.@r = getrefine();
bonus bMatk,4*.@r;
bonus bMatkRate,5;
if (.@r>=9) {
   bonus2 bMagicAtkEle,Ele_Fire,15;
   bonus2 bMagicAtkEle,Ele_Wind,15;
   bonus2 bMagicAtkEle,Ele_Water,15;
   bonus2 bMagicAtkEle,Ele_Earth,15;
}
if (.@r>=11)
   autobonus "{ bonus bMatk,100; bonus2 bMagicAddSize,Size_All,30; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";
/* Unknow Rates and Specialeffect */