.@r = getrefine();
bonus bMatkRate,(.@r/2);
bonus2 bAddClass,Class_All,(.@r/2);
if (.@r>=9) {
   bonus bMatk,30;
   bonus bBaseAtk,30;
}
if (.@r>=11) {
   autobonus "{ bonus2 bMagicAtkEle,Ele_Neutral,20; bonus2 bMagicAtkEle,Ele_Holy,20; }",1,10000,BF_WEAPON;
}