bonus bUnbreakableWeapon;
.@r = getrefine();
bonus bMatk,.@r/2*15;
bonus2 bSkillAtk,"WL_JACKFROST",.@r/3*12;
if (.@r>=7) {
   bonus bVariableCastrate,-10;
   bonus2 bMagicAtkEle,Ele_Water,15;
   bonus2 bMagicAtkEle,Ele_Wind,15;
}
if (.@r>=9) {
   bonus2 bSkillCooldown,"WL_JACKFROST",-1000;
   bonus bDelayrate,-5;
}
if (.@r>=11) {
   bonus2 bMagicAddSize,Size_All,15;
   bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15;
}