@l>=105) {
   bonus2 bMagicAtkEle,Ele_Holy,10;
   bonus2 bSkillAtk,"AB_ADORAMUS",25;
   if (.@l>=110) {
      bonus2 bMagicAtkEle,Ele_Holy,15;
      bonus2 bMagicAddSize,Size_ALL,15;
      if (.@l>=115)
         bonus2 bSkillAtk,"AB_ADORAMUS",15;
   }
}