if (getrefine()>=15) {
   .@a = 7;
   .@b = 15;
}
else {
   .@a = 5;
   .@b = 10;
}
if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_WHIP) {
   skill "BA_POEMBRAGI2",.@a;
}
bonus bFlee,(readparam(bVit)>=110) ? (.@b*2) : .@b;