.@l = BaseLevel;
.@a = getskilllv("RG_PLAGIARISM");
bonus bMatk,180;
bonus bMatkRate,3;
bonus bDelayrate,-1*.@a;
bonus2 bAddClass,Class_ALL,3;
if (.@l>=105) {
   bonus2 bSkillAtk,"SC_FATALMENACE",25;
   bonus bAspd,1;
   if (.@l>=110) {
      bonus bShortAtkRate,15;
      bonus2 bAddSize,Size_ALL,15;
      bonus2 bMagicAddSize,Size_ALL,15;
      if (.@l>=115) {
         bonus2 bSkillAtk,"SC_FATALMENACE",15;
         bonus2 bMagicAtkEle,Ele_Neutral,15;
         bonus2 bMagicAtkEle,Ele_Fire,15;
      }
   }
}