bonus2 bAddClass,Class_All,5;
bonus bMatkRate,5;
if ((eaclass()&EAJL_THIRD && BaseJob == Job_Knight) || ((eaclass()&EAJL_THIRD && BaseJob == Job_Crusader))) {
   bonus bMaxHPrate,10;
   bonus2 bAddRace,RC_All,5;
}
if ((eaclass()&EAJL_THIRD && BaseJob == Job_Priest) || ((eaclass()&EAJL_THIRD && BaseJob == Job_Monk))) {
   bonus bAspdRate,10;
   bonus2 bAddRace,RC_All,5;
}
if ((eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) || ((eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist))) {
   bonus bUseSPrate,-10;
   bonus2 bAddRace,RC_All,5;
}