.@r = getrefine();
bonus bUnbreakableWeapon;
bonus2 bAddClass,Class_All,3;
if (.@r >= 7) {
   bonus bVariableCastrate,-7;
   if (.@r >= 9) {
      bonus2 bSkillAtk,"GN_CARTCANNON",20;
      if (.@r >= 11) {
         bonus bLongAtkRate,15;
      }
   }
}