.@r = getrefine();
if (getskilllv("SU_SOULATTACK") == 1) {
  bonus bBaseAtk,20;
}
bonus bHealPower,2*.@r;
if (.@r>=7) {
   bonus bBaseAtk,30;
   bonus bHit,5;
   bonus bMatkRate,4;
}
if (.@r>=9) {
   bonus bBaseAtk,30;
   bonus bHit,5;
   bonus bMatkRate,4;
}