-- https://www.phpmyadmin.net/
--

START TRANSACTION;



--
-- Database: `arion_db`
--

-- --------------------------------------------------------

--
-- Table structure for table `aa_common_config`
--

CREATE TABLE `aa_common_config` (
  `char_id` int(10) UNSIGNED NOT NULL,
  `stopmelee` tinyint(1) NOT NULL DEFAULT 0,
  `pickup_item_config` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `prio_item_config` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `aggressive_behavior` tinyint(1) NOT NULL DEFAULT 0,
  `autositregen_conf` tinyint(1) NOT NULL DEFAULT 0,
  `autositregen_maxhp` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `autositregen_minhp` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `autositregen_maxsp` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `autositregen_minsp` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `tp_use_teleport` tinyint(1) NOT NULL DEFAULT 0,
  `tp_use_flywing` tinyint(1) NOT NULL DEFAULT 0,
  `tp_min_hp` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `tp_delay_nomobmeet` int(10) UNSIGNED NOT NULL DEFAULT 0
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=DYNAMIC;

--
-- Dumping data for table `aa_common_config`
--

INSERT INTO `aa_common_config` (`char_id`, `stopmelee`, `pickup_item_config`, `prio_item_config`, `aggressive_behavior`, `autositregen_conf`, `autositregen_maxhp`, `autositregen_minhp`, `autositregen_maxsp`, `autositregen_minsp`, `tp_use_teleport`, `tp_use_flywing`, `tp_min_hp`, `tp_delay_nomobmeet`) VALUES
(150000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(150001, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(150002, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(150003, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(150004, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(150005, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(150006, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);

-- --------------------------------------------------------

--
-- Table structure for table `aa_items`
--

CREATE TABLE `aa_items` (
  `char_id` int(10) UNSIGNED NOT NULL,
  `type` smallint(5) UNSIGNED NOT NULL,
  `item_id` int(10) UNSIGNED NOT NULL,
  `min_hp` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `min_sp` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `delay` int(10) UNSIGNED NOT NULL DEFAULT 0
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=DYNAMIC;

-- --------------------------------------------------------

--
-- Table structure for table `aa_mobs`
--

CREATE TABLE `aa_mobs` (
  `char_id` int(10) UNSIGNED NOT NULL,
  `mob_id` int(10) UNSIGNED NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=DYNAMIC;

-- --------------------------------------------------------

--
-- Table structure for table `aa_skills`
--

CREATE TABLE `aa_skills` (
  `char_id` int(10) UNSIGNED NOT NULL,
  `type` smallint(5) UNSIGNED NOT NULL,
  `skill_id` smallint(5) UNSIGNED NOT NULL,
  `skill_lv` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `min_hp` smallint(5) UNSIGNED NOT NULL DEFAULT 0
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=DYNAMIC;

-- --------------------------------------------------------

--
-- Table structure for table `achievement`
--

CREATE TABLE `achievement` (
  `char_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `id` bigint(20) UNSIGNED NOT NULL,
  `count1` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `count2` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `count3` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `count4` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `count5` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `count6` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `count7` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `count8` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `count9` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `count10` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `completed` datetime DEFAULT NULL,
  `rewarded` datetime DEFAULT NULL
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=FIXED;

-- --------------------------------------------------------

--
-- Table structure for table `auction`
--

CREATE TABLE `auction` (
  `auction_id` bigint(20) UNSIGNED NOT NULL,
  `seller_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `seller_name` varchar(30) NOT NULL DEFAULT '',
  `buyer_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `buyer_name` varchar(30) NOT NULL DEFAULT '',
  `price` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `buynow` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `hours` smallint(6) NOT NULL DEFAULT 0,
  `timestamp` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `nameid` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `item_name` varchar(50) NOT NULL DEFAULT '',
  `type` smallint(6) NOT NULL DEFAULT 0,
  `refine` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
  `attribute` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
  `card0` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `card1` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `card2` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `card3` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `option_id0` smallint(6) NOT NULL DEFAULT 0,
  `option_val0` smallint(6) NOT NULL DEFAULT 0,
  `option_parm0` tinyint(4) NOT NULL DEFAULT 0,
  `option_id1` smallint(6) NOT NULL DEFAULT 0,
  `option_val1` smallint(6) NOT NULL DEFAULT 0,
  `option_parm1` tinyint(4) NOT NULL DEFAULT 0,
  `option_id2` smallint(6) NOT NULL DEFAULT 0,
  `option_val2` smallint(6) NOT NULL DEFAULT 0,
  `option_parm2` tinyint(4) NOT NULL DEFAULT 0,
  `option_id3` smallint(6) NOT NULL DEFAULT 0,
  `option_val3` smallint(6) NOT NULL DEFAULT 0,
  `option_parm3` tinyint(4) NOT NULL DEFAULT 0,
  `option_id4` smallint(6) NOT NULL DEFAULT 0,
  `option_val4` smallint(6) NOT NULL DEFAULT 0,
  `option_parm4` tinyint(4) NOT NULL DEFAULT 0,
  `unique_id` bigint(20) UNSIGNED NOT NULL DEFAULT 0,
  `enchantgrade` tinyint(3) UNSIGNED NOT NULL DEFAULT 0
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=DYNAMIC;

-- --------------------------------------------------------

--
-- Table structure for table `barter`
--

CREATE TABLE `barter` (
  `name` varchar(50) NOT NULL DEFAULT '',
  `index` smallint(5) UNSIGNED NOT NULL,
  `amount` smallint(5) UNSIGNED NOT NULL
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=DYNAMIC;

-- --------------------------------------------------------

--
-- Table structure for table `bonus_script`
--

CREATE TABLE `bonus_script` (
  `char_id` int(10) UNSIGNED NOT NULL,
  `script` text NOT NULL,
  `tick` bigint(20) NOT NULL DEFAULT 0,
  `flag` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `type` tinyint(1) UNSIGNED NOT NULL DEFAULT 0,
  `icon` smallint(6) NOT NULL DEFAULT -1
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=DYNAMIC;

-- --------------------------------------------------------

--
-- Table structure for table `boss_time_attack`
--

CREATE TABLE `boss_time_attack` (
  `id` int(11) NOT NULL,
  `base62id` varchar(11) NOT NULL,
  `party_id` int(11) NOT NULL,
  `party_name` varchar(23) NOT NULL,
  `char_id` int(11) NOT NULL,
  `char_name` varchar(23) NOT NULL,
  `timetick` int(11) NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci;

-- --------------------------------------------------------

--
-- Table structure for table `buyingstores`
--

CREATE TABLE `buyingstores` (
  `id` int(10) UNSIGNED NOT NULL,
  `account_id` int(10) UNSIGNED NOT NULL,
  `char_id` int(10) UNSIGNED NOT NULL,
  `sex` enum('F','M') NOT NULL DEFAULT 'M',
  `map` varchar(20) NOT NULL,
  `x` smallint(5) UNSIGNED NOT NULL,
  `y` smallint(5) UNSIGNED NOT NULL,
  `title` varchar(80) NOT NULL,
  `limit` int(10) UNSIGNED NOT NULL,
  `body_direction` char(1) NOT NULL DEFAULT '4',
  `head_direction` char(1) NOT NULL DEFAULT '0',
  `sit` char(1) NOT NULL DEFAULT '1',
  `extended_vending_item` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `autotrade` tinyint(4) NOT NULL
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=DYNAMIC;

-- --------------------------------------------------------

--
-- Table structure for table `buyingstore_items`
--

CREATE TABLE `buyingstore_items` (
  `buyingstore_id` int(10) UNSIGNED NOT NULL,
  `index` smallint(5) UNSIGNED NOT NULL,
  `item_id` int(10) UNSIGNED NOT NULL,
  `amount` smallint(5) UNSIGNED NOT NULL,
  `price` int(10) UNSIGNED NOT NULL
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=FIXED;

-- --------------------------------------------------------

--
-- Table structure for table `cart_inventory`
--

CREATE TABLE `cart_inventory` (
  `id` int(11) NOT NULL,
  `char_id` int(11) NOT NULL DEFAULT 0,
  `nameid` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `amount` int(11) NOT NULL DEFAULT 0,
  `equip` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `identify` smallint(6) NOT NULL DEFAULT 0,
  `refine` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
  `attribute` tinyint(4) NOT NULL DEFAULT 0,
  `card0` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `card1` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `card2` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `card3` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `option_id0` smallint(6) NOT NULL DEFAULT 0,
  `option_val0` smallint(6) NOT NULL DEFAULT 0,
  `option_parm0` tinyint(4) NOT NULL DEFAULT 0,
  `option_id1` smallint(6) NOT NULL DEFAULT 0,
  `option_val1` smallint(6) NOT NULL DEFAULT 0,
  `option_parm1` tinyint(4) NOT NULL DEFAULT 0,
  `option_id2` smallint(6) NOT NULL DEFAULT 0,
  `option_val2` smallint(6) NOT NULL DEFAULT 0,
  `option_parm2` tinyint(4) NOT NULL DEFAULT 0,
  `option_id3` smallint(6) NOT NULL DEFAULT 0,
  `option_val3` smallint(6) NOT NULL DEFAULT 0,
  `option_parm3` tinyint(4) NOT NULL DEFAULT 0,
  `option_id4` smallint(6) NOT NULL DEFAULT 0,
  `option_val4` smallint(6) NOT NULL DEFAULT 0,
  `option_parm4` tinyint(4) NOT NULL DEFAULT 0,
  `expire_time` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `bound` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
  `unique_id` bigint(20) UNSIGNED NOT NULL DEFAULT 0,
  `enchantgrade` tinyint(3) UNSIGNED NOT NULL DEFAULT 0
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=FIXED;

-- --------------------------------------------------------

--
-- Table structure for table `char`
--

CREATE TABLE `char` (
  `char_id` int(10) UNSIGNED NOT NULL,
  `account_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `char_num` tinyint(1) NOT NULL DEFAULT 0,
  `name` varchar(30) NOT NULL DEFAULT '',
  `class` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `base_level` smallint(5) UNSIGNED NOT NULL DEFAULT 1,
  `job_level` smallint(5) UNSIGNED NOT NULL DEFAULT 1,
  `base_exp` bigint(20) UNSIGNED NOT NULL DEFAULT 0,
  `job_exp` bigint(20) UNSIGNED NOT NULL DEFAULT 0,
  `zeny` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `str` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `agi` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `vit` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `int` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `dex` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `luk` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `pow` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `sta` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `wis` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `spl` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `con` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `crt` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `max_hp` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `hp` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `max_sp` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `sp` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `max_ap` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `ap` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `status_point` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `skill_point` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `trait_point` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `option` int(11) NOT NULL DEFAULT 0,
  `karma` tinyint(4) NOT NULL DEFAULT 0,
  `manner` smallint(6) NOT NULL DEFAULT 0,
  `party_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `guild_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `pet_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `homun_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `elemental_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `hair` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
  `hair_color` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `clothes_color` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `body` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `weapon` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `shield` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `head_top` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `head_mid` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `head_bottom` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `robe` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `last_map` varchar(11) NOT NULL DEFAULT '',
  `last_x` smallint(5) UNSIGNED NOT NULL DEFAULT 53,
  `last_y` smallint(5) UNSIGNED NOT NULL DEFAULT 111,
  `last_instanceid` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `save_map` varchar(11) NOT NULL DEFAULT '',
  `save_x` smallint(5) UNSIGNED NOT NULL DEFAULT 53,
  `save_y` smallint(5) UNSIGNED NOT NULL DEFAULT 111,
  `partner_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `online` tinyint(4) NOT NULL DEFAULT 0,
  `father` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `mother` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `child` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `fame` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `rename` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `delete_date` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `moves` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `unban_time` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `font` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
  `uniqueitem_counter` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `sex` enum('M','F') NOT NULL,
  `hotkey_rowshift` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
  `hotkey_rowshift2` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
  `clan_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `last_login` datetime DEFAULT NULL,
  `title_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `show_equip` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
  `last_instance_map` varchar(11) NOT NULL DEFAULT '',
  `last_instance_x` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `last_instance_y` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `inventory_slots` smallint(6) NOT NULL DEFAULT 100,
  `body_direction` tinyint(1) UNSIGNED NOT NULL DEFAULT 0,
  `disable_call` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
  `show_costumes` tinyint(3) UNSIGNED NOT NULL DEFAULT 1
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=DYNAMIC;

--
-- Dumping data for table `char`
--

INSERT INTO `char` (`char_id`, `account_id`, `char_num`, `name`, `class`, `base_level`, `job_level`, `base_exp`, `job_exp`, `zeny`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `pow`, `sta`, `wis`, `spl`, `con`, `crt`, `max_hp`, `hp`, `max_sp`, `sp`, `max_ap`, `ap`, `status_point`, `skill_point`, `trait_point`, `option`, `karma`, `manner`, `party_id`, `guild_id`, `pet_id`, `homun_id`, `elemental_id`, `hair`, `hair_color`, `clothes_color`, `body`, `weapon`, `shield`, `head_top`, `head_mid`, `head_bottom`, `robe`, `last_map`, `last_x`, `last_y`, `last_instanceid`, `save_map`, `save_x`, `save_y`, `partner_id`, `online`, `father`, `mother`, `child`, `fame`, `rename`, `delete_date`, `moves`, `unban_time`, `font`, `uniqueitem_counter`, `sex`, `hotkey_rowshift`, `hotkey_rowshift2`, `clan_id`, `last_login`, `title_id`, `show_equip`, `last_instance_map`, `last_instance_x`, `last_instance_y`, `inventory_slots`, `body_direction`, `disable_call`, `show_costumes`) VALUES
(150000, 2000000, 0, 'adminer', 10, 99, 1, 3300468, 0, 497614000, 18001, 9001, 9001, 9001, 9001, 9001, 0, 0, 0, 0, 0, 0, 454048, 330000, 36950, 36950, 0, 0, 1273, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 10, 0, 0, 543, 0, 0, 0, 'prontera', 178, 185, 0, 'iz_int', 18, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22, 'M', 0, 0, 0, '2025-01-08 20:33:50', 0, 0, '', 0, 0, 100, 6, 0, 1),
(150001, 2000000, 1, 'karakter', 0, 1, 1, 0, 0, 0, 99, 99, 99, 99, 99, 99, 0, 0, 0, 0, 0, 0, 79, 79, 21, 21, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 'prontera', 158, 161, 0, 'iz_int', 18, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'M', 0, 0, 0, '2024-12-19 08:52:36', 0, 0, '', 0, 0, 100, 2, 0, 1),
(150002, 2000001, 0, 'Ragplay', 7, 99, 50, 195000, 202500, 1830, 99, 99, 99, 99, 99, 99, 0, 0, 0, 0, 0, 0, 16674, 16674, 610, 610, 0, 0, 1273, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0, 12, 8, 0, 7, 5, 0, 0, 0, 0, 0, 'gef_fild14', 49, 165, 0, 'iz_int', 18, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 'F', 0, 0, 0, '2025-03-14 21:43:00', 0, 0, '', 0, 0, 100, 6, 0, 1),
(150003, 2000002, 0, 'Ragplay Tester', 0, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 44, 44, 14, 14, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1117, 0, 0, 242, 'prontera', 142, 179, 0, 'iz_int', 18, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 'M', 0, 0, 0, '2025-01-13 02:45:16', 0, 0, '', 0, 0, 100, 6, 0, 1),
(150004, 2000004, 0, 'GM Arena', 0, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 40, 40, 11, 11, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 'iz_int', 20, 32, 0, 'iz_int', 18, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'M', 0, 0, 0, '2024-12-20 21:41:31', 0, 0, '', 0, 0, 100, 6, 0, 1),
(150005, 2000006, 0, 'RagplayEdit', 7, 99, 50, 195300, 178500, 97094000, 99, 99, 99, 99, 99, 99, 0, 0, 0, 0, 0, 0, 338176, 330000, 1226, 1226, 0, 0, 1273, 147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 7, 8, 1, 1117, 0, 0, 242, 'prontera', 142, 154, 0, 'prontera', 194, 160, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1008, 'M', 0, 0, 0, '2025-03-03 04:28:30', 0, 0, '', 0, 0, 100, 2, 0, 1),
(150006, 2000006, 1, 'sukapijet', 4004, 28, 12, 14442, 1650, 0, 3, 3, 3, 1, 46, 1, 0, 0, 0, 0, 0, 0, 494, 494, 84, 84, 0, 0, 64, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 4004, 1, 0, 0, 0, 0, 0, 'prt_fild07', 369, 260, 0, 'prontera', 159, 172, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 'M', 0, 0, 0, '2025-02-25 18:00:44', 0, 0, '', 0, 0, 100, 4, 0, 1);

-- --------------------------------------------------------

--
-- Table structure for table `charlog`
--

CREATE TABLE `charlog` (
  `id` bigint(20) UNSIGNED NOT NULL,
  `time` datetime NOT NULL,
  `char_msg` varchar(255) NOT NULL DEFAULT 'char select',
  `account_id` int(11) NOT NULL DEFAULT 0,
  `char_num` tinyint(4) NOT NULL DEFAULT 0,
  `name` varchar(23) NOT NULL DEFAULT '',
  `str` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `agi` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `vit` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `int` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `dex` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `luk` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `hair` tinyint(4) NOT NULL DEFAULT 0,
  `hair_color` int(11) NOT NULL DEFAULT 0
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=DYNAMIC;

--
-- Dumping data for table `charlog`
--

INSERT INTO `charlog` (`id`, `time`, `char_msg`, `account_id`, `char_num`, `name`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `hair`, `hair_color`) VALUES
(1, '2024-12-16 23:00:43', 'make new char', 2000000, 0, 'adminer', 1, 1, 1, 1, 1, 1, 1, 0),
(2, '2024-12-16 23:00:44', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(3, '2024-12-16 23:17:54', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(4, '2024-12-16 23:20:41', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(5, '2024-12-17 00:34:04', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(6, '2024-12-17 05:47:43', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(7, '2024-12-17 05:48:21', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(8, '2024-12-17 06:10:40', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(9, '2024-12-17 07:17:09', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(10, '2024-12-17 07:19:02', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(11, '2024-12-17 07:22:25', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(12, '2024-12-17 07:23:27', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(13, '2024-12-17 07:28:30', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(14, '2024-12-17 07:38:19', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(15, '2024-12-17 07:57:54', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(16, '2024-12-17 08:31:49', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(17, '2024-12-17 08:47:27', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(18, '2024-12-17 08:48:05', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(19, '2024-12-17 09:01:45', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(20, '2024-12-17 09:06:00', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(21, '2024-12-17 09:11:47', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(22, '2024-12-17 09:28:11', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(23, '2024-12-17 10:07:18', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(24, '2024-12-18 12:13:17', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(25, '2024-12-18 12:28:19', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(26, '2024-12-19 08:29:49', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(27, '2024-12-19 08:31:50', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(28, '2024-12-19 08:38:42', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(29, '2024-12-19 08:43:04', 'make new char', 2000000, 1, 'karakter', 1, 1, 1, 1, 1, 1, 1, 0),
(30, '2024-12-19 08:43:04', 'char select', 2000000, 1, 'karakter', 0, 0, 0, 0, 0, 0, 0, 0),
(31, '2024-12-19 08:52:36', 'char select', 2000000, 1, 'karakter', 0, 0, 0, 0, 0, 0, 0, 0),
(32, '2024-12-19 08:53:28', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(33, '2024-12-19 09:20:14', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(34, '2024-12-19 09:59:58', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(35, '2024-12-19 10:04:32', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(36, '2024-12-19 10:45:12', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(37, '2024-12-19 15:15:24', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(38, '2024-12-19 15:15:35', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(39, '2024-12-19 22:39:40', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(40, '2024-12-19 22:55:58', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(41, '2024-12-19 22:56:39', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(42, '2024-12-20 19:14:03', 'make new char', 2000001, 0, 'Ragplay', 1, 1, 1, 1, 1, 1, 12, 8),
(43, '2024-12-20 19:14:04', 'char select', 2000001, 0, 'Ragplay', 0, 0, 0, 0, 0, 0, 0, 0),
(44, '2024-12-20 21:40:27', 'make new char', 2000002, 0, 'Ragplay Tester', 1, 1, 1, 1, 1, 1, 1, 0),
(45, '2024-12-20 21:40:28', 'char select', 2000002, 0, 'Ragplay Tester', 0, 0, 0, 0, 0, 0, 0, 0),
(46, '2024-12-20 21:41:29', 'make new char', 2000004, 0, 'GM Arena', 1, 1, 1, 1, 1, 1, 1, 0),
(47, '2024-12-20 21:41:30', 'char select', 2000004, 0, 'GM Arena', 0, 0, 0, 0, 0, 0, 0, 0),
(48, '2024-12-20 21:42:33', 'make new char', 2000006, 0, 'GM Police', 1, 1, 1, 1, 1, 1, 1, 0),
(49, '2024-12-20 21:42:33', 'char select', 2000006, 0, 'GM Police', 0, 0, 0, 0, 0, 0, 0, 0),
(50, '2024-12-20 22:49:44', 'char select', 2000006, 0, 'GM Police', 0, 0, 0, 0, 0, 0, 0, 0),
(51, '2024-12-21 02:01:52', 'char select', 2000006, 0, 'GM Police', 0, 0, 0, 0, 0, 0, 0, 0),
(52, '2024-12-21 02:03:54', 'char select', 2000006, 0, 'GM Police', 0, 0, 0, 0, 0, 0, 0, 0),
(53, '2024-12-21 02:06:41', 'char select', 2000006, 0, 'GM Police', 0, 0, 0, 0, 0, 0, 0, 0),
(54, '2024-12-21 02:12:33', 'char select', 2000006, 0, 'GM Police', 0, 0, 0, 0, 0, 0, 0, 0),
(55, '2024-12-21 04:05:07', 'change char name', 2000006, 0, 'Ragplay Police', 0, 0, 0, 0, 0, 0, 0, 0),
(56, '2024-12-21 04:05:11', 'char select', 2000006, 0, 'Ragplay Police', 0, 0, 0, 0, 0, 0, 0, 0),
(57, '2024-12-21 04:06:23', 'change char name', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(58, '2024-12-21 04:06:26', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(59, '2024-12-21 21:43:14', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(60, '2024-12-21 22:54:18', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(61, '2024-12-27 00:16:08', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(62, '2024-12-27 21:56:19', 'char select', 2000002, 0, 'Ragplay Tester', 0, 0, 0, 0, 0, 0, 0, 0),
(63, '2024-12-29 20:29:56', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(64, '2024-12-31 21:30:09', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(65, '2024-12-31 22:12:37', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(66, '2024-12-31 22:14:46', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(67, '2025-01-02 02:27:18', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(68, '2025-01-04 03:45:41', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(69, '2025-01-06 03:21:29', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(70, '2025-01-08 03:47:14', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(71, '2025-01-08 20:13:10', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(72, '2025-01-08 20:27:04', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(73, '2025-01-08 20:29:15', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(74, '2025-01-08 20:29:51', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(75, '2025-01-08 20:33:42', 'char select', 2000000, 0, 'adminer', 0, 0, 0, 0, 0, 0, 0, 0),
(76, '2025-01-08 20:38:21', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(77, '2025-01-09 01:34:17', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(78, '2025-01-09 01:38:30', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(79, '2025-01-09 01:54:54', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(80, '2025-01-09 02:34:53', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(81, '2025-01-09 04:29:41', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(82, '2025-01-09 04:41:34', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(83, '2025-01-09 04:57:51', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(84, '2025-01-09 05:11:21', 'char select', 2000002, 0, 'Ragplay Tester', 0, 0, 0, 0, 0, 0, 0, 0),
(85, '2025-01-10 03:05:22', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(86, '2025-01-10 03:15:17', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(87, '2025-01-12 23:26:54', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(88, '2025-01-12 23:56:48', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(89, '2025-01-12 23:59:27', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(90, '2025-01-13 02:45:15', 'char select', 2000002, 0, 'Ragplay Tester', 0, 0, 0, 0, 0, 0, 0, 0),
(91, '2025-01-19 18:49:46', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(92, '2025-01-24 02:16:33', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(93, '2025-01-24 02:18:49', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(94, '2025-01-27 03:27:03', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(95, '2025-02-01 19:42:25', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(96, '2025-02-01 19:44:28', 'char select', 2000001, 0, 'Ragplay', 0, 0, 0, 0, 0, 0, 0, 0),
(97, '2025-02-01 20:00:36', 'char select', 2000001, 0, 'Ragplay', 0, 0, 0, 0, 0, 0, 0, 0),
(98, '2025-02-02 21:33:45', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(99, '2025-02-03 00:49:41', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(100, '2025-02-25 18:00:42', 'make new char', 2000006, 1, 'sukapijet', 1, 1, 1, 1, 1, 1, 18, 0),
(101, '2025-02-25 18:00:44', 'char select', 2000006, 1, 'sukapijet', 0, 0, 0, 0, 0, 0, 0, 0),
(102, '2025-03-03 04:28:29', 'char select', 2000006, 0, 'RagplayEdit', 0, 0, 0, 0, 0, 0, 0, 0),
(103, '2025-03-14 21:39:59', 'char select', 2000001, 0, 'Ragplay', 0, 0, 0, 0, 0, 0, 0, 0),
(104, '2025-03-14 21:42:59', 'char select', 2000001, 0, 'Ragplay', 0, 0, 0, 0, 0, 0, 0, 0);

-- --------------------------------------------------------

--
-- Table structure for table `char_bg`
--

CREATE TABLE `char_bg` (
  `char_id` int(11) NOT NULL,
  `top_damage` int(11) NOT NULL DEFAULT 0,
  `damage_done` int(11) NOT NULL DEFAULT 0,
  `damage_received` int(11) NOT NULL DEFAULT 0,
  `skulls` int(11) NOT NULL DEFAULT 0,
  `ti_wins` int(11) NOT NULL DEFAULT 0,
  `ti_lost` int(11) NOT NULL DEFAULT 0,
  `ti_tie` int(11) NOT NULL DEFAULT 0,
  `eos_flags` int(11) NOT NULL DEFAULT 0,
  `eos_bases` int(11) NOT NULL DEFAULT 0,
  `eos_wins` int(11) NOT NULL DEFAULT 0,
  `eos_lost` int(11) NOT NULL DEFAULT 0,
  `eos_tie` int(11) NOT NULL DEFAULT 0,
  `boss_killed` int(11) NOT NULL DEFAULT 0,
  `boss_damage` int(11) NOT NULL DEFAULT 0,
  `boss_flags` int(11) NOT NULL DEFAULT 0,
  `boss_wins` int(11) NOT NULL DEFAULT 0,
  `boss_lost` int(11) NOT NULL DEFAULT 0,
  `boss_tie` int(11) NOT NULL DEFAULT 0,
  `dom_bases` int(11) NOT NULL DEFAULT 0,
  `dom_off_kills` int(11) NOT NULL DEFAULT 0,
  `dom_def_kills` int(11) NOT NULL DEFAULT 0,
  `dom_wins` int(11) NOT NULL DEFAULT 0,
  `dom_lost` int(11) NOT NULL DEFAULT 0,
  `dom_tie` int(11) NOT NULL DEFAULT 0,
  `td_kills` int(11) NOT NULL DEFAULT 0,
  `td_deaths` int(11) NOT NULL DEFAULT 0,
  `td_wins` int(11) NOT NULL DEFAULT 0,
  `td_lost` int(11) NOT NULL DEFAULT 0,
  `td_tie` int(11) NOT NULL DEFAULT 0,
  `sc_stole` int(11) NOT NULL DEFAULT 0,
  `sc_captured` int(11) NOT NULL DEFAULT 0,
  `sc_droped` int(11) NOT NULL DEFAULT 0,
  `sc_wins` int(11) NOT NULL DEFAULT 0,
  `sc_lost` int(11) NOT NULL DEFAULT 0,
  `sc_tie` int(11) NOT NULL DEFAULT 0,
  `ctf_taken` int(11) NOT NULL DEFAULT 0,
  `ctf_captured` int(11) NOT NULL DEFAULT 0,
  `ctf_droped` int(11) NOT NULL DEFAULT 0,
  `ctf_wins` int(11) NOT NULL DEFAULT 0,
  `ctf_lost` int(11) NOT NULL DEFAULT 0,
  `ctf_tie` int(11) NOT NULL DEFAULT 0,
  `emperium_kill` int(11) NOT NULL DEFAULT 0,
  `barricade_kill` int(11) NOT NULL DEFAULT 0,
  `gstone_kill` int(11) NOT NULL DEFAULT 0,
  `cq_wins` int(11) NOT NULL DEFAULT 0,
  `cq_lost` int(11) NOT NULL DEFAULT 0,
  `ru_captures` int(11) NOT NULL DEFAULT 0,
  `ru_wins` int(11) NOT NULL DEFAULT 0,
  `ru_lost` int(11) NOT NULL DEFAULT 0,
  `kill_count` int(11) NOT NULL DEFAULT 0,
  `death_count` int(11) NOT NULL DEFAULT 0,
  `win` int(11) NOT NULL DEFAULT 0,
  `lost` int(11) NOT NULL DEFAULT 0,
  `tie` int(11) NOT NULL DEFAULT 0,
  `leader_win` int(11) NOT NULL DEFAULT 0,
  `leader_lost` int(11) NOT NULL DEFAULT 0,
  `leader_tie` int(11) NOT NULL DEFAULT 0,
  `deserter` int(11) NOT NULL DEFAULT 0,
  `score` int(11) NOT NULL DEFAULT 0,
  `points` int(11) NOT NULL DEFAULT 0,
  `rank_points` int(11) NOT NULL DEFAULT 0,
  `rank_games` int(11) NOT NULL DEFAULT 0,
  `sp_heal_potions` int(11) NOT NULL DEFAULT 0,
  `hp_heal_potions` int(11) NOT NULL DEFAULT 0,
  `yellow_gemstones` int(11) NOT NULL DEFAULT 0,
  `red_gemstones` int(11) NOT NULL DEFAULT 0,
  `blue_gemstones` int(11) NOT NULL DEFAULT 0,
  `poison_bottles` int(11) NOT NULL DEFAULT 0,
  `acid_demostration` int(11) NOT NULL DEFAULT 0,
  `acid_demostration_fail` int(11) NOT NULL DEFAULT 0,
  `support_skills_used` int(11) NOT NULL DEFAULT 0,
  `healing_done` int(11) NOT NULL DEFAULT 0,
  `wrong_support_skills_used` int(11) NOT NULL DEFAULT 0,
  `wrong_healing_done` int(11) NOT NULL DEFAULT 0,
  `sp_used` int(11) NOT NULL DEFAULT 0,
  `zeny_used` int(11) NOT NULL DEFAULT 0,
  `spiritb_used` int(11) NOT NULL DEFAULT 0,
  `ammo_used` int(11) NOT NULL DEFAULT 0,
  `showstats` int(11) NOT NULL DEFAULT 0
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=FIXED;

--
-- Dumping data for table `char_bg`
--

INSERT INTO `char_bg` (`char_id`, `top_damage`, `damage_done`, `damage_received`, `skulls`, `ti_wins`, `ti_lost`, `ti_tie`, `eos_flags`, `eos_bases`, `eos_wins`, `eos_lost`, `eos_tie`, `boss_killed`, `boss_damage`, `boss_flags`, `boss_wins`, `boss_lost`, `boss_tie`, `dom_bases`, `dom_off_kills`, `dom_def_kills`, `dom_wins`, `dom_lost`, `dom_tie`, `td_kills`, `td_deaths`, `td_wins`, `td_lost`, `td_tie`, `sc_stole`, `sc_captured`, `sc_droped`, `sc_wins`, `sc_lost`, `sc_tie`, `ctf_taken`, `ctf_captured`, `ctf_droped`, `ctf_wins`, `ctf_lost`, `ctf_tie`, `emperium_kill`, `barricade_kill`, `gstone_kill`, `cq_wins`, `cq_lost`, `ru_captures`, `ru_wins`, `ru_lost`, `kill_count`, `death_count`, `win`, `lost`, `tie`, `leader_win`, `leader_lost`, `leader_tie`, `deserter`, `score`, `points`, `rank_points`, `rank_games`, `sp_heal_potions`, `hp_heal_potions`, `yellow_gemstones`, `red_gemstones`, `blue_gemstones`, `poison_bottles`, `acid_demostration`, `acid_demostration_fail`, `support_skills_used`, `healing_done`, `wrong_support_skills_used`, `wrong_healing_done`, `sp_used`, `zeny_used`, `spiritb_used`, `ammo_used`, `showstats`) VALUES
(150000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(150001, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(150002, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(150003, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(150004, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(150005, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(150006, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);

-- --------------------------------------------------------

--
-- Table structure for table `char_configs`
--

CREATE TABLE `char_configs` (
  `world_name` varchar(32) NOT NULL,
  `account_id` int(10) UNSIGNED NOT NULL,
  `char_id` int(10) UNSIGNED NOT NULL,
  `data` longtext NOT NULL
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=DYNAMIC;

--
-- Dumping data for table `char_configs`
--

INSERT INTO `char_configs` (`world_name`, `account_id`, `char_id`, `data`) VALUES
('rAthena', 2000000, 150000, '{\"Type\":1,\"data\":{\"ItemComparison\":true,\"ItemSlotActive\":true,\"NormalItemSlot\":[{\"ItemID\":0,\"SlotNum\":0},{\"ItemID\":0,\"SlotNum\":1},{\"ItemID\":0,\"SlotNum\":2},{\"ItemID\":0,\"SlotNum\":3},{\"ItemID\":0,\"SlotNum\":4},{\"ItemID\":0,\"SlotNum\":5},{\"ItemID\":0,\"SlotNum\":6},{\"ItemID\":0,\"SlotNum\":7},{\"ItemID\":0,\"SlotNum\":8}],\"SlotInfo\":{\"SlotHeight\":76,\"SlotShow\":1,\"SlotWidth\":290,\"SlotX\":230,\"SlotY\":0},\"SortPrivateTab\":false}}'),
('rAthena', 2000000, 150001, '{\"Type\":1,\"data\":{\"ItemComparison\":true,\"ItemSlotActive\":true,\"NormalItemSlot\":[{\"ItemID\":0,\"SlotNum\":0},{\"ItemID\":0,\"SlotNum\":1},{\"ItemID\":0,\"SlotNum\":2},{\"ItemID\":0,\"SlotNum\":3},{\"ItemID\":0,\"SlotNum\":4},{\"ItemID\":0,\"SlotNum\":5},{\"ItemID\":0,\"SlotNum\":6},{\"ItemID\":0,\"SlotNum\":7},{\"ItemID\":0,\"SlotNum\":8}],\"SlotInfo\":{\"SlotHeight\":76,\"SlotShow\":1,\"SlotWidth\":290,\"SlotX\":230,\"SlotY\":0},\"SortPrivateTab\":false}}'),
('rAthena', 2000001, 150002, '{\"Type\":1,\"data\":{\"ItemComparison\":true,\"ItemSlotActive\":true,\"NormalItemSlot\":[{\"ItemID\":0,\"SlotNum\":0},{\"ItemID\":0,\"SlotNum\":1},{\"ItemID\":0,\"SlotNum\":2},{\"ItemID\":0,\"SlotNum\":3},{\"ItemID\":0,\"SlotNum\":4},{\"ItemID\":0,\"SlotNum\":5},{\"ItemID\":0,\"SlotNum\":6},{\"ItemID\":0,\"SlotNum\":7},{\"ItemID\":0,\"SlotNum\":8}],\"SlotInfo\":{\"SlotHeight\":76,\"SlotShow\":1,\"SlotWidth\":290,\"SlotX\":230,\"SlotY\":0},\"SortPrivateTab\":false}}'),
('rAthena', 2000002, 150003, '{\"Type\":1,\"data\":{\"ItemComparison\":true,\"ItemSlotActive\":true,\"NormalItemSlot\":[{\"ItemID\":0,\"SlotNum\":0},{\"ItemID\":0,\"SlotNum\":1},{\"ItemID\":0,\"SlotNum\":2},{\"ItemID\":0,\"SlotNum\":3},{\"ItemID\":0,\"SlotNum\":4},{\"ItemID\":0,\"SlotNum\":5},{\"ItemID\":0,\"SlotNum\":6},{\"ItemID\":0,\"SlotNum\":7},{\"ItemID\":0,\"SlotNum\":8}],\"SlotInfo\":{\"SlotHeight\":76,\"SlotShow\":1,\"SlotWidth\":290,\"SlotX\":230,\"SlotY\":0},\"SortPrivateTab\":false}}'),
('rAthena', 2000004, 150004, '{\"Type\":1,\"data\":{\"ItemComparison\":true,\"ItemSlotActive\":true,\"NormalItemSlot\":[{\"ItemID\":0,\"SlotNum\":0},{\"ItemID\":0,\"SlotNum\":1},{\"ItemID\":0,\"SlotNum\":2},{\"ItemID\":0,\"SlotNum\":3},{\"ItemID\":0,\"SlotNum\":4},{\"ItemID\":0,\"SlotNum\":5},{\"ItemID\":0,\"SlotNum\":6},{\"ItemID\":0,\"SlotNum\":7},{\"ItemID\":0,\"SlotNum\":8}],\"SlotInfo\":{\"SlotHeight\":76,\"SlotShow\":1,\"SlotWidth\":290,\"SlotX\":230,\"SlotY\":0},\"SortPrivateTab\":false}}'),
('rAthena', 2000006, 150005, '{\"Type\":1,\"data\":{\"ItemComparison\":true,\"ItemSlotActive\":true,\"NormalItemSlot\":[{\"ItemID\":0,\"SlotNum\":0},{\"ItemID\":0,\"SlotNum\":1},{\"ItemID\":0,\"SlotNum\":2},{\"ItemID\":0,\"SlotNum\":3},{\"ItemID\":0,\"SlotNum\":4},{\"ItemID\":0,\"SlotNum\":5},{\"ItemID\":0,\"SlotNum\":6},{\"ItemID\":0,\"SlotNum\":7},{\"ItemID\":0,\"SlotNum\":8}],\"SlotInfo\":{\"SlotHeight\":76,\"SlotShow\":1,\"SlotWidth\":290,\"SlotX\":230,\"SlotY\":0},\"SortPrivateTab\":false}}'),
('Arion', 2000000, 150000, '{\"Type\": 1}'),
('Arion', 2000000, 150001, '{\"Type\": 1}'),
('Arion', 2000001, 150002, '{\"Type\":1,\"data\":{\"ItemComparison\":true,\"ItemSlotActive\":true,\"NormalItemSlot\":[{\"ItemID\":0,\"SlotNum\":0},{\"ItemID\":0,\"SlotNum\":1},{\"ItemID\":0,\"SlotNum\":2},{\"ItemID\":0,\"SlotNum\":3},{\"ItemID\":0,\"SlotNum\":4},{\"ItemID\":0,\"SlotNum\":5},{\"ItemID\":0,\"SlotNum\":6},{\"ItemID\":0,\"SlotNum\":7},{\"ItemID\":0,\"SlotNum\":8}],\"SlotInfo\":{\"SlotHeight\":76,\"SlotShow\":1,\"SlotWidth\":290,\"SlotX\":230,\"SlotY\":0},\"SortPrivateTab\":false}}'),
('Arion', 2000006, 150005, '{\"Type\":1,\"data\":{\"ItemComparison\":true,\"ItemSlotActive\":true,\"NormalItemSlot\":[{\"ItemID\":0,\"SlotNum\":0},{\"ItemID\":0,\"SlotNum\":1},{\"ItemID\":0,\"SlotNum\":2},{\"ItemID\":0,\"SlotNum\":3},{\"ItemID\":0,\"SlotNum\":4},{\"ItemID\":0,\"SlotNum\":5},{\"ItemID\":0,\"SlotNum\":6},{\"ItemID\":0,\"SlotNum\":7},{\"ItemID\":0,\"SlotNum\":8}],\"SlotInfo\":{\"SlotHeight\":76,\"SlotShow\":1,\"SlotWidth\":290,\"SlotX\":230,\"SlotY\":0},\"SortPrivateTab\":false}}'),
('Arion', 2000006, 150006, '{\"Type\":1,\"data\":{\"ItemComparison\":true,\"ItemSlotActive\":false,\"NormalItemSlot\":[{\"ItemID\":0,\"SlotNum\":0},{\"ItemID\":0,\"SlotNum\":1},{\"ItemID\":0,\"SlotNum\":2},{\"ItemID\":0,\"SlotNum\":3},{\"ItemID\":0,\"SlotNum\":4},{\"ItemID\":0,\"SlotNum\":5},{\"ItemID\":0,\"SlotNum\":6},{\"ItemID\":0,\"SlotNum\":7},{\"ItemID\":0,\"SlotNum\":8}],\"SlotInfo\":{\"SlotHeight\":43,\"SlotShow\":1,\"SlotWidth\":290,\"SlotX\":230,\"SlotY\":0},\"SortPrivateTab\":false}}'),
('brHades', 2000000, 150000, '{\"Type\": 1}');

-- --------------------------------------------------------

--
-- Table structure for table `char_wstats`
--

CREATE TABLE `char_wstats` (
  `char_id` int(11) NOT NULL,
  `top_damage` int(11) NOT NULL DEFAULT 0,
  `damage_done` int(11) NOT NULL DEFAULT 0,
  `damage_received` int(11) NOT NULL DEFAULT 0,
  `emperium_damage` int(11) NOT NULL DEFAULT 0,
  `guardian_damage` int(11) NOT NULL DEFAULT 0,
  `barricade_damage` int(11) NOT NULL DEFAULT 0,
  `gstone_damage` int(11) NOT NULL DEFAULT 0,
  `emperium_kill` int(11) NOT NULL DEFAULT 0,
  `guardian_kill` int(11) NOT NULL DEFAULT 0,
  `barricade_kill` int(11) NOT NULL DEFAULT 0,
  `gstone_kill` int(11) NOT NULL DEFAULT 0,
  `sp_heal_potions` int(11) NOT NULL DEFAULT 0,
  `hp_heal_potions` int(11) NOT NULL DEFAULT 0,
  `yellow_gemstones` int(11) NOT NULL DEFAULT 0,
  `red_gemstones` int(11) NOT NULL DEFAULT 0,
  `blue_gemstones` int(11) NOT NULL DEFAULT 0,
  `poison_bottles` int(11) NOT NULL DEFAULT 0,
  `acid_demostration` int(11) NOT NULL DEFAULT 0,
  `acid_demostration_fail` int(11) NOT NULL DEFAULT 0,
  `support_skills_used` int(11) NOT NULL DEFAULT 0,
  `healing_done` int(11) NOT NULL DEFAULT 0,
  `wrong_support_skills_used` int(11) NOT NULL DEFAULT 0,
  `wrong_healing_done` int(11) NOT NULL DEFAULT 0,
  `sp_used` int(11) NOT NULL DEFAULT 0,
  `zeny_used` int(11) NOT NULL DEFAULT 0,
  `spiritb_used` int(11) NOT NULL DEFAULT 0,
  `ammo_used` int(11) NOT NULL DEFAULT 0,
  `kill_count` int(11) NOT NULL DEFAULT 0,
  `death_count` int(11) NOT NULL DEFAULT 0,
  `score` int(11) NOT NULL DEFAULT 0,
  `points` int(11) NOT NULL DEFAULT 0,
  `showstats` int(11) NOT NULL DEFAULT 0
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=FIXED;

--
-- Dumping data for table `char_wstats`
--

INSERT INTO `char_wstats` (`char_id`, `top_damage`, `damage_done`, `damage_received`, `emperium_damage`, `guardian_damage`, `barricade_damage`, `gstone_damage`, `emperium_kill`, `guardian_kill`, `barricade_kill`, `gstone_kill`, `sp_heal_potions`, `hp_heal_potions`, `yellow_gemstones`, `red_gemstones`, `blue_gemstones`, `poison_bottles`, `acid_demostration`, `acid_demostration_fail`, `support_skills_used`, `healing_done`, `wrong_support_skills_used`, `wrong_healing_done`, `sp_used`, `zeny_used`, `spiritb_used`, `ammo_used`, `kill_count`, `death_count`, `score`, `points`, `showstats`) VALUES
(150000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(150001, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(150002, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(150003, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(150004, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(150005, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(150006, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);

-- --------------------------------------------------------

--
-- Table structure for table `clan`
--

CREATE TABLE `clan` (
  `clan_id` int(10) UNSIGNED NOT NULL,
  `name` varchar(24) NOT NULL DEFAULT '',
  `master` varchar(24) NOT NULL DEFAULT '',
  `mapname` varchar(24) NOT NULL DEFAULT '',
  `max_member` smallint(5) UNSIGNED NOT NULL DEFAULT 0
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=DYNAMIC;

--
-- Dumping data for table `clan`
--

INSERT INTO `clan` (`clan_id`, `name`, `master`, `mapname`, `max_member`) VALUES
(1, 'Swordman Clan', 'Raffam Oranpere', 'prontera', 500),
(2, 'Arcwand Clan', 'Devon Aire', 'geffen', 500),
(3, 'Golden Mace Clan', 'Berman Aire', 'prontera', 500),
(4, 'Crossbow Clan', 'Shaam Rumi', 'payon', 500);

-- --------------------------------------------------------

--
-- Table structure for table `clan_alliance`
--

CREATE TABLE `clan_alliance` (
  `clan_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `opposition` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `alliance_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `name` varchar(24) NOT NULL DEFAULT ''
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=DYNAMIC;

--
-- Dumping data for table `clan_alliance`
--

INSERT INTO `clan_alliance` (`clan_id`, `opposition`, `alliance_id`, `name`) VALUES
(1, 0, 3, 'Golden Mace Clan'),
(2, 0, 3, 'Golden Mace Clan'),
(2, 1, 4, 'Crossbow Clan'),
(3, 0, 1, 'Swordman Clan'),
(3, 0, 2, 'Arcwand Clan'),
(3, 0, 4, 'Crossbow Clan'),
(4, 0, 3, 'Golden Mace Clan'),
(4, 1, 2, 'Arcwand Clan');

-- --------------------------------------------------------

--
-- Table structure for table `cp_banlog`
--

CREATE TABLE `cp_banlog` (
  `id` int(10) UNSIGNED NOT NULL,
  `account_id` int(11) UNSIGNED NOT NULL,
  `banned_by` int(11) UNSIGNED DEFAULT NULL,
  `ban_type` tinyint(1) NOT NULL,
  `ban_until` datetime NOT NULL,
  `ban_date` datetime NOT NULL,
  `ban_reason` text NOT NULL
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci;

-- --------------------------------------------------------

--
-- Table structure for table `cp_charprefs`
--

CREATE TABLE `cp_charprefs` (
  `id` int(10) UNSIGNED NOT NULL,
  `account_id` int(11) UNSIGNED NOT NULL,
  `char_id` int(11) UNSIGNED NOT NULL,
  `name` varchar(80) NOT NULL,
  `value` varchar(255) DEFAULT NULL,
  `create_date` datetime DEFAULT NULL
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci COMMENT='Character preferences.';

-- --------------------------------------------------------

--
-- Table structure for table `cp_cmsnews`
--

CREATE TABLE `cp_cmsnews` (
  `id` int(11) NOT NULL,
  `title` varchar(100) NOT NULL,
  `body` text NOT NULL,
  `link` varchar(100) NOT NULL,
  `author` varchar(100) NOT NULL,
  `created` datetime NOT NULL,
  `modified` datetime NOT NULL
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci;

-- --------------------------------------------------------

--
-- Table structure for table `cp_cmspages`
--

CREATE TABLE `cp_cmspages` (
  `id` int(11) NOT NULL,
  `path` varchar(100) NOT NULL,
  `title` varchar(100) NOT NULL,
  `body` text NOT NULL,
  `modified` datetime NOT NULL
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci;

--
-- Dumping data for table `cp_cmspages`
--

INSERT INTO `cp_cmspages` (`id`, `path`, `title`, `body`, `modified`) VALUES
(1, 'rules', 'Rules', 'This is a rules page.', '2013-11-20 00:00:00'),
(2, 'downloads', 'Downloads', 'This is a download page.', '2017-07-20 00:00:00');

-- --------------------------------------------------------

--
-- Table structure for table `cp_cmssettings`
--

CREATE TABLE `cp_cmssettings` (
  `name` varchar(128) NOT NULL,
  `value` varchar(128) NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci;

-- --------------------------------------------------------

--
-- Table structure for table `cp_commands`
--

CREATE TABLE `cp_commands` (
  `id` int(6) NOT NULL,
  `command` varchar(128) NOT NULL DEFAULT '0',
  `issuer` varchar(32) NOT NULL DEFAULT '0',
  `account_id` int(12) NOT NULL DEFAULT 0,
  `done` int(1) NOT NULL DEFAULT 0,
  `timestamp` timestamp NOT NULL DEFAULT current_timestamp()
) ENGINE=InnoDB DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci;

-- --------------------------------------------------------

--
-- Table structure for table `cp_credits`
--

CREATE TABLE `cp_credits` (
  `account_id` int(11) UNSIGNED NOT NULL,
  `balance` int(11) UNSIGNED NOT NULL DEFAULT 0,
  `last_donation_date` datetime DEFAULT NULL,
  `last_donation_amount` float UNSIGNED DEFAULT NULL
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci COMMENT='Donation credits balance for a given account.';

-- --------------------------------------------------------

--
-- Table structure for table `cp_emailchange`
--

CREATE TABLE `cp_emailchange` (
  `id` int(11) NOT NULL,
  `code` varchar(32) NOT NULL,
  `account_id` int(10) NOT NULL,
  `old_email` varchar(39) NOT NULL,
  `new_email` varchar(39) NOT NULL,
  `request_date` datetime NOT NULL,
  `request_ip` varchar(15) NOT NULL,
  `change_date` datetime DEFAULT NULL,
  `change_ip` varchar(15) DEFAULT NULL,
  `change_done` tinyint(4) NOT NULL DEFAULT 0
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci;

-- --------------------------------------------------------

--
-- Table structure for table `cp_ipbanlog`
--

CREATE TABLE `cp_ipbanlog` (
  `id` int(10) UNSIGNED NOT NULL,
  `ip_address` varchar(15) NOT NULL,
  `banned_by` int(11) UNSIGNED DEFAULT NULL,
  `ban_type` tinyint(1) NOT NULL,
  `ban_until` datetime NOT NULL,
  `ban_date` datetime NOT NULL,
  `ban_reason` text NOT NULL
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci;

-- --------------------------------------------------------

--
-- Table structure for table `cp_itemdesc`
--

CREATE TABLE `cp_itemdesc` (
  `itemid` int(10) UNSIGNED NOT NULL,
  `itemdesc` text NOT NULL
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci COMMENT='Stored item descriptions from parsed itemInfo.';

-- --------------------------------------------------------

--
-- Table structure for table `cp_itemshop`
--

CREATE TABLE `cp_itemshop` (
  `id` int(11) UNSIGNED NOT NULL,
  `nameid` int(11) UNSIGNED NOT NULL DEFAULT 0,
  `category` int(11) DEFAULT NULL,
  `quantity` int(11) UNSIGNED NOT NULL DEFAULT 0,
  `cost` int(11) UNSIGNED NOT NULL,
  `info` text DEFAULT NULL,
  `use_existing` tinyint(4) NOT NULL DEFAULT 0,
  `create_date` datetime NOT NULL
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci COMMENT='Item shop';

-- --------------------------------------------------------

--
-- Table structure for table `cp_loginprefs`
--

CREATE TABLE `cp_loginprefs` (
  `id` int(10) UNSIGNED NOT NULL,
  `account_id` int(11) UNSIGNED NOT NULL,
  `name` varchar(80) NOT NULL,
  `value` varchar(255) DEFAULT NULL,
  `create_date` datetime DEFAULT NULL
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci COMMENT='Account preferences';

-- --------------------------------------------------------

--
-- Table structure for table `cp_onlinepeak`
--

CREATE TABLE `cp_onlinepeak` (
  `id` int(10) UNSIGNED NOT NULL,
  `users` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `date` date NOT NULL
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci;

-- --------------------------------------------------------

--
-- Table structure for table `cp_redeemlog`
--

CREATE TABLE `cp_redeemlog` (
  `id` int(11) UNSIGNED NOT NULL,
  `nameid` int(11) UNSIGNED NOT NULL DEFAULT 0,
  `quantity` int(11) UNSIGNED NOT NULL DEFAULT 0,
  `cost` int(11) UNSIGNED NOT NULL,
  `account_id` int(11) UNSIGNED NOT NULL,
  `char_id` int(11) UNSIGNED DEFAULT NULL,
  `redeemed` tinyint(1) UNSIGNED NOT NULL,
  `redemption_date` datetime DEFAULT NULL,
  `purchase_date` datetime NOT NULL,
  `credits_before` int(10) NOT NULL,
  `credits_after` int(10) NOT NULL
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci COMMENT='Log of redeemed donation items.';

-- --------------------------------------------------------

--
-- Table structure for table `cp_servicedesk`
--

CREATE TABLE `cp_servicedesk` (
  `ticket_id` int(6) NOT NULL,
  `account_id` int(7) NOT NULL,
  `category` int(6) NOT NULL,
  `status` varchar(12) NOT NULL DEFAULT 'Pending',
  `char_id` text NOT NULL,
  `timestamp` timestamp NOT NULL DEFAULT current_timestamp(),
  `sslink` text NOT NULL,
  `chatlink` text NOT NULL,
  `videolink` text NOT NULL,
  `subject` varchar(64) NOT NULL DEFAULT '0',
  `text` text NOT NULL,
  `ip` varchar(15) NOT NULL DEFAULT '0',
  `team` int(1) NOT NULL DEFAULT 1,
  `curemail` text NOT NULL,
  `lastreply` varchar(24) NOT NULL DEFAULT '0'
) ENGINE=InnoDB DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci;

-- --------------------------------------------------------

--
-- Table structure for table `cp_servicedeska`
--

CREATE TABLE `cp_servicedeska` (
  `action_id` int(6) NOT NULL,
  `ticket_id` int(6) NOT NULL,
  `author` varchar(32) NOT NULL,
  `text` text NOT NULL,
  `action` text NOT NULL,
  `timestamp` timestamp NOT NULL DEFAULT current_timestamp() ON UPDATE current_timestamp(),
  `ip` varchar(15) NOT NULL DEFAULT '0',
  `isstaff` int(1) NOT NULL DEFAULT 0
) ENGINE=InnoDB DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci;

-- --------------------------------------------------------

--
-- Table structure for table `cp_servicedeskcat`
--

CREATE TABLE `cp_servicedeskcat` (
  `cat_id` int(3) NOT NULL,
  `name` varchar(32) NOT NULL,
  `display` int(1) NOT NULL DEFAULT 1
) ENGINE=InnoDB DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci;

--
-- Dumping data for table `cp_servicedeskcat`
--

INSERT INTO `cp_servicedeskcat` (`cat_id`, `name`, `display`) VALUES
(1, 'Technical Support', 1),
(2, 'General Support', 1),
(3, 'Report an Abuse', 1);

-- --------------------------------------------------------

--
-- Table structure for table `cp_servicedesksettings`
--

CREATE TABLE `cp_servicedesksettings` (
  `account_id` int(7) NOT NULL,
  `account_name` varchar(32) NOT NULL,
  `prefered_name` varchar(32) NOT NULL,
  `team` int(1) NOT NULL,
  `emailalerts` int(1) NOT NULL DEFAULT 0,
  `timestamp` timestamp NOT NULL DEFAULT current_timestamp() ON UPDATE current_timestamp()
) ENGINE=InnoDB DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci;

-- --------------------------------------------------------

--
-- Table structure for table `cp_trusted`
--

CREATE TABLE `cp_trusted` (
  `id` int(10) UNSIGNED NOT NULL,
  `account_id` int(11) UNSIGNED NOT NULL,
  `email` varchar(255) NOT NULL,
  `create_date` datetime NOT NULL,
  `delete_date` datetime DEFAULT NULL
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci;

-- --------------------------------------------------------

--
-- Table structure for table `cp_txnlog`
--

CREATE TABLE `cp_txnlog` (
  `id` int(10) UNSIGNED NOT NULL,
  `account_id` int(11) UNSIGNED DEFAULT 0,
  `server_name` varchar(255) DEFAULT NULL,
  `credits` int(11) DEFAULT 0,
  `receiver_email` varchar(60) DEFAULT NULL,
  `item_name` varchar(100) DEFAULT NULL,
  `item_number` varchar(10) DEFAULT NULL,
  `quantity` varchar(6) DEFAULT NULL,
  `payment_status` varchar(20) DEFAULT NULL,
  `pending_reason` varchar(20) DEFAULT NULL,
  `payment_date` varchar(40) DEFAULT NULL,
  `mc_gross` varchar(20) DEFAULT NULL,
  `mc_fee` varchar(20) DEFAULT NULL,
  `tax` varchar(20) DEFAULT NULL,
  `mc_currency` varchar(3) DEFAULT NULL,
  `parent_txn_id` varchar(20) DEFAULT NULL,
  `txn_id` varchar(20) DEFAULT NULL,
  `txn_type` varchar(20) DEFAULT NULL,
  `first_name` varchar(30) DEFAULT NULL,
  `last_name` varchar(40) DEFAULT NULL,
  `address_street` varchar(50) DEFAULT NULL,
  `address_city` varchar(30) DEFAULT NULL,
  `address_state` varchar(30) DEFAULT NULL,
  `address_zip` varchar(20) DEFAULT NULL,
  `address_country` varchar(30) DEFAULT NULL,
  `address_status` varchar(11) DEFAULT NULL,
  `payer_email` varchar(60) DEFAULT NULL,
  `payer_status` varchar(10) DEFAULT NULL,
  `payment_type` varchar(10) DEFAULT NULL,
  `notify_version` varchar(10) DEFAULT NULL,
  `verify_sign` varchar(255) DEFAULT NULL,
  `referrer_id` varchar(13) DEFAULT NULL,
  `process_date` datetime DEFAULT NULL,
  `hold_until` datetime DEFAULT NULL
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci COMMENT='All PayPal transactions that go through the IPN handler.';

-- --------------------------------------------------------

--
-- Table structure for table `cp_xferlog`
--

CREATE TABLE `cp_xferlog` (
  `id` int(10) UNSIGNED NOT NULL,
  `from_account_id` int(10) UNSIGNED NOT NULL,
  `target_account_id` int(10) UNSIGNED NOT NULL,
  `target_char_id` int(11) UNSIGNED NOT NULL,
  `amount` int(10) UNSIGNED NOT NULL,
  `for_free` tinyint(1) UNSIGNED NOT NULL DEFAULT 0,
  `transfer_date` datetime NOT NULL
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci COMMENT='Credit transfer log.';

-- --------------------------------------------------------

--
-- Table structure for table `db_roulette`
--

CREATE TABLE `db_roulette` (
  `index` int(11) NOT NULL DEFAULT 0,
  `level` smallint(5) UNSIGNED NOT NULL,
  `item_id` int(10) UNSIGNED NOT NULL,
  `amount` smallint(5) UNSIGNED NOT NULL DEFAULT 1,
  `flag` smallint(5) UNSIGNED NOT NULL DEFAULT 1
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=FIXED;

-- --------------------------------------------------------

--
-- Table structure for table `elemental`
--

CREATE TABLE `elemental` (
  `ele_id` int(10) UNSIGNED NOT NULL,
  `char_id` int(11) NOT NULL,
  `class` mediumint(8) UNSIGNED NOT NULL DEFAULT 0,
  `mode` int(10) UNSIGNED NOT NULL DEFAULT 1,
  `hp` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `sp` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `max_hp` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `max_sp` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `atk1` mediumint(8) UNSIGNED NOT NULL DEFAULT 0,
  `atk2` mediumint(8) UNSIGNED NOT NULL DEFAULT 0,
  `matk` mediumint(8) UNSIGNED NOT NULL DEFAULT 0,
  `aspd` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `def` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `mdef` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `flee` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `hit` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `life_time` bigint(20) NOT NULL DEFAULT 0
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=FIXED;

-- --------------------------------------------------------

--
-- Table structure for table `ero_boss_raid_rank`
--

CREATE TABLE `ero_boss_raid_rank` (
  `id` int(10) UNSIGNED NOT NULL,
  `session` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `mob_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `aid` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `cid` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `gid` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `name` varchar(30) NOT NULL DEFAULT '',
  `guild_name` varchar(30) NOT NULL DEFAULT '',
  `damage` bigint(20) UNSIGNED NOT NULL DEFAULT 0,
  `date` datetime DEFAULT NULL,
  `point` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `claim` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `status` tinyint(3) UNSIGNED NOT NULL DEFAULT 1
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=DYNAMIC;

-- --------------------------------------------------------

--
-- Table structure for table `friends`
--

CREATE TABLE `friends` (
  `char_id` int(11) NOT NULL DEFAULT 0,
  `friend_id` int(11) NOT NULL DEFAULT 0
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=FIXED;

-- --------------------------------------------------------

--
-- Table structure for table `guild`
--

CREATE TABLE `guild` (
  `guild_id` int(10) UNSIGNED NOT NULL,
  `name` varchar(24) NOT NULL DEFAULT '',
  `char_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `master` varchar(24) NOT NULL DEFAULT '',
  `guild_lv` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
  `connect_member` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
  `max_member` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
  `average_lv` smallint(5) UNSIGNED NOT NULL DEFAULT 1,
  `exp` bigint(20) UNSIGNED NOT NULL DEFAULT 0,
  `next_exp` bigint(20) UNSIGNED NOT NULL DEFAULT 0,
  `skill_point` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
  `mes1` varchar(60) NOT NULL DEFAULT '',
  `mes2` varchar(120) NOT NULL DEFAULT '',
  `emblem_len` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `emblem_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `emblem_data` blob DEFAULT NULL,
  `last_master_change` datetime DEFAULT NULL
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=DYNAMIC;

--
-- Dumping data for table `guild`
--

INSERT INTO `guild` (`guild_id`, `name`, `char_id`, `master`, `guild_lv`, `connect_member`, `max_member`, `average_lv`, `exp`, `next_exp`, `skill_point`, `mes1`, `mes2`, `emblem_len`, `emblem_id`, `emblem_data`, `last_master_change`) VALUES
(1, 'Rakyatjelata', 150000, 'adminer', 1, 0, 16, 99, 0, 100000, 0, '', '', 0, 1, '', NULL);

-- --------------------------------------------------------

--
-- Table structure for table `guild_alliance`
--

CREATE TABLE `guild_alliance` (
  `guild_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `opposition` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `alliance_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `name` varchar(24) NOT NULL DEFAULT ''
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=DYNAMIC;

-- --------------------------------------------------------

--
-- Table structure for table `guild_castle`
--

CREATE TABLE `guild_castle` (
  `castle_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `guild_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `economy` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `defense` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `triggerE` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `triggerD` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `nextTime` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `payTime` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `createTime` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `visibleC` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `visibleG0` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `visibleG1` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `visibleG2` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `visibleG3` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `visibleG4` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `visibleG5` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `visibleG6` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `visibleG7` int(10) UNSIGNED NOT NULL DEFAULT 0
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=FIXED;

-- --------------------------------------------------------

--
-- Table structure for table `guild_emblems`
--

CREATE TABLE `guild_emblems` (
  `world_name` varchar(32) NOT NULL,
  `guild_id` int(10) UNSIGNED NOT NULL,
  `file_type` varchar(255) NOT NULL,
  `file_data` blob DEFAULT NULL,
  `version` int(10) UNSIGNED NOT NULL DEFAULT 0
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=DYNAMIC;

--
-- Dumping data for table `guild_emblems`
--

INSERT INTO `guild_emblems` (`world_name`, `guild_id`, `file_type`, `file_data`, `version`) VALUES
('rAthena', 2147483647, 'BMP', 0x[BLOB], 1),
('rAthena', 2147483646, 'BMP', 0x[BLOB], 1),
('rAthena', 2147483645, 'BMP', 0x[BLOB], 1),
('rAthena', 1, 'BMP', 0x[BLOB], 1);

-- --------------------------------------------------------

--
-- Table structure for table `guild_expulsion`
--

CREATE TABLE `guild_expulsion` (
  `guild_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `account_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `name` varchar(24) NOT NULL DEFAULT '',
  `mes` varchar(40) NOT NULL DEFAULT '',
  `char_id` int(10) UNSIGNED NOT NULL DEFAULT 0
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=DYNAMIC;

-- --------------------------------------------------------

--
-- Table structure for table `guild_member`
--

CREATE TABLE `guild_member` (
  `guild_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `char_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `exp` bigint(20) UNSIGNED NOT NULL DEFAULT 0,
  `position` tinyint(3) UNSIGNED NOT NULL DEFAULT 0
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=FIXED;

--
-- Dumping data for table `guild_member`
--

INSERT INTO `guild_member` (`guild_id`, `char_id`, `exp`, `position`) VALUES
(1, 150000, 0, 0);

-- --------------------------------------------------------

--
-- Table structure for table `guild_pack`
--

CREATE TABLE `guild_pack` (
  `guild_id` int(11) NOT NULL,
  `guild_name` varchar(255) DEFAULT '',
  `reward` varchar(255) DEFAULT '',
  `active` int(11) DEFAULT 0
) ENGINE=InnoDB DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=DYNAMIC;

-- --------------------------------------------------------

--
-- Table structure for table `guild_pack_member`
--

CREATE TABLE `guild_pack_member` (
  `guild_id` int(11) NOT NULL,
  `account_id` int(11) NOT NULL,
  `char_id` int(11) NOT NULL,
  `name` varchar(255) NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci ROW_FORMAT=DYNAMIC;

-- --------------------------------------------------------

--
-- Table structure for table `guild_position`
--

CREATE TABLE `guild_position` (
  `guild_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `position` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
  `name` varchar(24) NOT NULL DEFAULT '',
  `mode` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `exp_mode` tinyint(3) UNSIGNED NOT NULL DEFAULT 0
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=DYNAMIC;

--
-- Dumping data for table `guild_position`
--

INSERT INTO `guild_position` (`guild_id`, `position`, `name`, `mode`, `exp_mode`) VALUES
(1, 0, 'GuildMaster', 273, 0),
(1, 1, 'Position 2', 0, 0),
(1, 2, 'Position 3', 0, 0),
(1, 3, 'Position 4', 0, 0),
(1, 4, 'Position 5', 0, 0),
(1, 5, 'Position 6', 0, 0),
(1, 6, 'Position 7', 0, 0),
(1, 7, 'Position 8', 0, 0),
(1, 8, 'Position 9', 0, 0),
(1, 9, 'Position 10', 0, 0),
(1, 10, 'Position 11', 0, 0),
(1, 11, 'Position 12', 0, 0),
(1, 12, 'Position 13', 0, 0),
(1, 13, 'Position 14', 0, 0),
(1, 14, 'Position 15', 0, 0),
(1, 15, 'Position 16', 0, 0),
(1, 16, 'Position 17', 0, 0),
(1, 17, 'Position 18', 0, 0),
(1, 18, 'Position 19', 0, 0),
(1, 19, 'Newbie', 0, 0);

-- --------------------------------------------------------

--
-- Table structure for table `guild_reward_log`
--

CREATE TABLE `guild_reward_log` (
  `id` int(10) UNSIGNED NOT NULL,
  `guild_id` int(10) UNSIGNED NOT NULL,
  `char_id` int(10) UNSIGNED NOT NULL,
  `reward_time` datetime DEFAULT current_timestamp()
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=FIXED;

-- --------------------------------------------------------

--
-- Table structure for table `guild_skill`
--

CREATE TABLE `guild_skill` (
  `guild_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `id` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `lv` tinyint(3) UNSIGNED NOT NULL DEFAULT 0
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=FIXED;

-- --------------------------------------------------------

--
-- Table structure for table `guild_storage`
--

CREATE TABLE `guild_storage` (
  `id` int(10) UNSIGNED NOT NULL,
  `guild_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `nameid` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `amount` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `equip` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `identify` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `refine` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
  `attribute` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
  `card0` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `card1` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `card2` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `card3` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `option_id0` smallint(6) NOT NULL DEFAULT 0,
  `option_val0` smallint(6) NOT NULL DEFAULT 0,
  `option_parm0` tinyint(4) NOT NULL DEFAULT 0,
  `option_id1` smallint(6) NOT NULL DEFAULT 0,
  `option_val1` smallint(6) NOT NULL DEFAULT 0,
  `option_parm1` tinyint(4) NOT NULL DEFAULT 0,
  `option_id2` smallint(6) NOT NULL DEFAULT 0,
  `option_val2` smallint(6) NOT NULL DEFAULT 0,
  `option_parm2` tinyint(4) NOT NULL DEFAULT 0,
  `option_id3` smallint(6) NOT NULL DEFAULT 0,
  `option_val3` smallint(6) NOT NULL DEFAULT 0,
  `option_parm3` tinyint(4) NOT NULL DEFAULT 0,
  `option_id4` smallint(6) NOT NULL DEFAULT 0,
  `option_val4` smallint(6) NOT NULL DEFAULT 0,
  `option_parm4` tinyint(4) NOT NULL DEFAULT 0,
  `expire_time` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `bound` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
  `unique_id` bigint(20) UNSIGNED NOT NULL DEFAULT 0,
  `enchantgrade` tinyint(3) UNSIGNED NOT NULL DEFAULT 0
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=FIXED;

-- --------------------------------------------------------

--
-- Table structure for table `guild_storage_log`
--

CREATE TABLE `guild_storage_log` (
  `id` int(11) NOT NULL,
  `guild_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `time` datetime NOT NULL,
  `char_id` int(11) NOT NULL DEFAULT 0,
  `name` varchar(24) NOT NULL DEFAULT '',
  `nameid` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `amount` int(11) NOT NULL DEFAULT 1,
  `identify` smallint(6) NOT NULL DEFAULT 0,
  `refine` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
  `attribute` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
  `card0` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `card1` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `card2` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `card3` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `option_id0` smallint(6) NOT NULL DEFAULT 0,
  `option_val0` smallint(6) NOT NULL DEFAULT 0,
  `option_parm0` tinyint(4) NOT NULL DEFAULT 0,
  `option_id1` smallint(6) NOT NULL DEFAULT 0,
  `option_val1` smallint(6) NOT NULL DEFAULT 0,
  `option_parm1` tinyint(4) NOT NULL DEFAULT 0,
  `option_id2` smallint(6) NOT NULL DEFAULT 0,
  `option_val2` smallint(6) NOT NULL DEFAULT 0,
  `option_parm2` tinyint(4) NOT NULL DEFAULT 0,
  `option_id3` smallint(6) NOT NULL DEFAULT 0,
  `option_val3` smallint(6) NOT NULL DEFAULT 0,
  `option_parm3` tinyint(4) NOT NULL DEFAULT 0,
  `option_id4` smallint(6) NOT NULL DEFAULT 0,
  `option_val4` smallint(6) NOT NULL DEFAULT 0,
  `option_parm4` tinyint(4) NOT NULL DEFAULT 0,
  `expire_time` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `unique_id` bigint(20) UNSIGNED NOT NULL DEFAULT 0,
  `bound` tinyint(1) UNSIGNED NOT NULL DEFAULT 0,
  `enchantgrade` tinyint(3) UNSIGNED NOT NULL DEFAULT 0
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=DYNAMIC;

-- --------------------------------------------------------

--
-- Table structure for table `homunculus`
--

CREATE TABLE `homunculus` (
  `homun_id` int(11) NOT NULL,
  `char_id` int(11) NOT NULL,
  `class` mediumint(8) UNSIGNED NOT NULL DEFAULT 0,
  `prev_class` mediumint(9) NOT NULL DEFAULT 0,
  `name` varchar(24) NOT NULL DEFAULT '',
  `level` smallint(6) NOT NULL DEFAULT 0,
  `exp` bigint(20) UNSIGNED NOT NULL DEFAULT 0,
  `intimacy` int(11) NOT NULL DEFAULT 0,
  `hunger` smallint(6) NOT NULL DEFAULT 0,
  `str` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `agi` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `vit` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `int` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `dex` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `luk` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `hp` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `max_hp` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `sp` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `max_sp` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `skill_point` smallint(5) UNSIGNED NOT NULL DEFAULT 0,
  `alive` tinyint(4) NOT NULL DEFAULT 1,
  `rename_flag` tinyint(4) NOT NULL DEFAULT 0,
  `vaporize` tinyint(4) NOT NULL DEFAULT 0,
  `autofeed` tinyint(4) NOT NULL DEFAULT 0
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=DYNAMIC;

-- --------------------------------------------------------

--
-- Table structure for table `hotkey`
--

CREATE TABLE `hotkey` (
  `char_id` int(11) NOT NULL,
  `hotkey` tinyint(3) UNSIGNED NOT NULL,
  `type` tinyint(1) UNSIGNED NOT NULL DEFAULT 0,
  `itemskill_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `skill_lvl` tinyint(3) UNSIGNED NOT NULL DEFAULT 0
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=FIXED;

--
-- Dumping data for table `hotkey`
--

INSERT INTO `hotkey` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`) VALUES
(150000, 0, 0, 601, 0),
(150002, 0, 1, 59, 5);

-- --------------------------------------------------------

--
-- Table structure for table `interlog`
--

CREATE TABLE `interlog` (
  `id` int(11) NOT NULL,
  `time` datetime NOT NULL,
  `log` varchar(255) NOT NULL DEFAULT ''
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=DYNAMIC;

--
-- Dumping data for table `interlog`
--

INSERT INTO `interlog` (`id`, `time`, `log`) VALUES
(1, '2024-12-19 22:39:57', 'guild Rakyatjelata (id=1) created by master adminer (id=2000000)\n');

-- --------------------------------------------------------

--
-- Table structure for table `inventory`
--

CREATE TABLE `inventory` (
  `id` int(10) UNSIGNED NOT NULL,
  `char_id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `nameid` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `amount` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `equip` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `identify` smallint(6) NOT NULL DEFAULT 0,
  `refine` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
  `attribute` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
  `card0` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `card1` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `card2` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `card3` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `option_id0` smallint(6) NOT NULL DEFAULT 0,
  `option_val0` smallint(6) NOT NULL DEFAULT 0,
  `option_parm0` tinyint(4) NOT NULL DEFAULT 0,
  `option_id1` smallint(6) NOT NULL DEFAULT 0,
  `option_val1` smallint(6) NOT NULL DEFAULT 0,
  `option_parm1` tinyint(4) NOT NULL DEFAULT 0,
  `option_id2` smallint(6) NOT NULL DEFAULT 0,
  `option_val2` smallint(6) NOT NULL DEFAULT 0,
  `option_parm2` tinyint(4) NOT NULL DEFAULT 0,
  `option_id3` smallint(6) NOT NULL DEFAULT 0,
  `option_val3` smallint(6) NOT NULL DEFAULT 0,
  `option_parm3` tinyint(4) NOT NULL DEFAULT 0,
  `option_id4` smallint(6) NOT NULL DEFAULT 0,
  `option_val4` smallint(6) NOT NULL DEFAULT 0,
  `option_parm4` tinyint(4) NOT NULL DEFAULT 0,
  `expire_time` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `favorite` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
  `bound` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
  `unique_id` bigint(20) UNSIGNED NOT NULL DEFAULT 0,
  `equip_switch` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `enchantgrade` tinyint(3) UNSIGNED NOT NULL DEFAULT 0
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=FIXED;

--
-- Dumping data for table `inventory`
--

INSERT INTO `inventory` (`id`, `char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, `option_id0`, `option_val0`, `option_parm0`, `option_id1`, `option_val1`, `option_parm1`, `option_id2`, `option_val2`, `option_parm2`, `option_id3`, `option_val3`, `option_parm3`, `option_id4`, `option_val4`, `option_parm4`, `expire_time`, `favorite`, `bound`, `unique_id`, `equip_switch`, `enchantgrade`) VALUES
(1, 150000, 1201, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(2, 150000, 2301, 1, 16, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(19, 150000, 1096, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(4, 150000, 12531, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(5, 150000, 608, 30, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(6, 150000, 50000, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 644245094400000, 0, 0),
(7, 150000, 60000, 1, 1024, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 644245094400001, 0, 0),
(8, 150000, 55131, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(9, 150000, 55124, 17, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(10, 150000, 55132, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(18, 150000, 12214, 8, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(12, 150000, 55122, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 644245094400002, 0, 0),
(13, 150000, 55122, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 644245094400003, 0, 0),
(14, 150000, 601, 520, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(15, 150000, 55147, 14, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(16, 150000, 55125, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(17, 150000, 984, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(20, 150000, 23817, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
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-- --------------------------------------------------------

--
-- Table structure for table `ipbanlist`
--

CREATE TABLE `ipbanlist` (
  `list` varchar(15) NOT NULL DEFAULT '',
  `btime` datetime NOT NULL,
  `rtime` datetime NOT NULL,
  `reason` varchar(255) NOT NULL DEFAULT ''
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=DYNAMIC;

-- --------------------------------------------------------

--
-- Table structure for table `item_db`
--

CREATE TABLE `item_db` (
  `id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `name_aegis` varchar(50) NOT NULL DEFAULT '',
  `name_english` varchar(100) NOT NULL DEFAULT '',
  `type` varchar(20) DEFAULT NULL,
  `subtype` varchar(20) DEFAULT NULL,
  `price_buy` mediumint(8) UNSIGNED DEFAULT NULL,
  `price_sell` mediumint(8) UNSIGNED DEFAULT NULL,
  `weight` smallint(5) UNSIGNED DEFAULT NULL,
  `attack` smallint(5) UNSIGNED DEFAULT NULL,
  `defense` smallint(5) UNSIGNED DEFAULT NULL,
  `range` tinyint(2) UNSIGNED DEFAULT NULL,
  `slots` tinyint(2) UNSIGNED DEFAULT NULL,
  `job_all` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_acolyte` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_alchemist` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_archer` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_assassin` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_barddancer` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_blacksmith` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_crusader` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_gunslinger` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_hunter` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_knight` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_mage` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_merchant` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_monk` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_ninja` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_novice` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_priest` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_rogue` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_sage` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_soullinker` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_stargladiator` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_supernovice` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_swordman` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_taekwon` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_thief` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_wizard` tinyint(1) UNSIGNED DEFAULT NULL,
  `class_all` tinyint(1) UNSIGNED DEFAULT NULL,
  `class_normal` tinyint(1) UNSIGNED DEFAULT NULL,
  `class_upper` tinyint(1) UNSIGNED DEFAULT NULL,
  `class_baby` tinyint(1) UNSIGNED DEFAULT NULL,
  `gender` varchar(10) DEFAULT NULL,
  `location_head_top` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_head_mid` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_head_low` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_armor` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_right_hand` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_left_hand` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_garment` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shoes` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_right_accessory` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_left_accessory` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_costume_head_top` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_costume_head_mid` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_costume_head_low` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_costume_garment` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_ammo` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shadow_armor` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shadow_weapon` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shadow_shield` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shadow_shoes` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shadow_right_accessory` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shadow_left_accessory` tinyint(1) UNSIGNED DEFAULT NULL,
  `weapon_level` tinyint(1) UNSIGNED DEFAULT NULL,
  `armor_level` tinyint(1) UNSIGNED DEFAULT NULL,
  `equip_level_min` tinyint(3) UNSIGNED DEFAULT NULL,
  `equip_level_max` tinyint(3) UNSIGNED DEFAULT NULL,
  `refineable` tinyint(1) UNSIGNED DEFAULT NULL,
  `view` smallint(5) UNSIGNED DEFAULT NULL,
  `alias_name` varchar(50) DEFAULT NULL,
  `flag_buyingstore` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_deadbranch` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_container` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_uniqueid` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_bindonequip` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_dropannounce` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_noconsume` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_dropeffect` varchar(20) DEFAULT NULL,
  `delay_duration` bigint(20) UNSIGNED DEFAULT NULL,
  `delay_status` varchar(30) DEFAULT NULL,
  `stack_amount` smallint(5) UNSIGNED DEFAULT NULL,
  `stack_inventory` tinyint(1) UNSIGNED DEFAULT NULL,
  `stack_cart` tinyint(1) UNSIGNED DEFAULT NULL,
  `stack_storage` tinyint(1) UNSIGNED DEFAULT NULL,
  `stack_guildstorage` tinyint(1) UNSIGNED DEFAULT NULL,
  `nouse_override` smallint(5) UNSIGNED DEFAULT NULL,
  `nouse_sitting` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_override` smallint(5) UNSIGNED DEFAULT NULL,
  `trade_nodrop` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_notrade` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_tradepartner` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_nosell` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_nocart` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_nostorage` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_noguildstorage` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_nomail` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_noauction` tinyint(1) UNSIGNED DEFAULT NULL,
  `script` text DEFAULT NULL,
  `equip_script` text DEFAULT NULL,
  `unequip_script` text DEFAULT NULL
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci;

--
-- Dumping data for table `item_db`
--

INSERT INTO `item_db` (`id`, `name_aegis`, `name_english`, `type`, `subtype`, `price_buy`, `price_sell`, `weight`, `attack`, `defense`, `range`, `slots`, `job_all`, `job_acolyte`, `job_alchemist`, `job_archer`, `job_assassin`, `job_barddancer`, `job_blacksmith`, `job_crusader`, `job_gunslinger`, `job_hunter`, `job_knight`, `job_mage`, `job_merchant`, `job_monk`, `job_ninja`, `job_novice`, `job_priest`, `job_rogue`, `job_sage`, `job_soullinker`, `job_stargladiator`, `job_supernovice`, `job_swordman`, `job_taekwon`, `job_thief`, `job_wizard`, `class_all`, `class_normal`, `class_upper`, `class_baby`, `gender`, `location_head_top`, `location_head_mid`, `location_head_low`, `location_armor`, `location_right_hand`, `location_left_hand`, `location_garment`, `location_shoes`, `location_right_accessory`, `location_left_accessory`, `location_costume_head_top`, `location_costume_head_mid`, `location_costume_head_low`, `location_costume_garment`, `location_ammo`, `location_shadow_armor`, `location_shadow_weapon`, `location_shadow_shield`, `location_shadow_shoes`, `location_shadow_right_accessory`, `location_shadow_left_accessory`, `weapon_level`, `armor_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `alias_name`, `flag_buyingstore`, `flag_deadbranch`, `flag_container`, `flag_uniqueid`, `flag_bindonequip`, `flag_dropannounce`, `flag_noconsume`, `flag_dropeffect`, `delay_duration`, `delay_status`, `stack_amount`, `stack_inventory`, `stack_cart`, `stack_storage`, `stack_guildstorage`, `nouse_override`, `nouse_sitting`, `trade_override`, `trade_nodrop`, `trade_notrade`, `trade_tradepartner`, `trade_nosell`, `trade_nocart`, `trade_nostorage`, `trade_noguildstorage`, `trade_nomail`, `trade_noauction`, `script`, `equip_script`, `unequip_script`) VALUES
(1101, 'Sword', 'Sword', 'Weapon', '1hSword', 100, NULL, 500, 25, NULL, 1, 3, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1102, 'Sword_', 'Sword', 'Weapon', '1hSword', 100, NULL, 500, 25, NULL, 1, 4, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1103, 'Sword__', 'Sword', 'Weapon', '1hSword', 100, NULL, 500, 25, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1104, 'Falchion', 'Falchion', 'Weapon', '1hSword', 1500, NULL, 600, 39, NULL, 1, 3, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1105, 'Falchion_', 'Falchion', 'Weapon', '1hSword', 1500, NULL, 600, 39, NULL, 1, 4, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1106, 'Falchion__', 'Falchion', 'Weapon', '1hSword', 1500, NULL, 600, 39, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1107, 'Blade', 'Blade', 'Weapon', '1hSword', 2900, NULL, 700, 53, NULL, 1, 3, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1108, 'Blade_', 'Blade', 'Weapon', '1hSword', 2900, NULL, 700, 53, NULL, 1, 4, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1109, 'Blade__', 'Blade', 'Weapon', '1hSword', 2900, NULL, 700, 53, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1110, 'Lapier', 'Rapier', 'Weapon', '1hSword', 10000, NULL, 500, 70, NULL, 1, 2, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1111, 'Lapier_', 'Rapier', 'Weapon', '1hSword', 10000, NULL, 500, 70, NULL, 1, 3, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1112, 'Lapier__', 'Rapier', 'Weapon', '1hSword', 10000, NULL, 500, 70, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1113, 'Scimiter', 'Scimitar', 'Weapon', '1hSword', 17000, NULL, 700, 85, NULL, 1, 2, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1114, 'Scimiter_', 'Scimitar', 'Weapon', '1hSword', 17000, NULL, 700, 85, NULL, 1, 3, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1115, 'Scimiter__', 'Scimitar', 'Weapon', '1hSword', 17000, NULL, 700, 85, NULL, 1, 3, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1116, 'Katana', 'Katana', 'Weapon', '2hSword', 2000, NULL, 1000, 60, NULL, 1, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1117, 'Katana_', 'Katana', 'Weapon', '2hSword', 2000, NULL, 1000, 60, NULL, 1, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1118, 'Katana__', 'Katana', 'Weapon', '2hSword', 2000, NULL, 1000, 60, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1119, 'Tsurugi', 'Tsurugi', 'Weapon', '1hSword', 51000, NULL, 1200, 130, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1120, 'Tsurugi_', 'Tsurugi', 'Weapon', '1hSword', 51000, NULL, 1200, 130, NULL, 1, 2, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1121, 'Tsurugi__', 'Tsurugi', 'Weapon', '1hSword', 51000, NULL, 1200, 130, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1122, 'Ring_Pommel_Saber', 'Ring Pommel Saber', 'Weapon', '1hSword', 24000, NULL, 900, 100, NULL, 1, 2, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1123, 'Haedonggum', 'Haedonggum', 'Weapon', '1hSword', 50000, NULL, 900, 120, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,3;', NULL, NULL),
(1124, 'Orcish_Sword', 'Orcish Sword', 'Weapon', '1hSword', 20, NULL, 800, 90, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 5, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bUnbreakableWeapon;', NULL, NULL),
(1125, 'Ring_Pommel_Saber_', 'Ring Pommel Saber', 'Weapon', '1hSword', 24000, NULL, 900, 100, NULL, 1, 3, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1126, 'Saber', 'Saber', 'Weapon', '1hSword', 49000, NULL, 1000, 115, NULL, 1, 2, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1127, 'Saber_', 'Saber', 'Weapon', '1hSword', 49000, NULL, 1000, 115, NULL, 1, 3, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1128, 'Hae_Dong_Gum_', 'Haedonggum', 'Weapon', '1hSword', 50000, NULL, 900, 120, NULL, 1, 2, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,3;', NULL, NULL),
(1129, 'Flamberge', 'Flamberge', 'Weapon', '1hSword', 60000, NULL, 1500, 150, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1130, 'Nagan', 'Nagan', 'Weapon', '1hSword', 20, NULL, 500, 120, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'skill \"TF_DOUBLE\",5;\nbonus bDoubleRate,25;\nbonus2 bAddRace,RC_DemiHuman,5;\nbonus2 bAddRace,RC_Player_Human,5;', NULL, NULL),
(1131, 'Ice_Falchon', 'Ice Falchion', 'Weapon', '1hSword', 20, NULL, 600, 100, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Water;\nbonus2 bAddEff,Eff_Freeze,500;\nbonus2 bAddEff2,Eff_Freeze,10;\nskill \"MG_COLDBOLT\",3;\nbonus3 bAutoSpell,\"MG_COLDBOLT\",3,100;', NULL, NULL),
(1132, 'Edge', 'Edge', 'Weapon', '1hSword', 20, NULL, 700, 115, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddEff,Eff_Curse,30;\nbonus2 bComaClass,Class_Normal,10;', NULL, NULL),
(1133, 'Fire_Brand', 'Fireblend', 'Weapon', '1hSword', 20, NULL, 500, 100, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Fire;\nskill \"MG_FIREBOLT\",3;\nbonus3 bAutoSpell,\"MG_FIREBOLT\",3,100;', NULL, NULL),
(1134, 'Scissores_Sword', 'Caesar\'s Sword', 'Weapon', '1hSword', 20, NULL, 700, 140, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddRace,RC_Plant,25;\nbonus bIgnoreDefRace,RC_Plant;', NULL, NULL),
(1135, 'Cutlas', 'Cutlus', 'Weapon', '1hSword', 20, NULL, 900, 150, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'skill \"SM_BASH\",5;\nbonus bStr,2;\nbonus bDef,1;', NULL, NULL),
(1136, 'Solar_Sword', 'Solar Sword', 'Weapon', '1hSword', 20, NULL, 1200, 85, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Fire;\nbonus2 bHPDrainRate,1000,1;\nbonus2 bSPLossRate,15,10000;', NULL, NULL),
(1137, 'Excalibur', 'Excalibur', 'Weapon', '1hSword', 20, NULL, 1200, 150, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,5;\nbonus bLuk,10;\nbonus bDex,-1;\nbonus bAtkEle,Ele_Holy;', NULL, NULL),
(1138, 'Mysteltainn_', 'Mysteltainn', 'Weapon', '1hSword', 20, NULL, 1000, 170, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Dark;\nbonus2 bAddEle,Ele_Ghost,15;\nbonus3 bAutoSpell,\"MG_STONECURSE\",3,100;\nbonus2 bAddEff,Eff_Stone,10;\nbonus bDex,3;', NULL, NULL),
(1139, 'Tale_Fing_', 'Tirfing', 'Weapon', '1hSword', 20, NULL, 1000, 200, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Dark;\nbonus2 bHPLossRate,35,10000;', NULL, NULL),
(1140, 'Byeorrun_Gum', 'Byeollungum', 'Weapon', '1hSword', 20, NULL, 900, 150, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bSubClass,Class_Normal,-10;\nbonus2 bAddClass,Class_Boss,50;\nbonus bAllStats,2;', NULL, NULL),
(1141, 'Immaterial_Sword', 'Immaterial Sword', 'Weapon', '1hSword', 20, NULL, 900, 140, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Ghost;\nbonus2 bSPVanishRate,30,30;\nbonus bSPDrainValue,-1;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1142, 'Jewel_Sword', 'Jeweled Sword', 'Weapon', '1hSword', 20, NULL, 2200, 104, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 68, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddMonsterDropItemGroup,IG_Jewel,100;', NULL, NULL),
(1143, 'Gaia_Sword', 'Gaia Sword', 'Weapon', '1hSword', 20, NULL, 2500, 140, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 74, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddMonsterDropItemGroup,IG_Ore,30;', NULL, NULL),
(1144, 'Sasimi', 'Sashimi', 'Weapon', '1hSword', 20, NULL, 1400, 75, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;\nbonus3 bAddMonsterDropItem,544,RC_Fish,4000;', NULL, NULL),
(1145, 'Holy_Avenger', 'Holy Avenger', 'Weapon', '1hSword', 450000, NULL, 1350, 125, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 75, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Holy;\nbonus bVit,2;', NULL, NULL),
(1146, 'Town_Sword', 'Town Sword', 'Weapon', '1hSword', 42000, NULL, 800, 100, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 30, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1147, 'Town_Sword_', 'Town Sword', 'Weapon', '1hSword', 42000, NULL, 800, 100, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 30, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1148, 'Star_Dust_Blade', 'Star Dust Blade', 'Weapon', '1hSword', 20, NULL, 1000, 140, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 45, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddEff,Eff_Stun,500;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1149, 'Flamberge_', 'Flamberge', 'Weapon', '1hSword', 60000, NULL, 1500, 150, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1151, 'Slayer', 'Slayer', 'Weapon', '2hSword', 15000, NULL, 1300, 90, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1152, 'Slayer_', 'Slayer', 'Weapon', '2hSword', 15000, NULL, 1300, 90, NULL, 1, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1153, 'Slayer__', 'Slayer', 'Weapon', '2hSword', 15000, NULL, 1300, 90, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1154, 'Bastard_Sword', 'Bastard Sword', 'Weapon', '2hSword', 22500, NULL, 1600, 115, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1155, 'Bastard_Sword_', 'Bastard Sword', 'Weapon', '2hSword', 22500, NULL, 1600, 115, NULL, 1, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1156, 'Bastard_Sword__', 'Bastard Sword', 'Weapon', '2hSword', 22500, NULL, 1600, 115, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1157, 'Two_Hand_Sword', 'Two-Handed Sword', 'Weapon', '2hSword', 60000, NULL, 2200, 160, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1158, 'Two_Hand_Sword_', 'Two-Handed Sword', 'Weapon', '2hSword', 60000, NULL, 2200, 160, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1159, 'Two_Hand_Sword__', 'Two-Handed Sword', 'Weapon', '2hSword', 60000, NULL, 2200, 160, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1160, 'Broad_Sword', 'Broad Sword', 'Weapon', '2hSword', 65000, NULL, 2000, 140, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bDef,5;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1161, 'Balmung', 'Balmung', 'Weapon', '2hSword', 20, NULL, 1000, 250, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bUnbreakableWeapon;\nbonus bAtkEle,Ele_Holy;', NULL, NULL),
(1162, 'Broad_Sword_', 'Broad Sword', 'Weapon', '2hSword', 65000, NULL, 2000, 140, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bDef,5;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1163, 'Claymore', 'Claymore', 'Weapon', '2hSword', 74000, NULL, 2500, 180, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1164, 'Muramasa', 'Muramasa', 'Weapon', '2hSword', 20, NULL, 1000, 155, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bCritical,30;\nbonus bAspdRate,8;\nbonus2 bAddEff2,Eff_Curse,10;', NULL, NULL),
(1165, 'Masamune', 'Masamune', 'Weapon', '2hSword', 20, NULL, 1000, 200, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bFlee,30;\nbonus bStr,-5;\nbonus bAspd,2;\nbonus bDefRate,-67;\nbonus bDef2Rate,-67;', NULL, NULL),
(1166, 'Dragon_Slayer', 'Dragon Slayer', 'Weapon', '2hSword', 20, NULL, 1300, 150, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefRace,RC_Dragon;\nbonus2 bAddRace,RC_Dragon,15;', NULL, NULL),
(1167, 'Schweizersabel', 'Schweizersabel', 'Weapon', '2hSword', 20, NULL, 1600, 160, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;\nbonus bDef,1;\nbonus3 bAutoSpell,\"MG_LIGHTNINGBOLT\",3,100;', NULL, NULL),
(1168, 'Zweihander', 'Zweihander', 'Weapon', '2hSword', 20, NULL, 2200, 200, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bUnbreakableWeapon;', NULL, NULL),
(1169, 'Executioner_', 'Executioner', 'Weapon', '2hSword', 20, NULL, 2200, 155, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bAddRace,RC_DemiHuman,20;\nbonus2 bAddRace,RC_Player_Human,20;\nbonus2 bSubRace,RC_DemiHuman,-10;\nbonus2 bSubRace,RC_Player_Human,-10;\nbonus bAtkEle,Ele_Dark;', NULL, NULL),
(1170, 'Katzbalger', 'Katzbalger', 'Weapon', '2hSword', 20, NULL, 2000, 175, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bVit,5;\nbonus bDef,10;', NULL, NULL),
(1171, 'Zweihander_', 'Zweihander', 'Weapon', '2hSword', 20, NULL, 2200, 200, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bUnbreakableWeapon;', NULL, NULL),
(1172, 'Claymore_', 'Claymore', 'Weapon', '2hSword', 74000, NULL, 2500, 180, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1173, 'Muramasa_C', 'Muramasa', 'Weapon', '2hSword', 1, NULL, NULL, 204, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bCritical,30;\nbonus bAspdRate,8;', NULL, NULL),
(1174, 'Executioner_C', 'Executioner', 'Weapon', '2hSword', 2, NULL, NULL, 190, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bAddRace,RC_DemiHuman,20;\nbonus2 bAddRace,RC_Player_Human,20;\nbonus2 bSubRace,RC_DemiHuman,-10;\nbonus2 bSubRace,RC_Player_Human,-10;\nbonus bAtkEle,Ele_Dark;', NULL, NULL),
(1175, 'Altas_Weapon', 'Atlas Weapon', 'Weapon', '2hSword', 20, NULL, 3500, 200, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bCritical,10;\nif (readparam(bStr)>=80)\n   bonus bBreakArmorRate,500;', NULL, NULL),
(1176, 'Muscle_Cutter', 'Muscle Cutter', 'Weapon', '2hSword', 20, NULL, 2200, 160, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddEff,Eff_Bleeding,800;\nbonus3 bAutoSpell,\"AL_DECAGI\",1,30;', NULL, NULL),
(1177, 'Muramash', 'Muramash', 'Weapon', '2hSword', 20, NULL, NULL, 120, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, 'bonus2 bAddClass,Class_All,50;', NULL, NULL),
(1178, 'Schweizersabel_', 'Schweizersabel', 'Weapon', '2hSword', 20, NULL, 1600, 160, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;\nbonus bDef,1;\nbonus3 bAutoSpell,\"MG_LIGHTNINGBOLT\",3,100;', NULL, NULL);
INSERT INTO `item_db` (`id`, `name_aegis`, `name_english`, `type`, `subtype`, `price_buy`, `price_sell`, `weight`, `attack`, `defense`, `range`, `slots`, `job_all`, `job_acolyte`, `job_alchemist`, `job_archer`, `job_assassin`, `job_barddancer`, `job_blacksmith`, `job_crusader`, `job_gunslinger`, `job_hunter`, `job_knight`, `job_mage`, `job_merchant`, `job_monk`, `job_ninja`, `job_novice`, `job_priest`, `job_rogue`, `job_sage`, `job_soullinker`, `job_stargladiator`, `job_supernovice`, `job_swordman`, `job_taekwon`, `job_thief`, `job_wizard`, `class_all`, `class_normal`, `class_upper`, `class_baby`, `gender`, `location_head_top`, `location_head_mid`, `location_head_low`, `location_armor`, `location_right_hand`, `location_left_hand`, `location_garment`, `location_shoes`, `location_right_accessory`, `location_left_accessory`, `location_costume_head_top`, `location_costume_head_mid`, `location_costume_head_low`, `location_costume_garment`, `location_ammo`, `location_shadow_armor`, `location_shadow_weapon`, `location_shadow_shield`, `location_shadow_shoes`, `location_shadow_right_accessory`, `location_shadow_left_accessory`, `weapon_level`, `armor_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `alias_name`, `flag_buyingstore`, `flag_deadbranch`, `flag_container`, `flag_uniqueid`, `flag_bindonequip`, `flag_dropannounce`, `flag_noconsume`, `flag_dropeffect`, `delay_duration`, `delay_status`, `stack_amount`, `stack_inventory`, `stack_cart`, `stack_storage`, `stack_guildstorage`, `nouse_override`, `nouse_sitting`, `trade_override`, `trade_nodrop`, `trade_notrade`, `trade_tradepartner`, `trade_nosell`, `trade_nocart`, `trade_nostorage`, `trade_noguildstorage`, `trade_nomail`, `trade_noauction`, `script`, `equip_script`, `unequip_script`) VALUES
(1179, 'Executioner__', 'Executioner', 'Weapon', '2hSword', 20, NULL, 2200, 155, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bAddRace,RC_DemiHuman,20;\nbonus2 bAddRace,RC_Player_Human,20;\nbonus2 bSubRace,RC_DemiHuman,-10;\nbonus2 bSubRace,RC_Player_Human,-10;\nbonus bAtkEle,Ele_Dark;', NULL, NULL),
(1180, 'Dragon_Slayer_', 'Dragon Slayer', 'Weapon', '2hSword', 20, NULL, 1300, 150, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefRace,RC_Dragon;\nbonus2 bAddRace,RC_Dragon,15;', NULL, NULL),
(1181, 'Tae_Goo_Lyeon', 'Tae Goo Lyeon', 'Weapon', '2hSword', 20, NULL, 2000, 250, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 90, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bFlee2,10;\nif (JobLevel>=70)\n   autobonus \"{ bonus bBaseAtk,50; }\",10,10000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";\nif (getrefine()>8) {\n   bonus bCastrate,-20;\n   bonus bDelayRate,-20;\n}', NULL, NULL),
(1182, 'Bloody_Eater', 'Bloody Eater', 'Weapon', '2hSword', 20, NULL, 1200, 200, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 50, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Ghost;\nautobonus \"{ bonus bCritical,100; bonus bBaseAtk,50; }\",1,5000,0,\"{ specialeffect2 EF_FIRESPLASHHIT; }\";\nbonus bHPGainValue,100;', NULL, NULL),
(1183, 'BF_Two_Handed_Sword1', 'Brave Assaulter\'s Katzbalger', 'Weapon', '2hSword', 20, NULL, NULL, 200, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, NULL, 1, 1, 1, 'bonus bStr,2;\nbonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1184, 'BF_Two_Handed_Sword2', 'Valorous Assaulter\'s Katzbalger', 'Weapon', '2hSword', 20, NULL, NULL, 200, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, NULL, 1, 1, 1, 'bonus bCritical,20;\nbonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus bCritAtkRate,20;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1185, 'Violet_Fear', 'Violet Fear', 'Weapon', '2hSword', 20, NULL, 2200, 275, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus3 bAutoSpell,\"WZ_METEOR\",3,30;\nbonus3 bAutoSpell,\"WZ_FROSTNOVA\",5,50;\nautobonus \"{ bonus bIgnoreDefClass,Class_Normal; }\",50,5000;', NULL, NULL),
(1186, 'Death_Guidance', 'Death Guidance', 'Weapon', '2hSword', 20, NULL, 2000, 200, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 70, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bStr,5;\nbonus bAgi,2;\nbonus bFlee2,20;\nbonus3 bAutoSpell,\"NPC_HELLPOWER\",1,10;\nbonus4 bAutoSpell,\"NPC_HELLPOWER\",1,10,0;\nif (getrefine()>8)\n   bonus3 bAutoSpell,\"NPC_VAMPIRE_GIFT\",2,20;\nelse\n   bonus3 bAutoSpell,\"NPC_VAMPIRE_GIFT\",1,20;', NULL, NULL),
(1187, 'Krieger_Twohand_Sword1', 'Glorious Claymore', 'Weapon', '2hSword', 20, NULL, NULL, 220, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,25;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n   bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3);\n   bonus2 bAddRace,RC_Player_Human,(getrefine()-3)*(getrefine()-3);\n   bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n   bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (getrefine()>8) {\n   bonus3 bAutoSpell,\"LK_CONCENTRATION\",max(getskilllv(\"LK_CONCENTRATION\"),1),30;\n   bonus3 bAutoSpell,\"LK_AURABLADE\",max(getskilllv(\"LK_AURABLADE\"),1),30;\n}', NULL, NULL),
(1188, 'Veteran_Sword', 'Veteran Sword', 'Weapon', '2hSword', 10000, NULL, 2000, 180, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'if (getskilllv(\"SM_BASH\") == 10) {\n   bonus2 bSkillAtk,\"SM_BASH\",50;\n}\nif (getskilllv(\"KN_BOWLINGBASH\") == 10) {\n   bonus2 bSkillAtk,\"KN_BOWLINGBASH\",50;\n}\nbonus bStr,1;\nbonus bDex,1;', NULL, NULL),
(1189, 'Krasnaya', 'Krasnaya', 'Weapon', '2hSword', 20, NULL, 3800, 200, NULL, 2, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 50, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'if (readparam(bStr)>=95) {\n   bonus bBaseAtk,20;\n}', NULL, NULL),
(1190, 'Claymore_C', 'Claymore', 'Weapon', '2hSword', NULL, NULL, NULL, 220, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus2 bAddSize,Size_All,40;', NULL, NULL),
(1201, 'Knife', 'Knife', 'Weapon', 'Dagger', 50, NULL, 400, 17, NULL, 1, 3, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1202, 'Knife_', 'Knife', 'Weapon', 'Dagger', 50, NULL, 400, 17, NULL, 1, 4, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1203, 'Knife__', 'Knife', 'Weapon', 'Dagger', 50, NULL, 400, 17, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1204, 'Cutter', 'Cutter', 'Weapon', 'Dagger', 1250, NULL, 500, 30, NULL, 1, 3, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1205, 'Cutter_', 'Cutter', 'Weapon', 'Dagger', 1250, NULL, 500, 30, NULL, 1, 4, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1206, 'Cutter__', 'Cutter', 'Weapon', 'Dagger', 1250, NULL, 500, 30, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1207, 'Main_Gauche', 'Main Gauche', 'Weapon', 'Dagger', 2400, NULL, 600, 43, NULL, 1, 3, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1208, 'Main_Gauche_', 'Main Gauche', 'Weapon', 'Dagger', 2400, NULL, 600, 43, NULL, 1, 4, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1209, 'Main_Gauche__', 'Main Gauche', 'Weapon', 'Dagger', 2400, NULL, 600, 43, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1210, 'Dirk', 'Dirk', 'Weapon', 'Dagger', 8500, NULL, 500, 59, NULL, 1, 2, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 12, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1211, 'Dirk_', 'Dirk', 'Weapon', 'Dagger', 8500, NULL, 500, 59, NULL, 1, 3, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 12, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1212, 'Dirk__', 'Dirk', 'Weapon', 'Dagger', 8500, NULL, 500, 59, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 12, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1213, 'Dagger', 'Dagger', 'Weapon', 'Dagger', 14000, NULL, 600, 73, NULL, 1, 2, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 12, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1214, 'Dagger_', 'Dagger', 'Weapon', 'Dagger', 14000, NULL, 600, 73, NULL, 1, 3, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 12, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1215, 'Dagger__', 'Dagger', 'Weapon', 'Dagger', 14000, NULL, 600, 73, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 12, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1216, 'Stiletto', 'Stiletto', 'Weapon', 'Dagger', 19500, NULL, 700, 87, NULL, 1, 2, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 12, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1217, 'Stiletto_', 'Stiletto', 'Weapon', 'Dagger', 19500, NULL, 700, 87, NULL, 1, 3, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 12, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1218, 'Stiletto__', 'Stiletto', 'Weapon', 'Dagger', 19500, NULL, 700, 87, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 12, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1219, 'Gladius', 'Gladius', 'Weapon', 'Dagger', 43000, NULL, 700, 105, NULL, 1, 2, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, NULL, NULL, 1, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 24, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1220, 'Gladius_', 'Gladius', 'Weapon', 'Dagger', 43000, NULL, 700, 105, NULL, 1, 3, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, NULL, NULL, 1, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 24, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1221, 'Gladius__', 'Gladius', 'Weapon', 'Dagger', 43000, NULL, 700, 105, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, NULL, NULL, 1, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 24, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1222, 'Damascus', 'Damascus', 'Weapon', 'Dagger', 49000, NULL, 800, 118, NULL, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, NULL, NULL, 1, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 24, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bUnbreakableWeapon;', NULL, NULL),
(1223, 'Forturn_Sword', 'Fortune Sword', 'Weapon', 'Dagger', 20, NULL, 500, 90, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, NULL, NULL, 1, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 24, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bLuk,5;\nbonus bFlee2,20;', NULL, NULL),
(1224, 'Sword_Breaker', 'Swordbreaker', 'Weapon', 'Dagger', 20, NULL, 1000, 70, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, NULL, NULL, 1, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bBreakWeaponRate,500;', NULL, NULL),
(1225, 'Mail_Breaker', 'Mailbreaker', 'Weapon', 'Dagger', 20, NULL, 1000, 70, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, NULL, NULL, 1, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bBreakArmorRate,500;', NULL, NULL),
(1226, 'Damascus_', 'Damascus', 'Weapon', 'Dagger', 49000, NULL, 800, 118, NULL, 1, 2, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, NULL, NULL, 1, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 24, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bUnbreakableWeapon;', NULL, NULL),
(1227, 'Weeder_Knife', 'Weeder Knife', 'Weapon', 'Dagger', 20, NULL, 400, 80, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, NULL, NULL, 1, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefRace,RC_Plant;\nbonus2 bAddRace,RC_Plant,15;\nbonus2 bSubRace,RC_Plant,15;', NULL, NULL),
(1228, 'Combat_Knife', 'Combat Knife', 'Weapon', 'Dagger', 20, NULL, 400, 80, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, NULL, NULL, 1, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;\nbonus2 bSubRace,RC_Demon,-10;', NULL, NULL),
(1229, 'Mama\'s_Knife', 'Kitchen Knife', 'Weapon', 'Dagger', 20, NULL, 500, 75, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, NULL, NULL, 1, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bCritical,30;\nbonus3 bAddMonsterDropItem,517,RC_Brute,5000;', NULL, NULL),
(1230, 'House_Auger', 'Ice Pick', 'Weapon', 'Dagger', 20, NULL, 600, 80, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, NULL, NULL, 1, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bDefRatioAtkClass,Class_All;', NULL, NULL),
(1231, 'Bazerald', 'Bazerald', 'Weapon', 'Dagger', 20, NULL, 500, 70, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, NULL, NULL, 1, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Fire;\nbonus bInt,5;\nbonus bMatkRate,10;', NULL, NULL),
(1232, 'Assasin_Dagger', 'Assassin Dagger', 'Weapon', 'Dagger', 20, NULL, 600, 140, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bMaxHPrate,20;\nbonus bMaxSPrate,15;\nbonus bAspdRate,2;\nbonus bAtkEle,Ele_Dark;', NULL, NULL),
(1233, 'Exercise', 'Exorciser', 'Weapon', 'Dagger', 20, NULL, 700, 90, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, NULL, NULL, 1, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefRace,RC_Demon;\nbonus2 bSubRace,RC_Demon,5;\nbonus2 bSubRace,RC_DemiHuman,-10;\nbonus2 bSubRace,RC_Player_Human,-10;', NULL, NULL),
(1234, 'Moonlight_Sword', 'Moonlight Dagger', 'Weapon', 'Dagger', 20, NULL, 700, 50, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, NULL, NULL, 1, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bMaxSPrate,10;\nbonus bSPDrainValue,3;', NULL, NULL),
(1235, 'Azoth', 'Azoth', 'Weapon', 'Dagger', 20, NULL, 700, 110, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bClassChange,300;', NULL, NULL),
(1236, 'Sucsamad', 'Sucsamad', 'Weapon', 'Dagger', 20, NULL, 800, 140, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, NULL, NULL, 1, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddEle,Ele_Earth,10;\nbonus2 bAddEle,Ele_Wind,10;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1237, 'Grimtooth_', 'Grimtooth', 'Weapon', 'Dagger', 20, NULL, 800, 180, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, NULL, NULL, 1, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bFlee,10;\nbonus bFlee2,5;\nbonus bDefRate,-50;\nbonus bDef2Rate,-50;', NULL, NULL),
(1238, 'Zeny_Knife', 'Zeny Knife', 'Weapon', 'Dagger', 20, NULL, 1200, 64, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, NULL, NULL, 1, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 70, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bGetZenyNum,100,40;', NULL, NULL),
(1239, 'Poison_Knife', 'Poison Knife', 'Weapon', 'Dagger', 20, NULL, 800, 64, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, NULL, NULL, 1, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 65, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Poison;\nbonus2 bAddEff,Eff_Poison,3000;', NULL, NULL),
(1240, 'Princess_Knife', 'Princess Knife', 'Weapon', 'Dagger', 20, NULL, 400, 84, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, NULL, NULL, 1, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAllStats,1;', NULL, NULL),
(1241, 'Cursed_Dagger', 'Cursed Dagger', 'Weapon', 'Dagger', 80000, NULL, 400, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 85, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddEff,Eff_Curse,5000;', NULL, NULL),
(1242, 'Counter_Dagger', 'Dagger of Counter', 'Weapon', 'Dagger', 120000, NULL, 550, 140, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bCritical,90;', NULL, NULL),
(1243, 'Novice_Knife', 'Novice Main-Gauche', 'Weapon', 'Dagger', 1, NULL, 1, 45, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1244, 'Holy_Dagger', 'Holy Dagger', 'Weapon', 'Dagger', 20, NULL, 800, 100, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Holy;\nbonus bDex,1;', NULL, NULL),
(1245, 'Cinquedea', 'Cinquedea', 'Weapon', 'Dagger', 40000, NULL, 700, 110, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 30, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1246, 'Cinquedea_', 'Cinquedea', 'Weapon', 'Dagger', 40000, NULL, 700, 110, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 30, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1247, 'Kindling_Dagger', 'Kindle Dagger', 'Weapon', 'Dagger', 10000, NULL, 600, 39, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Fire;', NULL, NULL),
(1248, 'Obsidian_Dagger', 'Obsidian Dagger', 'Weapon', 'Dagger', 10000, NULL, 600, 39, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Earth;', NULL, NULL),
(1249, 'Fisherman\'s_Dagger', 'Fisherman\'s Dagger', 'Weapon', 'Dagger', 10000, NULL, 600, 39, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Water;', NULL, NULL),
(1250, 'Jur', 'Jur', 'Weapon', 'Katar', 19500, NULL, 800, 125, NULL, 1, 2, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1251, 'Jur_', 'Jur', 'Weapon', 'Katar', 19500, NULL, 800, 125, NULL, 1, 3, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1252, 'Katar', 'Katar', 'Weapon', 'Katar', 41000, NULL, 1200, 148, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bDex,1;', NULL, NULL),
(1253, 'Katar_', 'Katar', 'Weapon', 'Katar', 41000, NULL, 1200, 148, NULL, 1, 2, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bDex,1;', NULL, NULL),
(1254, 'Jamadhar', 'Jamadhar', 'Weapon', 'Katar', 37200, NULL, 1500, 165, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1255, 'Jamadhar_', 'Jamadhar', 'Weapon', 'Katar', 37200, NULL, 1500, 165, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1256, 'Katar_Of_Cold_Icicle', 'Katar of Frozen Icicle', 'Weapon', 'Katar', 45000, NULL, 1200, 105, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Water;\nbonus2 bAddEff,Eff_Freeze,500;', NULL, NULL),
(1257, 'Katar_Of_Thornbush', 'Katar of Quaking', 'Weapon', 'Katar', 45000, NULL, 1200, 105, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Earth;\nbonus2 bAddEff,Eff_Blind,500;', NULL, NULL),
(1258, 'Katar_Of_Raging_Blaze', 'Katar of Raging Blaze', 'Weapon', 'Katar', 45000, NULL, 1200, 105, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Fire;\nbonus2 bAddEff,Eff_Silence,500;', NULL, NULL),
(1259, 'Katar_Of_Piercing_Wind', 'Katar of Piercing Wind', 'Weapon', 'Katar', 45000, NULL, 1200, 105, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;\nbonus2 bAddEff,Eff_Sleep,500;', NULL, NULL),
(1260, 'Ghoul_Leg', 'Sharpened Legbone of Ghoul', 'Weapon', 'Katar', 52500, NULL, 1700, 150, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 65, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Undead;', NULL, NULL),
(1261, 'Infiltrator', 'Infiltrator', 'Weapon', 'Katar', 57000, NULL, 1500, 140, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 75, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddRace,RC_DemiHuman,50;\nbonus2 bAddRace,RC_Player_Human,50;\nbonus bDef,3;\nbonus bFlee,5;\nbonus bFlee2,2;', NULL, NULL),
(1262, 'Nail_Of_Loki', 'Loki\'s Nail', 'Weapon', 'Katar', 20, NULL, 1200, 115, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddEff,Eff_Bleeding,300;', NULL, NULL),
(1263, 'Unholy_Touch', 'Unholy Touch', 'Weapon', 'Katar', 20, NULL, 1250, 151, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 70, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Dark;\nbonus2 bAddEff,Eff_Curse,200;\nbonus bCritical,-1;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1264, 'Various_Jur', 'Specialty Jur', 'Weapon', 'Katar', 20, NULL, 800, 90, NULL, 1, 4, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddEff2,Eff_Bleeding,10;', NULL, NULL);
INSERT INTO `item_db` (`id`, `name_aegis`, `name_english`, `type`, `subtype`, `price_buy`, `price_sell`, `weight`, `attack`, `defense`, `range`, `slots`, `job_all`, `job_acolyte`, `job_alchemist`, `job_archer`, `job_assassin`, `job_barddancer`, `job_blacksmith`, `job_crusader`, `job_gunslinger`, `job_hunter`, `job_knight`, `job_mage`, `job_merchant`, `job_monk`, `job_ninja`, `job_novice`, `job_priest`, `job_rogue`, `job_sage`, `job_soullinker`, `job_stargladiator`, `job_supernovice`, `job_swordman`, `job_taekwon`, `job_thief`, `job_wizard`, `class_all`, `class_normal`, `class_upper`, `class_baby`, `gender`, `location_head_top`, `location_head_mid`, `location_head_low`, `location_armor`, `location_right_hand`, `location_left_hand`, `location_garment`, `location_shoes`, `location_right_accessory`, `location_left_accessory`, `location_costume_head_top`, `location_costume_head_mid`, `location_costume_head_low`, `location_costume_garment`, `location_ammo`, `location_shadow_armor`, `location_shadow_weapon`, `location_shadow_shield`, `location_shadow_shoes`, `location_shadow_right_accessory`, `location_shadow_left_accessory`, `weapon_level`, `armor_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `alias_name`, `flag_buyingstore`, `flag_deadbranch`, `flag_container`, `flag_uniqueid`, `flag_bindonequip`, `flag_dropannounce`, `flag_noconsume`, `flag_dropeffect`, `delay_duration`, `delay_status`, `stack_amount`, `stack_inventory`, `stack_cart`, `stack_storage`, `stack_guildstorage`, `nouse_override`, `nouse_sitting`, `trade_override`, `trade_nodrop`, `trade_notrade`, `trade_tradepartner`, `trade_nosell`, `trade_nocart`, `trade_nostorage`, `trade_noguildstorage`, `trade_nomail`, `trade_noauction`, `script`, `equip_script`, `unequip_script`) VALUES
(1265, 'Bloody_Roar', 'Bloody Roar', 'Weapon', 'Katar', 20, NULL, 1000, 120, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 75, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus bFlee,-(readparam(bAgi)+BaseLevel);\nbonus bHPrecovRate,-100;\nbonus bSPrecovRate,-100;', NULL, NULL),
(1266, 'Infiltrator_', 'Infiltrator', 'Weapon', 'Katar', 57000, NULL, 1500, 140, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 75, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddRace,RC_DemiHuman,50;\nbonus2 bAddRace,RC_Player_Human,50;\nbonus bDef,3;\nbonus bFlee,5;\nbonus bFlee2,2;', NULL, NULL),
(1267, 'Infiltrator_C', 'Infiltrator', 'Weapon', 'Katar', 1, NULL, NULL, 189, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus bDef,3;\nbonus bFlee,5;\nbonus bFlee2,2;\nbonus bAspdRate,5;', NULL, NULL),
(1268, 'Wild_Beast_Claw', 'Wild Beast Claw', 'Weapon', 'Katar', 20, NULL, 1450, 160, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'if (getrefine()>=9)\n   bonus3 bAutoSpell,\"NPC_CRITICALWOUND\",2,100;\nelse\n   bonus3 bAutoSpell,\"NPC_CRITICALWOUND\",1,100;', NULL, NULL),
(1269, 'Inverse_Scale', 'Inverse Scale', 'Weapon', 'Katar', 20, NULL, 1500, 140, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Holy;\nbonus3 bAutoSpell,\"NPC_DRAGONFEAR\",1,30;', NULL, NULL),
(1270, 'Drill_Katar', 'Drill Katar', 'Weapon', 'Katar', 20, NULL, 1400, 110, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bHit,30;\nbonus3 bAutoSpell,\"ST_FULLSTRIP\",1,150;', NULL, NULL),
(1271, 'Blood_Tears', 'Blood Tears', 'Weapon', 'Katar', 20, NULL, 1700, 120, NULL, 1, 2, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'if (getrefine()>=9)\n   bonus3 bAutoSpell,\"NPC_WIDEBLEEDING\",2,30;\nelse\n   bonus3 bAutoSpell,\"NPC_WIDEBLEEDING\",1,30;', NULL, NULL),
(1272, 'Scratcher', 'Scratcher', 'Weapon', 'Katar', 20, NULL, NULL, 120, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, 'bonus2 bAddClass,Class_All,50;', NULL, NULL),
(1273, 'Bloody_Roar_C', 'Refined Bloody Roar', 'Weapon', 'Katar', 1, NULL, NULL, 148, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bHPRegenRate,3,5000;', NULL, NULL),
(1274, 'Unholy_Touch_C', 'Refined Unholy Touch', 'Weapon', 'Katar', 1, NULL, NULL, 179, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Dark;\nbonus2 bAddEff,Eff_Curse,5000;\nbonus bCritical,-1;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1275, 'Katar_Of_Cold_Icicle_', 'Katar of Frozen Icicle', 'Weapon', 'Katar', 45000, NULL, 1200, 105, NULL, 1, 3, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Water;\nbonus2 bAddEff,Eff_Freeze,500;', NULL, NULL),
(1276, 'Katar_Of_Thornbush_', 'Katar of Quaking', 'Weapon', 'Katar', 45000, NULL, 1200, 105, NULL, 1, 3, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Earth;\nbonus2 bAddEff,Eff_Blind,500;', NULL, NULL),
(1277, 'Katar_Of_Raging_Blaze_', 'Katar of Raging Blaze', 'Weapon', 'Katar', 45000, NULL, 1200, 105, NULL, 1, 3, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Fire;\nbonus2 bAddEff,Eff_Silence,500;', NULL, NULL),
(1278, 'Katar_Of_Piercing_Wind_', 'Katar of Piercing Wind', 'Weapon', 'Katar', 45000, NULL, 1200, 105, NULL, 1, 3, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;\nbonus2 bAddEff,Eff_Sleep,500;', NULL, NULL),
(1279, 'BF_Katar1', 'Brave Carnage Katar', 'Weapon', 'Katar', 20, NULL, NULL, 130, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, NULL, 1, 1, 1, 'bonus bStr,1;\nbonus bDex,1;\nbonus bLuk,1;\nbonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1280, 'BF_Katar2', 'Valorous Carnage Katar', 'Weapon', 'Katar', 20, NULL, NULL, 130, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, NULL, 1, 1, 1, 'bonus bStr,1;\nbonus bDex,1;\nbonus bLuk,1;\nbonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus bCritAtkRate,20;\nbonus bAspdRate,5;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1281, 'Krieger_Katar1', 'Glorious Bloody Roar', 'Weapon', 'Katar', 20, NULL, NULL, 140, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n   bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);\n   bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);\n   bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n   bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (getrefine()>8)\n   autobonus \"{ bonus bAspdRate,100; }\",70,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";', NULL, NULL),
(1282, 'Krieger_Katar2', 'Glorious Jamadhar', 'Weapon', 'Katar', 20, NULL, NULL, 140, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n   bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);\n   bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);\n   bonus2 bCriticalAddRace,RC_DemiHuman,5;\n   bonus2 bCriticalAddRace,RC_Player_Human,5;\n}\nif (getrefine()>8)\n   autobonus \"{ bonus bAspdRate,100; }\",70,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";', NULL, NULL),
(1283, 'Katar_Of_Speed', 'Katar Of Speed', 'Weapon', 'Katar', 20, NULL, NULL, 175, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus2 bSkillAtk,\"AS_SONICBLOW\",25;\nbonus bAspdRate,3;', NULL, NULL),
(1284, 'Krishna', 'Krishna', 'Weapon', 'Katar', 20, NULL, 1200, 120, NULL, 1, 2, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 50, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bSkillAtk,\"AS_GRIMTOOTH\",10;\nif (getskilllv(\"AS_SONICBLOW\")) {\n   bonus3 bAutoSpell,\"AS_SONICBLOW\",getskilllv(\"AS_SONICBLOW\"),5;\n}\nelse {\n   bonus3 bAutoSpell,\"AS_SONICBLOW\",1,5;\n}', NULL, NULL),
(1285, 'Cakram', 'Chakram', 'Weapon', 'Katar', 20, NULL, 1000, 130, NULL, 1, 2, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 50, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'if (getskilllv(\"AS_KATAR\") == 10) {\n   bonus bHit,10;\n}\nbonus2 bSkillAtk,\"ASC_METEORASSAULT\",20;', NULL, NULL),
(1286, 'Jamadhar_C', 'Jamadhar', 'Weapon', 'Katar', NULL, NULL, NULL, 200, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bUnbreakableWeapon;\nbonus2 bAddSize,Size_All,40;', NULL, NULL),
(1301, 'Axe', 'Axe', 'Weapon', '1hAxe', 500, NULL, 800, 38, NULL, 1, 3, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1302, 'Axe_', 'Axe', 'Weapon', '1hAxe', 500, NULL, 800, 38, NULL, 1, 4, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1303, 'Axe__', 'Axe', 'Weapon', '1hAxe', 500, NULL, 800, 38, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1304, 'Orcish_Axe', 'Orcish Axe', 'Weapon', '1hAxe', 20, NULL, 1500, 75, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1305, 'Cleaver', 'Cleaver', 'Weapon', '1hAxe', 20, NULL, 1200, 140, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 44, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus3 bAddMonsterDropItem,517,RC_Brute,3000;', NULL, NULL),
(1306, 'War_Axe', 'War Axe', 'Weapon', '1hAxe', 20, NULL, 4200, 140, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 76, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bDex,2;\nbonus bLuk,2;', NULL, NULL),
(1307, 'Windhawk', 'Windhawk', 'Weapon', '1hAxe', 18000, NULL, 1500, 115, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;\nbonus bAspdRate,5;', NULL, NULL),
(1308, 'Golden_Axe', 'Golden Axe', 'Weapon', '1hAxe', 20, NULL, 3000, 170, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 45, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1309, 'Orcish_Axe_', 'Orcish Axe', 'Weapon', '1hAxe', 20, NULL, 1500, 75, NULL, 1, 4, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1310, 'Krieger_Onehand_Axe1', 'Glorious Cleaver', 'Weapon', '1hAxe', 20, NULL, NULL, 130, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n   bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);\n   bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);\n   bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n   bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n   bonus bAspdRate,5;\n}\nif (getrefine()>8) {\n   bonus bAspdRate,5;\n   bonus3 bAutoSpell,\"NPC_CRITICALWOUND\",1,50;\n   bonus4 bAutoSpellOnSkill,\"MC_MAMMONITE\",\"NPC_CRITICALWOUND\",2,200;\n}', NULL, NULL),
(1311, 'Vecer_Axe', 'Vecer Axe', 'Weapon', '1hAxe', 20, NULL, 1500, 140, NULL, 1, 2, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 50, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'if (readparam(bLuk)>=90) {\n   bonus bBaseAtk,20;\n}\nif (readparam(bDex)>=90) {\n   bonus bCritical,5;\n}\nif (readparam(bDex)>=90 || readparam(bLuk)>=90) {\n   bonus2 bSkillAtk,\"MC_MAMMONITE\",15;\n}', NULL, NULL),
(1312, 'Orcish_Axe_C', 'Orcish Axe', 'Weapon', '1hAxe', NULL, NULL, NULL, 110, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus2 bAddSize,Size_All,70;', NULL, NULL),
(1313, 'Tourist_Axe', 'Tourist Axe', 'Weapon', '1hAxe', NULL, NULL, 500, 77, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus bStr,2;', NULL, NULL),
(1314, 'F_Tomahawk_C', 'Tomahawk', 'Weapon', '2hAxe', 2, NULL, NULL, 200, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;', NULL, NULL),
(1315, 'F_Right_Epsilon_C', 'Light Epsilon', 'Weapon', '2hAxe', 1, NULL, NULL, 229, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Holy;\nbonus bStr,10;', NULL, NULL),
(1351, 'Battle_Axe', 'Battle Axe', 'Weapon', '2hAxe', 5400, NULL, 1500, 80, NULL, 1, 3, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1352, 'Battle_Axe_', 'Battle Axe', 'Weapon', '2hAxe', 5400, NULL, 1500, 80, NULL, 1, 4, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1353, 'Battle_Axe__', 'Battle Axe', 'Weapon', '2hAxe', 5400, NULL, 1500, 80, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1354, 'Hammer', 'Hammer', 'Weapon', '2hAxe', 15500, NULL, 2000, 120, NULL, 1, 2, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 16, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1355, 'Hammer_', 'Hammer', 'Weapon', '2hAxe', 15500, NULL, 2000, 120, NULL, 1, 3, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 16, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1356, 'Hammer__', 'Hammer', 'Weapon', '2hAxe', 15500, NULL, 2000, 120, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 16, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1357, 'Buster', 'Buster', 'Weapon', '2hAxe', 34000, NULL, 2200, 155, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 30, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1358, 'Buster_', 'Buster', 'Weapon', '2hAxe', 34000, NULL, 2200, 155, NULL, 1, 2, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 30, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1359, 'Buster__', 'Buster', 'Weapon', '2hAxe', 34000, NULL, 2200, 155, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 30, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1360, 'Two_Handed_Axe', 'Two-Handed Axe', 'Weapon', '2hAxe', 55000, NULL, 2500, 185, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 30, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1361, 'Two_Handed_Axe_', 'Two-Handed Axe', 'Weapon', '2hAxe', 55000, NULL, 2500, 185, NULL, 1, 2, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 30, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1362, 'Two_Handed_Axe__', 'Two-Handed Axe', 'Weapon', '2hAxe', 55000, NULL, 2500, 185, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 30, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1363, 'Brood_Axe', 'Bloody Axe', 'Weapon', '2hAxe', 20, NULL, 4000, 170, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 44, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bStr,10;\nbonus bSpeedRate,25;', NULL, NULL),
(1364, 'Great_Axe', 'Great Axe', 'Weapon', '2hAxe', 20, NULL, 1800, 187, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 44, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddSkillBlow,\"MC_MAMMONITE\",5;\nbonus2 bAddEff,Eff_Stun,1500;', NULL, NULL),
(1365, 'Sabbath', 'Sabbath', 'Weapon', '2hAxe', 20, NULL, 2300, 120, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 44, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Dark;\nbonus2 bComaRace,RC_Demon,50;\nbonus2 bCriticalAddRace,RC_Undead,50;', NULL, NULL),
(1366, 'Right_Epsilon', 'Light Epsilon', 'Weapon', '2hAxe', 20, NULL, 2300, 180, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 44, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Holy;\nskill \"AL_HEAL\",3;\nbonus2 bAddRace,RC_Demon,3;', NULL, NULL),
(1367, 'Slaughter', 'Slaughter', 'Weapon', '2hAxe', 20, NULL, 2500, 120, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 44, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Earth;\nbonus bIgnoreDefRace,RC_Brute;\nbonus2 bComaRace,RC_Brute,40;\nbonus bIgnoreDefRace,RC_Player_Doram;\nbonus2 bComaRace,RC_Player_Doram,40;', NULL, NULL),
(1368, 'Tomahawk', 'Tomahawk', 'Weapon', '2hAxe', 20, NULL, 2500, 165, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 44, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;\nskill \"ITM_TOMAHAWK\",1;', NULL, NULL),
(1369, 'Guillotine', 'Guillotine', 'Weapon', '2hAxe', 20, NULL, 3000, 215, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 44, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bComaRace,RC_DemiHuman,30;\nbonus2 bComaRace,RC_Player_Human,30;\nbonus2 bSPDrainValueRace,RC_DemiHuman,2;\nbonus2 bSPDrainValueRace,RC_Player_Human,2;\nbonus2 bSPGainRace,RC_DemiHuman,20;\nbonus2 bSPGainRace,RC_Player_Human,20;', NULL, NULL),
(1370, 'Doom_Slayer', 'Doom Slayer', 'Weapon', '2hAxe', 20, NULL, 6000, 10, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAspdRate,-40;\nbonus bUseSPrate,100;\nif (readparam(bStr)>=95) {\n   bonus bBaseAtk,340;\n   bonus2 bAddEff,Eff_Stun,3000;\n   bonus bBreakArmorRate,500;\n}', NULL, NULL),
(1371, 'Doom_Slayer_', 'Doom Slayer', 'Weapon', '2hAxe', 20, NULL, 6000, 10, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAspdRate,-40;\nbonus bUseSPrate,100;\nif (readparam(bStr)>=95) {\n   bonus bBaseAtk,340;\n   bonus2 bAddEff,Eff_Stun,3000;\n   bonus bBreakArmorRate,500;\n}', NULL, NULL),
(1372, 'Right_Epsilon_C', 'Light Epsilon', 'Weapon', '2hAxe', 1, NULL, NULL, 229, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bAtkEle,Ele_Holy;\nskill \"AL_HEAL\",3;\nbonus2 bAddRace,RC_Demon,3;\nbonus bStr,10;\nbonus bSpeedRate,25;', NULL, NULL),
(1373, 'Brood_Axe_C', 'Refined Bloody Axe', 'Weapon', '2hAxe', 2, NULL, NULL, 205, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bStr,20;\nbonus bSpeedRate,25;\nbonus bAspdRate,5;', NULL, NULL),
(1374, 'Tomahawk_C', 'Tomahawk', 'Weapon', '2hAxe', 2, NULL, NULL, 200, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;\nskill \"ITM_TOMAHAWK\",1;', NULL, NULL),
(1375, 'Berdysz', 'Berdysz', 'Weapon', '2hAxe', 20, NULL, 2500, 200, NULL, 1, 2, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 70, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bSubSize,Size_Medium,13;\nbonus2 bSubSize,Size_Large,15;', NULL, NULL),
(1376, 'Heart_Breaker', 'Heart Breaker', 'Weapon', '2hAxe', 20, NULL, 2000, 175, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 70, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bCritical,20+getrefine();\nbonus bAspdRate,5;\nif (Class == Job_Whitesmith || Class == Job_Creator)\n   bonus3 bAutoSpell,\"BS_HAMMERFALL\",3,30;', NULL, NULL),
(1377, 'Hurricane_Fury', 'Hurricane\'s Fury', 'Weapon', '2hAxe', 20, NULL, 3500, 332, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bSubSize,Size_Medium,10+getrefine();\nbonus bAspdRate,getrefine();\nbonus3 bAutoSpell,\"NPC_PULSESTRIKE\",5,20;', NULL, NULL),
(1378, 'Great_Axe_C', 'Refined Great Axe', 'Weapon', '2hAxe', 1, NULL, NULL, 215, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bStr,5;\nbonus bHit,20;\nbonus2 bAddSkillBlow,\"MC_MAMMONITE\",5;\nbonus2 bAddEff,Eff_Stun,2000;', NULL, NULL),
(1379, 'BF_Two_Handed_Axe1', 'Valorous Insane Battle Axe', 'Weapon', '2hAxe', 20, NULL, NULL, 200, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, NULL, 1, 1, 1, 'bonus bStr,3;\nbonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1380, 'BF_Two_Handed_Axe2', 'Brave Insane Battle Axe', 'Weapon', '2hAxe', 20, NULL, NULL, 200, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, NULL, 1, 1, 1, 'bonus bStr,3;\nbonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nautobonus \"{ bonus bBreakArmorRate,10000; }\",20,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";\nbonus bUnbreakableWeapon;', NULL, NULL),
(1381, 'N_Battle_Axe', 'Novice Battle Axe', 'Weapon', '2hAxe', NULL, NULL, NULL, 100, NULL, 1, 3, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, NULL, NULL, NULL),
(1382, 'Krieger_Twohand_Axe1', 'Glorious Two-Handed Axe', 'Weapon', '2hAxe', 20, NULL, NULL, 220, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,25;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n   bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3);\n   bonus2 bAddRace,RC_Player_Human,(getrefine()-3)*(getrefine()-3);\n   bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n   bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n   bonus3 bAutoSpell,\"NPC_CRITICALWOUND\",1,50;\n}\nif (getrefine()>8) {\n   bonus3 bAutoSpell,\"NPC_CRITICALWOUND\",1,100;\n   bonus4 bAutoSpellOnSkill,\"MC_MAMMONITE\",\"NPC_CRITICALWOUND\",2,200;\n   bonus4 bAutoSpellOnSkill,\"WS_CARTTERMINATION\",\"NPC_CRITICALWOUND\",2,200;\n}', NULL, NULL);
INSERT INTO `item_db` (`id`, `name_aegis`, `name_english`, `type`, `subtype`, `price_buy`, `price_sell`, `weight`, `attack`, `defense`, `range`, `slots`, `job_all`, `job_acolyte`, `job_alchemist`, `job_archer`, `job_assassin`, `job_barddancer`, `job_blacksmith`, `job_crusader`, `job_gunslinger`, `job_hunter`, `job_knight`, `job_mage`, `job_merchant`, `job_monk`, `job_ninja`, `job_novice`, `job_priest`, `job_rogue`, `job_sage`, `job_soullinker`, `job_stargladiator`, `job_supernovice`, `job_swordman`, `job_taekwon`, `job_thief`, `job_wizard`, `class_all`, `class_normal`, `class_upper`, `class_baby`, `gender`, `location_head_top`, `location_head_mid`, `location_head_low`, `location_armor`, `location_right_hand`, `location_left_hand`, `location_garment`, `location_shoes`, `location_right_accessory`, `location_left_accessory`, `location_costume_head_top`, `location_costume_head_mid`, `location_costume_head_low`, `location_costume_garment`, `location_ammo`, `location_shadow_armor`, `location_shadow_weapon`, `location_shadow_shield`, `location_shadow_shoes`, `location_shadow_right_accessory`, `location_shadow_left_accessory`, `weapon_level`, `armor_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `alias_name`, `flag_buyingstore`, `flag_deadbranch`, `flag_container`, `flag_uniqueid`, `flag_bindonequip`, `flag_dropannounce`, `flag_noconsume`, `flag_dropeffect`, `delay_duration`, `delay_status`, `stack_amount`, `stack_inventory`, `stack_cart`, `stack_storage`, `stack_guildstorage`, `nouse_override`, `nouse_sitting`, `trade_override`, `trade_nodrop`, `trade_notrade`, `trade_tradepartner`, `trade_nosell`, `trade_nocart`, `trade_nostorage`, `trade_noguildstorage`, `trade_nomail`, `trade_noauction`, `script`, `equip_script`, `unequip_script`) VALUES
(1383, 'Holy_Celestial_Axe', 'Celestial Axe', 'Weapon', '2hAxe', 20, NULL, 1500, 200, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 60, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, NULL, NULL, 1, NULL, NULL, 1, 1, 1, 'bonus bAtkEle,Ele_Holy;\nbonus bVit,10;\nbonus2 bAddRace,RC_Undead,10;\nbonus3 bAutoSpell,\"AL_BLESSING\",5,50;', NULL, NULL),
(1384, 'Veteran_Axe', 'Veteran Axe', 'Weapon', '2hAxe', 10000, NULL, 3000, 250, NULL, 1, 2, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'if (getskilllv(\"BS_DAGGER\") == 3) {\n   bonus bBaseAtk,10;\n}\nif (getskilllv(\"BS_SWORD\") == 3) {\n   bonus bBaseAtk,10;\n}\nif (getskilllv(\"BS_TWOHANDSWORD\") == 3) {\n   bonus bBaseAtk,10;\n}\nif (getskilllv(\"BS_KNUCKLE\") == 3) {\n   bonus bBaseAtk,10;\n}\nif (getskilllv(\"BS_SPEAR\") == 3) {\n   bonus bBaseAtk,10;\n}\nif (getskilllv(\"BS_AXE\") == 3) {\n   bonus bBaseAtk,10;\n}\nif (getskilllv(\"BS_MACE\") == 3) {\n   bonus bBaseAtk,10;\n}\nbonus bVit,2;', NULL, NULL),
(1385, 'Bradium_Stonehammer', 'Bradium Stone Hammer', 'Weapon', '2hAxe', 20, NULL, 2700, 210, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 75, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus3 bAddEffOnSkill,\"BS_HAMMERFALL\",Eff_Stun,500+(200*getrefine());', NULL, NULL),
(1386, 'Doom_Slayer_I', 'Doom Slayer', 'Weapon', '2hAxe', NULL, NULL, NULL, 20, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'if (readparam(bStr)>=95) {\n   bonus bBaseAtk,400;\n   bonus2 bAddEff,Eff_Stun,3000;\n   bonus bAspdRate,-25;\n   bonus bUseSPrate,100;\n   bonus bBreakArmorRate,500;\n}', NULL, NULL),
(1387, 'Giant_Axe', 'Giant Axe', 'Weapon', '2hAxe', 20, NULL, 4000, 330, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 50, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bSkillAtk,\"WS_CARTTERMINATION\",15;\nif (readparam(bStr)>=95) {\n   bonus bHit,10;\n   bonus bAspdRate,3;\n}', NULL, NULL),
(1388, 'Two_Handed_Axe_C', 'Two-Handed Axe', 'Weapon', '2hAxe', NULL, NULL, NULL, 220, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus2 bAddSize,Size_All,40;', NULL, NULL),
(1389, 'E_Tomahawk_C', 'Tomahawk', 'Weapon', '2hAxe', 2, NULL, NULL, 200, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;', NULL, NULL),
(1390, 'E_Right_Epsilon_C', 'Light Epsilon', 'Weapon', '2hAxe', 1, NULL, NULL, 229, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Holy;\nbonus bStr,10;', NULL, NULL),
(1401, 'Javelin', 'Javelin', 'Weapon', '1hSpear', 150, NULL, 700, 28, NULL, 3, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1402, 'Javelin_', 'Javelin', 'Weapon', '1hSpear', 150, NULL, 700, 28, NULL, 3, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1403, 'Javelin__', 'Javelin', 'Weapon', '1hSpear', 150, NULL, 700, 28, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1404, 'Spear', 'Spear', 'Weapon', '1hSpear', 1700, NULL, 850, 44, NULL, 3, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1405, 'Spear_', 'Spear', 'Weapon', '1hSpear', 1700, NULL, 850, 44, NULL, 3, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1406, 'Spear__', 'Spear', 'Weapon', '1hSpear', 1700, NULL, 850, 44, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1407, 'Pike', 'Pike', 'Weapon', '1hSpear', 3450, NULL, 1000, 60, NULL, 3, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1408, 'Pike_', 'Pike', 'Weapon', '1hSpear', 3450, NULL, 1000, 60, NULL, 3, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1409, 'Pike__', 'Pike', 'Weapon', '1hSpear', 3450, NULL, 1000, 60, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1410, 'Lance', 'Lance', 'Weapon', '2hSpear', 60000, NULL, 2500, 185, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1411, 'Lance_', 'Lance', 'Weapon', '2hSpear', 60000, NULL, 2500, 185, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1412, 'Lance__', 'Lance', 'Weapon', '2hSpear', 60000, NULL, 2500, 185, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1413, 'Gungnir', 'Gungnir', 'Weapon', '1hSpear', 20, NULL, 500, 120, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;\nbonus bPerfectHitRate,25;\nbonus bHit,30;', NULL, NULL),
(1414, 'Gelerdria', 'Gelerdria', 'Weapon', '1hSpear', 20, NULL, 700, 145, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Earth;\nbonus bMaxHP,800;\nbonus bMaxSP,-50;', NULL, NULL),
(1415, 'Skewer', 'Brocca', 'Weapon', '1hSpear', 20, NULL, 850, 100, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefClass,Class_Normal;\nbonus2 bAddEle,Ele_Neutral,25;', NULL, NULL),
(1416, 'Tjungkuletti', 'Tjungkuletti', 'Weapon', '1hSpear', 20, NULL, 1000, 95, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bSPDrainValue,1;\nbonus bSPGainValue,5;', NULL, NULL),
(1417, 'Pole_Axe', 'Pole Axe', 'Weapon', '1hSpear', 20, NULL, 3800, 160, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 71, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bStr,1;\nbonus bInt,2;\nbonus bDex,1;', NULL, NULL),
(1418, 'Gungnir_', 'Gungnir', 'Weapon', '1hSpear', 20, NULL, 500, 120, NULL, 3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;\nbonus bPerfectHitRate,25;\nbonus bHit,30;', NULL, NULL),
(1419, 'Pole_Axe_C', 'Pole Axe', 'Weapon', '1hSpear', 1, NULL, 4800, 159, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bStr,1;\nbonus bInt,2;\nbonus bDex,1;', NULL, NULL),
(1420, 'Long_Horn', 'Long Horn', 'Weapon', '1hSpear', 20, NULL, 1000, 150, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 65, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Holy;\nbonus2 bAddEff,Eff_Bleeding,500;\nskill \"TF_DETOXIFY\",1;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1421, 'Battle_Hook', 'Battle Hook', 'Weapon', '1hSpear', 20, NULL, 900, 140, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 65, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddEff,Eff_Stun,500;\nbonus2 bAddRace,RC_DemiHuman,20;\nbonus2 bAddRace,RC_Player_Human,20;\nskill \"KN_PIERCE\",3;', NULL, NULL),
(1422, 'Hunting_Spear', 'Hunting Spear', 'Weapon', '1hSpear', 20, NULL, 4200, 180, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 60, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefRace,RC_Brute;\nbonus bIgnoreDefRace,RC_Player_Doram;\nbonus3 bAddMonsterDropItem,517,RC_Brute,1000;\nbonus3 bAutoSpell,\"LK_JOINTBEAT\",3,100;', NULL, NULL),
(1423, 'Pole_XO', 'Pole XO', 'Weapon', '1hSpear', 20, NULL, NULL, 120, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, 'bonus2 bAddClass,Class_All,50;', NULL, NULL),
(1424, 'Skewer_C', 'Refined Brocca', 'Weapon', '1hSpear', 1, NULL, NULL, 149, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefClass,Class_Normal;\nbonus2 bAddSize,Size_Medium,20;', NULL, NULL),
(1425, 'BF_Spear1', 'Assaulter Spear', 'Weapon', '1hSpear', 20, NULL, NULL, 60, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, NULL, 1, 1, 1, 'bonus bStr,2;\nbonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\nif (BaseJob == Job_Crusader)\n   bonus bAspdRate,20;', NULL, NULL),
(1426, 'Krieger_Onehand_Spear1', 'Glorious Spear', 'Weapon', '1hSpear', 20, NULL, NULL, 130, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n   bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);\n   bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);\n   bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n   bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n   bonus bAspdRate,10;\n}\nif (getrefine()>8) {\n   if (BaseJob == Job_Knight)\n      bonus4 bAutoSpellOnSkill,\"KN_PIERCE\",\"NPC_CRITICALWOUND\",2,200;\n   else if (BaseJob == Job_Crusader)\n      bonus3 bAutoSpell,\"PA_PRESSURE\",5,100;\n}', NULL, NULL),
(1427, 'Spear_Of_Excellent', 'Spear Of Excellent', 'Weapon', '1hSpear', 20, NULL, NULL, 160, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus2 bSkillAtk,\"SM_MAGNUM\",25;\nbonus bStr,2;', NULL, NULL),
(1428, 'Long_Horn_M', 'Long Horn', 'Weapon', '1hSpear', 20, NULL, 1000, 150, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 65, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, 'bonus bAtkEle,Ele_Holy;\nbonus2 bAddEff,Eff_Bleeding,500;\nskill \"TF_DETOXIFY\",1;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1429, 'Hunting_Spear_M', 'Hunting Spear', 'Weapon', '1hSpear', 20, NULL, 4200, 180, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 60, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, 'bonus bIgnoreDefRace,RC_Brute;\nbonus bIgnoreDefRace,RC_Player_Doram;\nbonus3 bAddMonsterDropItem,517,RC_Brute,1000;\nbonus3 bAutoSpell,\"LK_JOINTBEAT\",3,500;', NULL, NULL),
(1430, 'Pike_C', 'Pike', 'Weapon', '1hSpear', NULL, NULL, NULL, 74, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus2 bAddSize,Size_All,70;', NULL, NULL),
(1431, 'F_Pole_Axe_C', 'Pole Axe', 'Weapon', '1hSpear', 1, NULL, 4800, 195, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bStr,1;\nbonus bInt,2;\nbonus bDex,1;', NULL, NULL),
(1432, 'E_Pole_Axe_C', 'Pole Axe', 'Weapon', '1hSpear', 1, NULL, 4800, 195, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bStr,1;\nbonus bInt,2;\nbonus bDex,1;', NULL, NULL),
(1451, 'Guisarme', 'Guisarme', 'Weapon', '2hSpear', 13000, NULL, 1000, 84, NULL, 3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1452, 'Guisarme_', 'Guisarme', 'Weapon', '2hSpear', 13000, NULL, 1000, 84, NULL, 3, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1453, 'Guisarme__', 'Guisarme', 'Weapon', '2hSpear', 13000, NULL, 1000, 84, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1454, 'Glaive', 'Glaive', 'Weapon', '2hSpear', 20000, NULL, 1200, 104, NULL, 3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1455, 'Glaive_', 'Glaive', 'Weapon', '2hSpear', 20000, NULL, 1200, 104, NULL, 3, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1456, 'Glaive__', 'Glaive', 'Weapon', '2hSpear', 20000, NULL, 1200, 104, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1457, 'Partizan', 'Partizan', 'Weapon', '2hSpear', 27000, NULL, 2000, 124, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1458, 'Partizan_', 'Partizan', 'Weapon', '2hSpear', 27000, NULL, 2000, 124, NULL, 3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1459, 'Partizan__', 'Partizan', 'Weapon', '2hSpear', 27000, NULL, 2000, 124, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1460, 'Trident', 'Trident', 'Weapon', '2hSpear', 51000, NULL, 1200, 150, NULL, 3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1461, 'Trident_', 'Trident', 'Weapon', '2hSpear', 51000, NULL, 1200, 150, NULL, 3, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1462, 'Trident__', 'Trident', 'Weapon', '2hSpear', 51000, NULL, 1200, 150, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1463, 'Halberd', 'Halberd', 'Weapon', '2hSpear', 54000, NULL, 2500, 165, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1464, 'Halberd_', 'Halberd', 'Weapon', '2hSpear', 54000, NULL, 2500, 165, NULL, 3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1465, 'Halberd__', 'Halberd', 'Weapon', '2hSpear', 54000, NULL, 2500, 165, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1466, 'Crescent_Scythe', 'Crescent Scythe', 'Weapon', '2hSpear', 20, NULL, 2500, 180, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bCritical,30;\nbonus bHit,10;', NULL, NULL),
(1467, 'Bill_Guisarme', 'Bill Guisarme', 'Weapon', '2hSpear', 20, NULL, 1000, 183, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddRace,RC_Brute,10;\nbonus2 bAddRace,RC_Player_Doram,10;\nbonus2 bAddRace,RC_DemiHuman,5;\nbonus2 bAddRace,RC_Player_Human,5;', NULL, NULL),
(1468, 'Zephyrus', 'Zephyrus', 'Weapon', '2hSpear', 20, NULL, 2000, 170, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;\nbonus2 bAddEff,Eff_Silence,200;\nbonus3 bAutoSpell,\"MG_THUNDERSTORM\",3,100;', NULL, NULL),
(1469, 'Longinus\'s_Spear', 'Longinus\'s Spear', 'Weapon', '2hSpear', 20, NULL, 2500, 180, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Dark;\nbonus2 bAddRace,RC_DemiHuman,10;\nbonus2 bAddRace,RC_Player_Human,10;\nbonus2 bAddRace,RC_Angel,10;', NULL, NULL),
(1470, 'Brionac', 'Brionac', 'Weapon', '2hSpear', 20, NULL, 3000, 190, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Holy;\nskill \"AL_HEAL\",5;\nbonus3 bAutoSpell,\"MG_SOULSTRIKE\",3,100;\nbonus2 bAddClass,Class_Boss,5;', NULL, NULL),
(1471, 'Hell_Fire', 'Hellfire', 'Weapon', '2hSpear', 20, NULL, 3500, 200, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Fire;\nbonus3 bAutoSpell,\"MG_FIREBALL\",3,100;\nbonus bStr,3;', NULL, NULL),
(1472, 'Staff_Of_Soul', 'Soul Staff', 'Weapon', '2hStaff', 20, NULL, 1400, 25, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 73, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,5;\nbonus bAgi,2;\nbonus bMatkRate,15;', NULL, NULL),
(1473, 'Wizardy_Staff', 'Wizardry Staff', 'Weapon', '2hStaff', 20, NULL, 2400, 120, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 90, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,6;\nbonus bDex,2;\nbonus bMatkRate,15;', NULL, NULL),
(1474, 'Gae_Bolg', 'Gae Bolg', 'Weapon', '2hSpear', 20, NULL, 2000, 160, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 60, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefRace,RC_Dragon;\nbonus2 bAddClass,Class_Boss,10;', NULL, NULL),
(1475, 'Horseback_Lance', 'Equestrian\'s Spear', 'Weapon', '2hSpear', 20, NULL, 3700, 200, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 75, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1476, 'Crescent_Scythe_', 'Crescent Scythe', 'Weapon', '2hSpear', 20, NULL, 2500, 180, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bCritical,30;\nbonus bHit,10;', NULL, NULL),
(1477, 'Spectral_Spear', 'Spectral Spear', 'Weapon', '2hSpear', 20, NULL, 2000, 170, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 75, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddEle,Ele_Dark,20;\nbonus2 bAddRace,RC_Demon,20;\nbonus2 bAddRace,RC_Undead,20;\nbonus2 bSubEle,Ele_Dark,10;\nbonus2 bSubRace,RC_Demon,10;\nbonus2 bSubRace,RC_Undead,10;\nbonus2 bAddEff2,Eff_Confusion,1000;\nbonus bHPGainValue,50;', NULL, NULL),
(1478, 'Ahlspiess', 'Ahlspiess', 'Weapon', '2hSpear', 20, NULL, 1000, 120, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 65, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefClass,Class_Normal;\nbonus bIgnoreDefClass,Class_Boss;\nbonus2 bAddRace,RC_DemiHuman,10;\nbonus2 bAddRace,RC_Player_Human,10;\nbonus3 bAutoSpell,\"KN_PIERCE\",5,30;', NULL, NULL),
(1479, 'Spectral_Spear_', 'Spectral Spear', 'Weapon', '2hSpear', 20, NULL, 2000, 170, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 75, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddEle,Ele_Dark,20;\nbonus2 bAddRace,RC_Demon,20;\nbonus2 bAddRace,RC_Undead,20;\nbonus2 bSubEle,Ele_Dark,10;\nbonus2 bSubRace,RC_Demon,10;\nbonus2 bSubRace,RC_Undead,10;\nbonus2 bAddEff2,Eff_Confusion,1000;\nbonus bHPGainValue,50;', NULL, NULL),
(1480, 'Gae_Bolg_', 'Gae Bolg', 'Weapon', '2hSpear', 20, NULL, 2000, 160, NULL, 3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 60, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefRace,RC_Dragon;\nbonus2 bAddClass,Class_Boss,10;', NULL, NULL),
(1481, 'Zephyrus_', 'Zephyrus', 'Weapon', '2hSpear', 20, NULL, 2000, 170, NULL, 3, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;\nbonus2 bAddEff,Eff_Silence,200;\nbonus3 bAutoSpell,\"MG_THUNDERSTORM\",3,100;', NULL, NULL),
(1482, 'BF_Lance1', 'Assaulter Lance', 'Weapon', '2hSpear', NULL, NULL, NULL, 160, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, NULL, 1, 1, 1, 'bonus bStr,2;\nbonus2 bAddRace,RC_DemiHuman,25;\nbonus2 bAddRace,RC_Player_Human,25;\nbonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus bUnbreakableWeapon;', NULL, NULL);
INSERT INTO `item_db` (`id`, `name_aegis`, `name_english`, `type`, `subtype`, `price_buy`, `price_sell`, `weight`, `attack`, `defense`, `range`, `slots`, `job_all`, `job_acolyte`, `job_alchemist`, `job_archer`, `job_assassin`, `job_barddancer`, `job_blacksmith`, `job_crusader`, `job_gunslinger`, `job_hunter`, `job_knight`, `job_mage`, `job_merchant`, `job_monk`, `job_ninja`, `job_novice`, `job_priest`, `job_rogue`, `job_sage`, `job_soullinker`, `job_stargladiator`, `job_supernovice`, `job_swordman`, `job_taekwon`, `job_thief`, `job_wizard`, `class_all`, `class_normal`, `class_upper`, `class_baby`, `gender`, `location_head_top`, `location_head_mid`, `location_head_low`, `location_armor`, `location_right_hand`, `location_left_hand`, `location_garment`, `location_shoes`, `location_right_accessory`, `location_left_accessory`, `location_costume_head_top`, `location_costume_head_mid`, `location_costume_head_low`, `location_costume_garment`, `location_ammo`, `location_shadow_armor`, `location_shadow_weapon`, `location_shadow_shield`, `location_shadow_shoes`, `location_shadow_right_accessory`, `location_shadow_left_accessory`, `weapon_level`, `armor_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `alias_name`, `flag_buyingstore`, `flag_deadbranch`, `flag_container`, `flag_uniqueid`, `flag_bindonequip`, `flag_dropannounce`, `flag_noconsume`, `flag_dropeffect`, `delay_duration`, `delay_status`, `stack_amount`, `stack_inventory`, `stack_cart`, `stack_storage`, `stack_guildstorage`, `nouse_override`, `nouse_sitting`, `trade_override`, `trade_nodrop`, `trade_notrade`, `trade_tradepartner`, `trade_nosell`, `trade_nocart`, `trade_nostorage`, `trade_noguildstorage`, `trade_nomail`, `trade_noauction`, `script`, `equip_script`, `unequip_script`) VALUES
(1483, 'Ivory_Lance', 'Ivory Lance', 'Weapon', '2hSpear', 20, NULL, 1000, 160, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 50, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAgi,2;\nbonus bAspdRate,3;\nbonus2 bAddEff,Eff_Bleeding,300;\nbonus3 bAutoSpell,\"NPC_CRITICALWOUND\",1,30;\nskill \"KN_SPEARSTAB\",5;', NULL, NULL),
(1484, 'Cardo', 'Cardo', 'Weapon', '2hSpear', 20, NULL, 5600, 150, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 70, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAspdRate,-10;\nbonus bDef,getrefine()/2;', NULL, NULL),
(1485, 'Battle_Fork', 'Battle Fork', 'Weapon', '2hSpear', 20, NULL, 700, 112, NULL, 3, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 50, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1486, 'Krieger_Twohand_Spear1', 'Glorious Lance', 'Weapon', '2hSpear', 20, NULL, NULL, 220, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,25;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n   bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);\n   bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);\n   bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n   bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (getrefine()>8) {\n   if (BaseJob == Job_Knight)\n      bonus4 bAutoSpellOnSkill,\"KN_PIERCE\",\"NPC_CRITICALWOUND\",2,200;\n   else if (BaseJob == Job_Crusader)\n      bonus3 bAutoSpell,\"PA_PRESSURE\",5,200;\n}', NULL, NULL),
(1487, 'Lance_C', 'Lance', 'Weapon', '2hSpear', NULL, NULL, NULL, 220, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus2 bAddSize,Size_All,50;', NULL, NULL),
(1488, 'Ahlspiess_C', 'Ahlspiess', 'Weapon', '2hSpear', 20, NULL, NULL, 135, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefClass,Class_Normal;\nbonus bIgnoreDefClass,Class_Boss;\nbonus2 bAddRace,RC_DemiHuman,10;\nbonus2 bAddRace,RC_Player_Human,10;\nbonus3 bAutoSpell,\"KN_PIERCE\",5,30;', NULL, NULL),
(1501, 'Club', 'Club', 'Weapon', 'Mace', 120, NULL, 700, 23, NULL, 1, 3, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1502, 'Club_', 'Club', 'Weapon', 'Mace', 120, NULL, 700, 23, NULL, 1, 4, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1503, 'Club__', 'Club', 'Weapon', 'Mace', 120, NULL, 700, 23, NULL, 1, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1504, 'Mace', 'Mace', 'Weapon', 'Mace', 1600, NULL, 800, 37, NULL, 1, 3, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1505, 'Mace_', 'Mace', 'Weapon', 'Mace', 1600, NULL, 800, 37, NULL, 1, 4, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1506, 'Mace__', 'Mace', 'Weapon', 'Mace', 1600, NULL, 800, 37, NULL, 1, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1507, 'Smasher', 'Smasher', 'Weapon', 'Mace', 9000, NULL, 1000, 54, NULL, 1, 2, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1508, 'Smasher_', 'Smasher', 'Weapon', 'Mace', 9000, NULL, 1000, 54, NULL, 1, 3, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1509, 'Smasher__', 'Smasher', 'Weapon', 'Mace', 9000, NULL, 1000, 54, NULL, 1, 3, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1510, 'Flail', 'Flail', 'Weapon', 'Mace', 16000, NULL, 900, 69, NULL, 1, 2, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1511, 'Flail_', 'Flail', 'Weapon', 'Mace', 16000, NULL, 900, 69, NULL, 1, 3, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
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(1513, 'Morning_Star', 'Morning Star', 'Weapon', 'Mace', 41000, NULL, 1500, 110, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1514, 'Morning_Star_', 'Morning Star', 'Weapon', 'Mace', 41000, NULL, 1500, 110, NULL, 1, 2, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1515, 'Morning_Star__', 'Morning Star', 'Weapon', 'Mace', 41000, NULL, 1500, 110, NULL, 1, 2, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1516, 'Sword_Mace', 'Sword Mace', 'Weapon', 'Mace', 50000, NULL, 1200, 130, NULL, 1, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1517, 'Sword_Mace_', 'Sword Mace', 'Weapon', 'Mace', 50000, NULL, 1200, 130, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1518, 'Sword_Mace__', 'Sword Mace', 'Weapon', 'Mace', 50000, NULL, 1200, 130, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1519, 'Chain', 'Chain', 'Weapon', 'Mace', 23000, NULL, 800, 84, NULL, 1, 2, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1520, 'Chain_', 'Chain', 'Weapon', 'Mace', 23000, NULL, 800, 84, NULL, 1, 3, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1521, 'Chain__', 'Chain', 'Weapon', 'Mace', 23000, NULL, 800, 84, NULL, 1, 3, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1522, 'Stunner', 'Stunner', 'Weapon', 'Mace', 60000, NULL, 2000, 140, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddEff,Eff_Stun,1000;', NULL, NULL),
(1523, 'Spike', 'Spike', 'Weapon', 'Mace', 20, NULL, 700, 85, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bCritical,40;\nbonus bDefRate,-67;\nbonus bDef2Rate,-67;', NULL, NULL),
(1524, 'Golden_Mace', 'Golden Mace', 'Weapon', 'Mace', 20, NULL, 800, 110, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddRace,RC_Undead,10;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1525, 'Long_Mace', 'Long Mace', 'Weapon', 'Mace', 20, NULL, 800, 135, NULL, 3, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bLongAtkDef,10;', NULL, NULL),
(1526, 'Slash', 'Slash', 'Weapon', 'Mace', 20, NULL, 1000, 145, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddRace,RC_Undead,15;\nbonus2 bComaRace,RC_Undead,10;\nbonus2 bExpAddRace,RC_Undead,5;', NULL, NULL),
(1527, 'Quadrille', 'Quadrille', 'Weapon', 'Mace', 20, NULL, 900, 165, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddRace,RC_Undead,10;\nbonus2 bAddRace,RC_DemiHuman,10;\nbonus2 bAddRace,RC_Player_Human,10;\nbonus2 bAddEle,Ele_Earth,10;', NULL, NULL),
(1528, 'Grand_Cross', 'Grand Cross', 'Weapon', 'Mace', 20, NULL, 1500, 140, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Holy;\nskill \"PR_TURNUNDEAD\",3;\nbonus3 bAutoSpell,\"PR_TURNUNDEAD\",3,100;\nbonus2 bSPDrainValueRace,RC_Undead,1;\nbonus2 bSPGainRace,RC_Undead,3;', NULL, NULL),
(1529, 'Iron_Driver', 'Iron Driver', 'Weapon', 'Mace', 20, NULL, 3000, 155, NULL, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 78, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1530, 'Mjolnir', 'Mjolnir', 'Weapon', 'Mace', 20, NULL, 6000, 250, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 95, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;\nbonus bDex,40;\nbonus bStr,15;\nbonus bAspdRate,10;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1531, 'Spanner', 'Wrench', 'Weapon', 'Mace', 20, NULL, 2500, 115, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddEff,Eff_Blind,100;\nbonus2 bAddEff,Eff_Stun,100;\nbonus2 bAddEff,Eff_Poison,100;\nbonus2 bAddEff,Eff_Freeze,100;', NULL, NULL),
(1532, 'Stunner_', 'Stunner', 'Weapon', 'Mace', 60000, NULL, 2000, 140, NULL, 1, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddEff,Eff_Stun,1000;', NULL, NULL),
(1533, 'Warrior_Balmung', 'Warrior\'s Balmung', 'Weapon', 'Mace', 20, NULL, 1000, 170, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bAllStats,5;', NULL, NULL),
(1534, 'Spanner_C', 'Wrench', 'Weapon', 'Mace', 2, NULL, NULL, 150, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddEff,Eff_Blind,100;\nbonus2 bAddEff,Eff_Stun,100;\nbonus2 bAddEff,Eff_Poison,100;\nbonus2 bAddEff,Eff_Freeze,100;', NULL, NULL),
(1535, 'Hollgrehenn_Hammer', 'Hollgrehenn\'s Hammer', 'Weapon', 'Mace', 4444, NULL, 44, 4, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 44, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bBreakArmorRate,100;\nbonus bBreakWeaponRate,100;\nif (readparam(bStr)>=44) {\n   bonus bBaseAtk,44;\n}', NULL, NULL),
(1536, 'Good_Morning_Star', 'Good Morning Star', 'Weapon', 'Mace', 20, NULL, NULL, 120, NULL, 1, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, 'bonus2 bAddClass,Class_All,50;', NULL, NULL),
(1537, 'Quadrille_C', 'Refined Quadrille', 'Weapon', 'Mace', 1, NULL, NULL, 193, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddRace,RC_DemiHuman,30;\nbonus2 bAddRace,RC_Player_Human,30;\nbonus2 bAddRace,RC_Demon,40;\nbonus2 bAddRace,RC_Undead,40;', NULL, NULL),
(1538, 'Spike_', 'Spike', 'Weapon', 'Mace', 20, NULL, 700, 85, NULL, 1, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bCritical,40;\nbonus bDefRate,-67;\nbonus bDef2Rate,-67;', NULL, NULL),
(1539, 'Golden_Mace_', 'Golden Mace', 'Weapon', 'Mace', 20, NULL, 800, 110, NULL, 1, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddRace,RC_Undead,10;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1540, 'Grand_Cross_', 'Grand Cross', 'Weapon', 'Mace', 20, NULL, 1500, 140, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Holy;\nskill \"PR_TURNUNDEAD\",3;\nbonus3 bAutoSpell,\"PR_TURNUNDEAD\",3,100;\nbonus2 bSPDrainValueRace,RC_Undead,1;\nbonus2 bSPGainRace,RC_Undead,3;', NULL, NULL),
(1541, 'Nemesis', 'Nemesis', 'Weapon', 'Mace', 20, NULL, 900, 120, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 60, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Holy;\nbonus2 bAddRace,RC_Undead,10;\nbonus2 bAddRace,RC_Demon,10;\nbonus3 bAutoSpell,\"AL_CRUCIS\",1+getrefine(),100;\nautobonus \"{ bonus bBaseAtk,50; }\",10,20000,BF_WEAPON,\"{ specialeffect2 EF_BLOODDRAIN; }\";', NULL, NULL),
(1542, 'BF_Morning_Star1', 'Valorous Battlefield Morning Star', 'Weapon', 'Mace', 20, NULL, NULL, 105, NULL, 1, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, NULL, 1, 1, 1, 'bonus bStr,1;\nbonus bDex,1;\nbonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1543, 'BF_Morning_Star2', 'Brave Battlefield Morning Star', 'Weapon', 'Mace', 20, NULL, NULL, 105, NULL, 1, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, NULL, 1, 1, 1, 'bonus bStr,1;\nbonus bDex,1;\nbonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus bUnbreakableWeapon;\nautobonus \"{ bonus2 bAddEff,Eff_Stun,5000; }\",10,6000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";', NULL, NULL),
(1544, 'Lunakaligo', 'Lunakaligo', 'Weapon', 'Mace', 20, NULL, 700, 110, NULL, 1, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 50, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'if (readparam(bStr)>=77) {\n   bonus bAspdRate,4;\n   bonus2 bAddEff,Eff_Stun,1500;\n   bonus3 bAddMonsterDropItem,12065,RC_Plant,500;\n   bonus3 bAddMonsterDropItem,12043,RC_Brute,500;\n   bonus3 bAddMonsterDropItem,12069,RC_Fish,500;\n}', NULL, NULL),
(1545, 'N_Mace', 'Novice Mace', 'Weapon', 'Mace', NULL, NULL, NULL, 57, NULL, 1, 3, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, NULL, NULL, NULL),
(1546, 'Krieger_Onehand_Mace1', 'Glorious Morning Star', 'Weapon', 'Mace', 20, NULL, NULL, 130, NULL, 1, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n   bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);\n   bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);\n   bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n   bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n   bonus bAspdRate,5;\n}\nif (getrefine()>8) {\n   bonus2 bAddEff,Eff_Stun,2000;\n   bonus bAspdRate,5;\n}', NULL, NULL),
(1547, 'Mace_Of_Madness', 'Mace Of Madness', 'Weapon', 'Mace', 20, NULL, NULL, 150, NULL, 1, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus2 bSkillAtk,\"MC_CARTREVOLUTION\",25;\nbonus bStr,2;', NULL, NULL),
(1548, 'Veteran_Hammer', 'Veteran Hammer', 'Weapon', 'Mace', 10000, NULL, 1800, 160, NULL, 1, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bHealPower,getskilllv(\"AL_DP\");\nbonus bCritical,getskilllv(\"PR_MACEMASTERY\")*2;\nbonus bInt,1;\nbonus bLuk,1;', NULL, NULL),
(1549, 'Pilebuncker', 'Pile Bunker', 'Weapon', 'Mace', 10000, NULL, 3500, 450, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 99, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1550, 'Book', 'Book', 'Weapon', 'Book', 30000, NULL, 600, 85, NULL, 1, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1551, 'Bible', 'Bible', 'Weapon', 'Book', 60000, NULL, 1000, 115, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,2;', NULL, NULL),
(1552, 'Tablet', 'Tablet', 'Weapon', 'Book', 51000, NULL, 800, 125, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1553, 'Book_Of_Billows', 'Book of Billows', 'Weapon', 'Book', 35000, NULL, 750, 90, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Water;', NULL, NULL),
(1554, 'Book_Of_Mother_Earth', 'Book of Mother Earth', 'Weapon', 'Book', 35000, NULL, 750, 90, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Earth;', NULL, NULL),
(1555, 'Book_Of_Blazing_Sun', 'Book of the Blazing Sun', 'Weapon', 'Book', 35000, NULL, 750, 90, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Fire;', NULL, NULL),
(1556, 'Book_Of_Gust_Of_Wind', 'Book of Gust of Wind', 'Weapon', 'Book', 35000, NULL, 750, 90, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;', NULL, NULL),
(1557, 'Book_Of_The_Apocalypse', 'Book of the Apocalypse', 'Weapon', 'Book', 60000, NULL, 800, 120, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Dark;\nbonus2 bAddEle,Ele_Holy,5;\nbonus2 bAddEle,Ele_Water,7;\nbonus2 bAddEle,Ele_Earth,7;\nbonus2 bAddEle,Ele_Fire,7;\nbonus2 bAddEle,Ele_Wind,7;', NULL, NULL),
(1558, 'Girl\'s_Diary', 'Girl\'s Diary', 'Weapon', 'Book', 1500, NULL, 300, 60, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddDamageClass,1188,150;', NULL, NULL),
(1559, 'Legacy_Of_Dragon', 'Legacy of Dragon', 'Weapon', 'Book', 20, NULL, 700, 130, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 70, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,3;\nbonus bIgnoreDefRace,RC_Dragon;\nbonus2 bSPGainRace,RC_Dragon,10;', NULL, NULL),
(1560, 'Diary_Of_Great_Sage', 'Sage\'s Diary', 'Weapon', 'Book', 20, NULL, 1100, 100, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 60, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bMatkRate,15;\nif (readparam(bStr)>=50)\n   bonus bAspdRate,5;\nif (readparam(bInt)>=70)\n   bonus bMatkRate,5;', NULL, NULL),
(1561, 'Hardback', 'Hardcover Book', 'Weapon', 'Book', 20, NULL, 1500, 140, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bStr,3;\nbonus bDex,2;', NULL, NULL),
(1562, 'Bible_Of_Battlefield', 'Battlefield Textbook', 'Weapon', 'Book', 20, NULL, 700, 110, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,3;\nbonus3 bAutoSpell,\"AL_BLESSING\",3+(getskilllv(\"AL_BLESSING\")>3)*(getskilllv(\"AL_BLESSING\")-3),20;', NULL, NULL),
(1563, 'Diary_Of_Great_Sage_C', 'Sage\'s Diary', 'Weapon', 'Book', 1, NULL, NULL, 135, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bMatkRate,20;\nbonus bAspdRate,5;', NULL, NULL),
(1564, 'Encyclopedia', 'Encyclopedia', 'Weapon', 'Book', 20, NULL, 2000, 110, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 70, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bMatkRate,15;\nbonus bInt,3;\nbonus bDex,2;\nbonus bCritical,20+((readparam(bLuk)*2)/10);', NULL, NULL),
(1565, 'Death_Note', 'Ledger of Death', 'Weapon', 'Book', 20, NULL, 1000, 137, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 85, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bMatkRate,15;\nbonus bStr,3;\nbonus bInt,3;\nbonus bLuk,-20;\nbonus2 bComaRace,RC_DemiHuman,10;\nbonus2 bComaRace,RC_Player_Human,10;\nbonus bAspdRate,getrefine();\nif (BaseJob == Job_Sage)\n   bonus3 bAutoSpell,\"NPC_HELLJUDGEMENT\",5,20;', NULL, NULL),
(1566, 'Diary_Of_Great_Basil', 'Diary Of Great Basil', 'Weapon', 'Book', 20, NULL, NULL, 120, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, 'bonus2 bAddClass,Class_All,50;', NULL, NULL);
INSERT INTO `item_db` (`id`, `name_aegis`, `name_english`, `type`, `subtype`, `price_buy`, `price_sell`, `weight`, `attack`, `defense`, `range`, `slots`, `job_all`, `job_acolyte`, `job_alchemist`, `job_archer`, `job_assassin`, `job_barddancer`, `job_blacksmith`, `job_crusader`, `job_gunslinger`, `job_hunter`, `job_knight`, `job_mage`, `job_merchant`, `job_monk`, `job_ninja`, `job_novice`, `job_priest`, `job_rogue`, `job_sage`, `job_soullinker`, `job_stargladiator`, `job_supernovice`, `job_swordman`, `job_taekwon`, `job_thief`, `job_wizard`, `class_all`, `class_normal`, `class_upper`, `class_baby`, `gender`, `location_head_top`, `location_head_mid`, `location_head_low`, `location_armor`, `location_right_hand`, `location_left_hand`, `location_garment`, `location_shoes`, `location_right_accessory`, `location_left_accessory`, `location_costume_head_top`, `location_costume_head_mid`, `location_costume_head_low`, `location_costume_garment`, `location_ammo`, `location_shadow_armor`, `location_shadow_weapon`, `location_shadow_shield`, `location_shadow_shoes`, `location_shadow_right_accessory`, `location_shadow_left_accessory`, `weapon_level`, `armor_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `alias_name`, `flag_buyingstore`, `flag_deadbranch`, `flag_container`, `flag_uniqueid`, `flag_bindonequip`, `flag_dropannounce`, `flag_noconsume`, `flag_dropeffect`, `delay_duration`, `delay_status`, `stack_amount`, `stack_inventory`, `stack_cart`, `stack_storage`, `stack_guildstorage`, `nouse_override`, `nouse_sitting`, `trade_override`, `trade_nodrop`, `trade_notrade`, `trade_tradepartner`, `trade_nosell`, `trade_nocart`, `trade_nostorage`, `trade_noguildstorage`, `trade_nomail`, `trade_noauction`, `script`, `equip_script`, `unequip_script`) VALUES
(1567, 'Hardback_C', 'Refined Hardcover Book', 'Weapon', 'Book', 1, NULL, NULL, 168, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bStr,5;\nbonus bDex,2;\nbonus bMatkRate,20;', NULL, NULL),
(1568, 'Book_Of_Billows_', 'Book of Billows', 'Weapon', 'Book', 35000, NULL, 750, 90, NULL, 1, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Water;', NULL, NULL),
(1569, 'Book_Of_Mother_Earth_', 'Book of Mother Earth', 'Weapon', 'Book', 35000, NULL, 750, 90, NULL, 1, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Earth;', NULL, NULL),
(1570, 'Book_Of_Blazing_Sun_', 'Book of Blazing Sun', 'Weapon', 'Book', 35000, NULL, 750, 90, NULL, 1, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Fire;', NULL, NULL),
(1571, 'Book_Of_Gust_Of_Wind_', 'Book of Gust of Wind', 'Weapon', 'Book', 35000, NULL, 750, 90, NULL, 1, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;', NULL, NULL),
(1572, 'Principles_Of_Magic', 'Principles of Magic', 'Weapon', 'Book', 20, NULL, 300, 60, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 60, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bMatkRate,20;\nbonus bInt,3;\nbonus bSPrecovRate,5;', NULL, NULL),
(1573, 'Ancient_Magic', 'Ancient Magic', 'Weapon', 'Book', 20, NULL, 700, 30, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 70, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bMatkRate,15;', NULL, NULL),
(1574, 'BF_Book1', 'Brave Battle Strategy Book', 'Weapon', 'Book', 20, NULL, NULL, 90, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, NULL, 1, 1, 1, 'bonus bStr,2;\nbonus bInt,1;\nbonus bMatkRate,15;\nbonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1575, 'BF_Book2', 'Valorous Battle Strategy Book', 'Weapon', 'Book', 20, NULL, NULL, 90, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, NULL, 1, 1, 1, 'bonus bStr,2;\nbonus bInt,1;\nbonus bMatkRate,15;\nbonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreMdefRaceRate,RC_Player_Human,25;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1576, 'Krieger_Book1', 'Glorious Tablet', 'Weapon', 'Book', 20, NULL, NULL, 90, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus bMatkRate,15;\nbonus2 bAddRace,RC_DemiHuman,80;\nbonus2 bAddRace,RC_Player_Human,80;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,25;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n   bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);\n   bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);\n   bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n   bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (getrefine()>8)\n   autobonus \"{ bonus bBaseAtk,200; }\",30,3000,BF_WEAPON,\"{ specialeffect2 EF_BASH3D; }\";', NULL, NULL),
(1577, 'Krieger_Book2', 'Glorious Apocalypse', 'Weapon', 'Book', 20, NULL, NULL, 90, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus bMatkRate,15;\nbonus2 bAddRace,RC_DemiHuman,80;\nbonus2 bAddRace,RC_Player_Human,80;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,25;\nbonus bUnbreakableWeapon;\nif (getrefine()>5)\n   bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\nif (getrefine()>8) {\n   bonus bMatkRate,5;\n   bonus bCastrate,-5;\n   bonus bDelayRate,-5;\n}', NULL, NULL),
(1578, 'Book_Of_Prayer', 'Book Of Prayer', 'Weapon', 'Book', 20, NULL, NULL, 140, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bVit,2;\nbonus bMdef,2;\nbonus bMaxSPrate,10;', NULL, NULL),
(1579, 'Death_Note_M', 'Book of the Dead', 'Weapon', 'Book', 20, NULL, 1000, 137, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 85, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, 'bonus bMatkRate,15;\nbonus bStr,3;\nbonus bInt,3;\nbonus bLuk,-20;\nbonus2 bComaRace,RC_DemiHuman,10;\nbonus2 bComaRace,RC_Player_Human,10;\nbonus bAspdRate,getrefine();\nif (BaseJob == Job_Sage)\n   bonus3 bAutoSpell,\"NPC_HELLJUDGEMENT\",5,20;', NULL, NULL),
(1580, 'Encyclopedia_C', 'Giant Encyclopedia', 'Weapon', 'Book', NULL, NULL, NULL, 145, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bMatkRate,15;\nbonus bInt,3;\nbonus bDex,2;\nbonus bCritical,20+((readparam(bLuk)*2)/10);\nbonus2 bAddSize,Size_All,40;', NULL, NULL),
(1581, 'F_Diary_Of_Great_Sage_C', 'Diary Of Great Sage', 'Weapon', 'Book', 1, NULL, NULL, 135, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1582, 'E_Diary_Of_Great_Sage_C', 'Diary Of Great Sage', 'Weapon', 'Book', 1, NULL, NULL, 135, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1599, 'Angra_Manyu', 'Angra Manyu', 'Weapon', 'Mace', 1, NULL, 10, 200, NULL, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAllStats,50;\nbonus bBaseAtk,3800;\nbonus bMatkRate,200;\nbonus2 bHPDrainRate,1000,100;\nbonus2 bSPDrainRate,1000,20;\nbonus bHealPower,200;\nbonus2 bAddClass,Class_All,100;\nskill \"WZ_STORMGUST\",10;\nSkill \"WZ_METEOR\",10;\nSkill \"WZ_VERMILION\",10;\nskill \"GM_SANDMAN\",1;', NULL, NULL),
(1601, 'Rod', 'Rod', 'Weapon', 'Staff', 50, NULL, 400, 15, NULL, 1, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bMatkRate,15;', NULL, NULL),
(1602, 'Rod_', 'Rod', 'Weapon', 'Staff', 50, NULL, 400, 15, NULL, 1, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bMatkRate,15;', NULL, NULL),
(1603, 'Rod__', 'Rod', 'Weapon', 'Staff', 50, NULL, 400, 15, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bMatkRate,15;', NULL, NULL),
(1604, 'Wand', 'Wand', 'Weapon', 'Staff', 2500, NULL, 400, 25, NULL, 1, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 12, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,1;\nbonus bMatkRate,15;', NULL, NULL),
(1605, 'Wand_', 'Wand', 'Weapon', 'Staff', 2500, NULL, 400, 25, NULL, 1, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 12, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,1;\nbonus bMatkRate,15;', NULL, NULL),
(1606, 'Wand__', 'Wand', 'Weapon', 'Staff', 2500, NULL, 400, 25, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 12, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,1;\nbonus bMatkRate,15;', NULL, NULL),
(1607, 'Staff', 'Staff', 'Weapon', 'Staff', 9500, NULL, 400, 40, NULL, 1, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 12, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,2;\nbonus bMatkRate,15;', NULL, NULL),
(1608, 'Staff_', 'Staff', 'Weapon', 'Staff', 9500, NULL, 400, 40, NULL, 1, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 12, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,2;\nbonus bMatkRate,15;', NULL, NULL),
(1609, 'Staff__', 'Staff', 'Weapon', 'Staff', 9500, NULL, 400, 40, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 12, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,2;\nbonus bMatkRate,15;', NULL, NULL),
(1610, 'Arc_Wand', 'Arc Wand', 'Weapon', 'Staff', 45000, NULL, 400, 60, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 24, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,3;\nbonus bMatkRate,15;', NULL, NULL),
(1611, 'Arc_Wand_', 'Arc Wand', 'Weapon', 'Staff', 45000, NULL, 400, 60, NULL, 1, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 24, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,3;\nbonus bMatkRate,15;', NULL, NULL),
(1612, 'Arc_Wand__', 'Arc Wand', 'Weapon', 'Staff', 45000, NULL, 400, 60, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 24, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,3;\nbonus bMatkRate,15;', NULL, NULL),
(1613, 'Mighty_Staff', 'Mighty Staff', 'Weapon', 'Staff', 20, NULL, 700, 130, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 24, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bStr,10;\nbonus bMatkRate,15;\nbonus bSPDrainValue,-2;', NULL, NULL),
(1614, 'Blessed_Wand', 'Wand of Occult', 'Weapon', 'Staff', 20, NULL, 700, 75, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 24, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,3;\nbonus bMatkRate,15;', NULL, NULL),
(1615, 'Bone_Wand', 'Evil Bone Wand', 'Weapon', 'Staff', 20, NULL, 700, 40, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 24, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,4;\nbonus bAtkEle,Ele_Undead;\nbonus bMatkRate,15;', NULL, NULL),
(1616, 'Staff_Of_Wing', 'Wing Staff', 'Weapon', 'Staff', 20, NULL, 500, 60, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bMatkRate,15;\nbonus bCastrate,-5;', NULL, NULL),
(1617, 'Survival_Rod', 'Survivor\'s Rod', 'Weapon', 'Staff', 85000, NULL, 1000, 50, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 24, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bDex,2;\nbonus bMatkRate,15;\nbonus bMaxHP,300;', NULL, NULL),
(1618, 'Survival_Rod_', 'Survivor\'s Rod', 'Weapon', 'Staff', 85000, NULL, 1000, 50, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 24, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bDex,3;\nbonus bMatkRate,15;\nbonus bMaxHP,400;', NULL, NULL),
(1619, 'Survival_Rod2', 'Survivor\'s Rod', 'Weapon', 'Staff', 85000, NULL, 1000, 50, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 24, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,2;\nbonus bMatkRate,15;\nbonus bMaxHP,300;', NULL, NULL),
(1620, 'Survival_Rod2_', 'Survivor\'s Rod', 'Weapon', 'Staff', 85000, NULL, 1000, 50, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 24, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,3;\nbonus bMatkRate,15;\nbonus bMaxHP,400;', NULL, NULL),
(1621, 'Hypnotist\'s_Staff', 'Hypnotist\'s Staff', 'Weapon', 'Staff', 43000, NULL, 500, 70, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 30, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,1;\nbonus bMatkRate,25;', NULL, NULL),
(1622, 'Hypnotist\'s_Staff_', 'Hypnotist\'s Staff', 'Weapon', 'Staff', 20, NULL, 500, 70, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 30, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,1;\nbonus bMatkRate,25;', NULL, NULL),
(1623, 'Mighty_Staff_C', 'Mighty Staff', 'Weapon', 'Staff', 1, NULL, NULL, 165, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bStr,10;\nbonus bInt,4;\nbonus bMatkRate,20;\nbonus bSPDrainValue,-1;', NULL, NULL),
(1624, 'Lich_Bone_Wand', 'Lich\'s Bone Wand', 'Weapon', 'Staff', 20, NULL, 800, 60, NULL, 1, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 70, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,1;\nbonus bDex,1;\nbonus bAtkEle,Ele_Undead;\nbonus bMatkRate,20;\nbonus3 bAutoSpellWhenHit,\"NPC_WIDECURSE\",5,10+getrefine();\nif (getrefine()>=9) {\n   bonus bMatkRate,3;\n   bonus bMaxSP,300;\n}', NULL, NULL),
(1625, 'Healing_Staff', 'Healing Staff', 'Weapon', 'Staff', 20, NULL, 400, 10, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Holy;\nbonus bMatkRate,15;\nbonus bHealPower,(getrefine()*3/2);', NULL, NULL),
(1626, 'Piercing_Staff', 'Piercing Staff', 'Weapon', 'Staff', 20, NULL, 500, 80, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 70, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,4;\nbonus bMatkRate,15;\nbonus2 bIgnoreMdefClassRate,Class_Normal,10+getrefine();\nbonus2 bIgnoreMdefClassRate,Class_Boss,10+getrefine();', NULL, NULL),
(1627, 'Staffy', 'Staffy', 'Weapon', 'Staff', 20, NULL, NULL, 40, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, 'bonus bMatkRate,15;\nbonus2 bAddClass,Class_All,50;', NULL, NULL),
(1628, 'Survival_Rod_C', 'Refined Survivor\'s Rod', 'Weapon', 'Staff', 1, NULL, NULL, 71, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bDex,4;\nbonus bMatkRate,20;\nbonus bMaxHP,500;', NULL, NULL),
(1629, 'Walking_Stick', 'Gentleman\'s Staff', 'Weapon', 'Staff', 20, NULL, 500, 40, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 50, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bMatkRate,15;\nbonus bDex,1;', NULL, NULL),
(1630, 'Release_Of_Wish', 'Release of Wish', 'Weapon', 'Staff', 20, NULL, 500, 30, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 50, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bMatkRate,15;\nbonus bInt,3;\nbonus bHealPower,5;\nautobonus \"{ bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000; }\",10,10000,BF_MAGIC,\"{ specialeffect2 EF_HEAL; }\";', NULL, NULL),
(1631, 'Holy_Stick', 'Holy Stick', 'Weapon', 'Staff', 20, NULL, 500, 50, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 70, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Holy;\nbonus bMatkRate,15;\nbonus2 bCastrate,\"AL_HOLYLIGHT\",-25;\nbonus2 bCastrate,\"PR_TURNUNDEAD\",-25;\nbonus2 bCastrate,\"PR_MAGNUS\",-25;', NULL, NULL),
(1632, 'BF_Staff1', 'Warlock\'s Magic Wand', 'Weapon', 'Staff', 20, NULL, NULL, 70, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, NULL, 1, 1, 1, 'bonus bInt,4;\nbonus bDex,3;\nbonus bMatkRate,15;\nbonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreMdefRaceRate,RC_Player_Human,25;\nbonus3 bAddEff,Eff_Stun,500,ATF_SKILL;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1633, 'BF_Staff2', 'Warlock\'s Battle Wand', 'Weapon', 'Staff', 20, NULL, NULL, 70, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, NULL, 1, 1, 1, 'bonus bInt,3;\nbonus bDex,3;\nbonus bMatkRate,15;\nbonus2 bMagicAddRace,RC_DemiHuman,15;\nbonus2 bMagicAddRace,RC_Player_Human,15;\nbonus3 bAddEff,Eff_Stun,500,ATF_SKILL;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1634, 'BF_Staff3', 'Strong Recovery Wand', 'Weapon', 'Staff', 20, NULL, NULL, 70, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, NULL, 1, 1, 1, 'bonus bMatkRate,15;\nbonus bHealPower,14;\nbonus2 bSPRegenRate,5,10000;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1635, 'BF_Staff4', 'Speedy Recovery Wand', 'Weapon', 'Staff', 20, NULL, NULL, 70, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, NULL, 1, 1, 1, 'bonus bInt,3;\nbonus bDex,2;\nbonus bMatkRate,15;\nbonus bDelayRate,-15;\nbonus2 bSPRegenRate,5,10000;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1636, 'Thorn_Staff', 'Thorn Staff of Darkness', 'Weapon', 'Staff', 20, NULL, 700, 60, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 75, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,3;\nbonus bDex,3;\nbonus bMatkRate,20;\nbonus2 bIgnoreMdefClassRate,Class_Normal,getrefine();\nbonus2 bIgnoreMdefClassRate,Class_Boss,getrefine();\nbonus bDelayRate,-(getrefine()*3/2);', NULL, NULL),
(1637, 'Eraser', 'Eraser', 'Weapon', 'Staff', 20, NULL, 500, 80, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 70, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bMatkRate,20;\nbonus bInt,3;\nbonus bDex,2;\nbonus bSPrecovRate,8;\nif (getrefine()>9 )\n   bonus5 bAutoSpell,\"NPC_WIDESOULDRAIN\",3,5,BF_MAGIC,0;\nelse\n   bonus5 bAutoSpell,\"NPC_WIDESOULDRAIN\",1,5,BF_MAGIC,0;', NULL, NULL),
(1638, 'Healing_Staff_C', 'Staff Of Healing', 'Weapon', 'Staff', 20, NULL, NULL, 10, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bAtkEle,Ele_Holy;\nbonus bMatkRate,15;\nbonus bHealPower,(getrefine()*3/2);', NULL, NULL),
(1639, 'N_Rod', 'Novice Rod', 'Weapon', 'Staff', NULL, NULL, NULL, 15, NULL, 1, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus bMatkRate,16;', NULL, NULL),
(1640, 'Krieger_Onehand_Staff1', 'Glorious Arc Wand', 'Weapon', 'Staff', 20, NULL, NULL, 70, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus2 bMagicAddRace,RC_DemiHuman,15;\nbonus2 bMagicAddRace,RC_Player_Human,15;\nbonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((getrefine()>5) ? 5 : 0);\nbonus2 bIgnoreMdefRaceRate,RC_Player_Human,25 + ((getrefine()>5) ? 5 : 0);\nbonus bUnbreakableWeapon;\nif (getrefine()>8) {\n   bonus bCastrate,-5;\n   bonus bDelayRate,-5;\n   bonus bMatkRate,5;\n}', NULL, NULL),
(1641, 'Krieger_Onehand_Staff2', 'Glorious Cure Wand', 'Weapon', 'Staff', 20, NULL, NULL, 70, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus bHealPower,14;\nbonus bDelayRate,-10;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n   bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5;\n   bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5;\n   bonus bHealPower,5+(getrefine()-5)*2;\n}\nif (getrefine()>8)\n   bonus5 bAutoSpellOnSkill,\"AL_HEAL\",\"AL_HEAL\",10,100,1;\nif (getrefine()>9) {\n   bonus bHealPower,10;\n}', NULL, NULL),
(1642, 'Staff_Of_Darkness', 'Staff Of Darkness', 'Weapon', 'Staff', 20, NULL, NULL, 100, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bCastrate,-5;\nbonus bMatkRate,15;\nbonus bInt,2;', NULL, NULL),
(1643, 'Dead_Tree_Cane', 'Dead Tree Cane', 'Weapon', 'Staff', 20, NULL, 100, 100, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 70, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bMatk,15;\nbonus bInt,4;\nif (getrefine()>5) {\n   bonus bInt,getrefine()-5;\n   bonus bMaxHP,-200;\n   bonus bMaxSP,-100;\n}', NULL, NULL),
(1644, 'Piercing_Staff_M', 'Staff of Piercing', 'Weapon', 'Staff', 20, NULL, 500, 80, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 70, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, 'bonus bInt,4;\nbonus bMatkRate,15;\nbonus2 bIgnoreMdefClassRate,Class_Normal,10+getrefine();\nbonus2 bIgnoreMdefClassRate,Class_Boss,10+getrefine();', NULL, NULL),
(1645, 'Lich_Bone_Wand_M', 'Lich\'s Bone Wand', 'Weapon', 'Staff', 20, NULL, 800, 60, NULL, 1, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 70, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, 'bonus bInt,1;\nbonus bDex,1;\nbonus bAtkEle,Ele_Undead;\nbonus bMatkRate,20;\nbonus3 bAutoSpellWhenHit,\"NPC_WIDECURSE\",5,10+getrefine();\nif (getrefine()>=9) {\n   bonus bMatkRate,3;\n   bonus bMaxSP,300;\n}', NULL, NULL),
(1646, 'La\'cryma_Stick', 'La\'cryma Stick', 'Weapon', 'Staff', 20, NULL, 500, 30, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 50, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,4;\nbonus bMatkRate,15;\nbonus bMdef,getrefine();\nbonus2 bSkillAtk,\"WZ_STORMGUST\",getrefine();\nif (getrefine()>9)\n   bonus2 bCastrate,\"WZ_STORMGUST\",-8;', NULL, NULL),
(1647, 'Croce_Staff', 'Croce Staff', 'Weapon', 'Staff', 20, NULL, 500, 30, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 50, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Holy;\nbonus bMatkRate,15;\nbonus bInt,4;\nbonus4 bAutoSpellOnSkill,\"AL_HEAL\",\"AL_BLESSING\",max(getskilllv(\"AL_BLESSING\"),1),20;', NULL, NULL),
(1648, 'Staff_Of_Bordeaux', 'Staff Of Bordeaux', 'Weapon', 'Staff', 20, NULL, 500, 30, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 50, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bMatkRate,15;\nbonus bInt,2;\nbonus bDex,1;\nif (getskilllv(\"SA_DRAGONOLOGY\") == 5) {\n   bonus bUseSPrate,-15;\n   bonus bInt,3;\n}', NULL, NULL),
(1701, 'Bow', 'Bow', 'Weapon', 'Bow', 1000, NULL, 500, 15, NULL, 5, 3, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1702, 'Bow_', 'Bow', 'Weapon', 'Bow', 1000, NULL, 500, 15, NULL, 5, 4, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1703, 'Bow__', 'Bow', 'Weapon', 'Bow', 1000, NULL, NULL, 15, NULL, 5, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus2 bAddDamageClass,1002,500;\nbonus2 bAddDamageClass,1113,500;\nbonus2 bAddDamageClass,1031,500;\nbonus2 bAddDamageClass,1242,500;', NULL, NULL),
(1704, 'Composite_Bow', 'Composite Bow', 'Weapon', 'Bow', 2500, NULL, 600, 29, NULL, 5, 3, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
