.@r = getrefine();
bonus2 bAddClass,Class_All,2;
bonus bBaseAtk,3*.@r;
bonus bBaseAtk,3*(min(BaseLevel,195)/15);
if (.@r>=7) {
   bonus bShortAtkRate,2*getskilllv("GN_TRAINING_SWORD");
}
if (.@r>=9) {
   bonus bDelayrate,-5;
   bonus2 bSkillAtk,"GN_CART_TORNADO",25;
   bonus2 bSkillAtk,"GN_HELLS_PLANT",25;
}
if (.@r>=11) {
   bonus2 bAddSize,Size_All,20;
   bonus bDelayrate,-10;
}
if (.@r>=13) {
   bonus2 bSkillAtk,"GN_CART_TORNADO",15;
   bonus2 bSkillAtk,"GN_HELLS_PLANT",15;
}