-- Table structure for table `item_db2`
--

CREATE TABLE `item_db2` (
  `id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `name_aegis` varchar(50) DEFAULT NULL,
  `name_english` varchar(100) DEFAULT NULL,
  `type` varchar(20) DEFAULT NULL,
  `subtype` varchar(20) DEFAULT NULL,
  `price_buy` mediumint(8) UNSIGNED DEFAULT NULL,
  `price_sell` mediumint(8) UNSIGNED DEFAULT NULL,
  `weight` smallint(5) UNSIGNED DEFAULT NULL,
  `attack` smallint(5) UNSIGNED DEFAULT NULL,
  `defense` smallint(5) UNSIGNED DEFAULT NULL,
  `range` tinyint(2) UNSIGNED DEFAULT NULL,
  `slots` tinyint(2) UNSIGNED DEFAULT NULL,
  `job_all` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_acolyte` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_alchemist` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_archer` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_assassin` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_barddancer` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_blacksmith` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_crusader` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_gunslinger` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_hunter` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_knight` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_mage` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_merchant` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_monk` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_ninja` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_novice` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_priest` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_rogue` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_sage` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_soullinker` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_stargladiator` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_supernovice` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_swordman` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_taekwon` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_thief` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_wizard` tinyint(1) UNSIGNED DEFAULT NULL,
  `class_all` tinyint(1) UNSIGNED DEFAULT NULL,
  `class_normal` tinyint(1) UNSIGNED DEFAULT NULL,
  `class_upper` tinyint(1) UNSIGNED DEFAULT NULL,
  `class_baby` tinyint(1) UNSIGNED DEFAULT NULL,
  `gender` varchar(10) DEFAULT NULL,
  `location_head_top` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_head_mid` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_head_low` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_armor` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_right_hand` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_left_hand` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_garment` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shoes` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_right_accessory` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_left_accessory` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_costume_head_top` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_costume_head_mid` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_costume_head_low` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_costume_garment` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_ammo` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shadow_armor` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shadow_weapon` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shadow_shield` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shadow_shoes` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shadow_right_accessory` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shadow_left_accessory` tinyint(1) UNSIGNED DEFAULT NULL,
  `weapon_level` tinyint(1) UNSIGNED DEFAULT NULL,
  `armor_level` tinyint(1) UNSIGNED DEFAULT NULL,
  `equip_level_min` tinyint(3) UNSIGNED DEFAULT NULL,
  `equip_level_max` tinyint(3) UNSIGNED DEFAULT NULL,
  `refineable` tinyint(1) UNSIGNED DEFAULT NULL,
  `view` smallint(5) UNSIGNED DEFAULT NULL,
  `alias_name` varchar(50) DEFAULT NULL,
  `flag_buyingstore` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_deadbranch` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_container` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_uniqueid` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_bindonequip` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_dropannounce` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_noconsume` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_dropeffect` varchar(20) DEFAULT NULL,
  `delay_duration` bigint(20) UNSIGNED DEFAULT NULL,
  `delay_status` varchar(30) DEFAULT NULL,
  `stack_amount` smallint(5) UNSIGNED DEFAULT NULL,
  `stack_inventory` tinyint(1) UNSIGNED DEFAULT NULL,
  `stack_cart` tinyint(1) UNSIGNED DEFAULT NULL,
  `stack_storage` tinyint(1) UNSIGNED DEFAULT NULL,
  `stack_guildstorage` tinyint(1) UNSIGNED DEFAULT NULL,
  `nouse_override` smallint(5) UNSIGNED DEFAULT NULL,
  `nouse_sitting` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_override` smallint(5) UNSIGNED DEFAULT NULL,
  `trade_nodrop` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_notrade` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_tradepartner` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_nosell` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_nocart` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_nostorage` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_noguildstorage` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_nomail` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_noauction` tinyint(1) UNSIGNED DEFAULT NULL,
  `script` text DEFAULT NULL,
  `equip_script` text DEFAULT NULL,
  `unequip_script` text DEFAULT NULL
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci;

--
-- Dumping data for table `item_db2`
--

INSERT INTO `item_db2` (`id`, `name_aegis`, `name_english`, `type`, `subtype`, `price_buy`, `price_sell`, `weight`, `attack`, `defense`, `range`, `slots`, `job_all`, `job_acolyte`, `job_alchemist`, `job_archer`, `job_assassin`, `job_barddancer`, `job_blacksmith`, `job_crusader`, `job_gunslinger`, `job_hunter`, `job_knight`, `job_mage`, `job_merchant`, `job_monk`, `job_ninja`, `job_novice`, `job_priest`, `job_rogue`, `job_sage`, `job_soullinker`, `job_stargladiator`, `job_supernovice`, `job_swordman`, `job_taekwon`, `job_thief`, `job_wizard`, `class_all`, `class_normal`, `class_upper`, `class_baby`, `gender`, `location_head_top`, `location_head_mid`, `location_head_low`, `location_armor`, `location_right_hand`, `location_left_hand`, `location_garment`, `location_shoes`, `location_right_accessory`, `location_left_accessory`, `location_costume_head_top`, `location_costume_head_mid`, `location_costume_head_low`, `location_costume_garment`, `location_ammo`, `location_shadow_armor`, `location_shadow_weapon`, `location_shadow_shield`, `location_shadow_shoes`, `location_shadow_right_accessory`, `location_shadow_left_accessory`, `weapon_level`, `armor_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `alias_name`, `flag_buyingstore`, `flag_deadbranch`, `flag_container`, `flag_uniqueid`, `flag_bindonequip`, `flag_dropannounce`, `flag_noconsume`, `flag_dropeffect`, `delay_duration`, `delay_status`, `stack_amount`, `stack_inventory`, `stack_cart`, `stack_storage`, `stack_guildstorage`, `nouse_override`, `nouse_sitting`, `trade_override`, `trade_nodrop`, `trade_notrade`, `trade_tradepartner`, `trade_nosell`, `trade_nocart`, `trade_nostorage`, `trade_noguildstorage`, `trade_nomail`, `trade_noauction`, `script`, `equip_script`, `unequip_script`) VALUES
(1998, 'Jeramiah\'s_Jur', 'Jeramiah\'s Jur', 'Etc', NULL, NULL, 10, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'Jur', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1999, 'Zed\'s_Staff', 'Zed\'s Staff', 'Etc', NULL, NULL, 10, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'Staff_Of_Soul', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(7950, 'THG_Membership', 'THG Membership', 'Etc', NULL, NULL, 10, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'Foolishness_Of_Blind', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(7951, 'Gold_Tulip', 'Token Bag', 'Etc', NULL, NULL, 10, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'Leather_Bag_Of_Infinity', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(585, 'Wurst', 'Brusti', 'Delayconsume', NULL, 2, NULL, 40, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'itemheal rand(15,20),0; itemskill \"PR_MAGNIFICAT\",3;', NULL, NULL),
(679, 'Gold_Pill', 'Pilule', 'Healing', NULL, 5000, NULL, 300, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'percentheal 50,50;', NULL, NULL),
(2681, 'Republic_Ring', 'Republic Anniversary Ring', 'Armor', NULL, 20, NULL, 100, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAllStats,3;', NULL, NULL),
(5134, 'Pumpkin_Hat', 'Pumpkin-Head', 'Armor', NULL, 20, NULL, 200, NULL, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 206, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bSubRace,RC_Demon,5;', NULL, NULL),
(5136, 'Santa\'s_Hat_', 'Louise\'s Santa Hat', 'Armor', NULL, 20, NULL, 100, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 20, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bMdef,1; bonus bLuk,1; bonus3 bAutoSpellWhenHit,\"AL_HEAL\",3,50; bonus3 bAutoSpellWhenHit,\"AL_BLESSING\",10,50;', NULL, NULL),
(5145, 'Carnival_Joker_Jester', 'Carnival Jester', 'Armor', NULL, 10, NULL, 100, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 89, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAllStats,3;', NULL, NULL),
(5147, 'Baseball_Cap', 'Baseball Cap', 'Armor', NULL, NULL, NULL, 200, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 216, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bExpAddRace,RC_Boss,50; bonus2 bExpAddRace,RC_NonBoss,50;', NULL, NULL),
(5201, 'Party_Hat_B', '2nd Anniversary Party Hat', 'Armor', NULL, 20, NULL, 300, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 144, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAllStats,3;', NULL, NULL),
(5202, 'Pumpkin_Hat_', 'Pumpkin Hat', 'Armor', NULL, 20, NULL, 200, NULL, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 206, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,1500;', NULL, NULL),
(5204, 'Event_Pierrot_Nose', 'Rudolf\'s Red Nose', 'Armor', NULL, 20, NULL, 100, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 49, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,30;', NULL, NULL),
(5264, 'Aussie_Flag_Hat', 'Australian Flag Hat', 'Armor', NULL, 20, NULL, 500, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 304, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAllStats,2;', NULL, NULL),
(5356, 'Pumpkin_Hat_H', 'Pumpkin Hat', 'Armor', NULL, 20, NULL, 200, NULL, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 206, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus2 bMagicAddRace,RC_Demon,5;', NULL, NULL),
(5384, 'Santa_Hat_1', 'Twin Pompom By JB', 'Armor', NULL, 20, NULL, 200, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 20, NULL, 1, 390, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bLuk,3; bonus2 bResEff,Eff_Curse,2000; bonus bVariableCastrate,-2; bonus bAspdRate,4; bonus2 bAddMonsterDropItem,539,100; bonus2 bAddMonsterDropItem,529,200; bonus2 bAddMonsterDropItem,530,200; autobonus \"{ bonus bCritical,10; }\",10,5000;', NULL, NULL),
(5811, 'Santa_Beard', 'Santa Beard', 'Armor', NULL, 20, NULL, 100, NULL, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 25, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Player_Doram,5;', NULL, NULL),
(11702, 'Moon_Cookie', 'Moon Cookie', 'Delayconsume', NULL, NULL, NULL, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_HALLUCINATION; itemskill \"AL_BLESSING\",7;', NULL, NULL),
(12131, 'Lucky_Potion', 'Lucky Potion', 'Healing', NULL, 2, NULL, 100, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'sc_start SC_LUKFOOD,180000,15;', NULL, NULL),
(12143, 'Red_Can', 'Red Can', 'Usable', NULL, 50000, NULL, 300, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'percentheal 25,25;', NULL, NULL),
(12199, 'Rice_Scroll', 'Rice Scroll', 'Usable', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
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(5195, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'Female', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(5196, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'Female', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(5197, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'Female', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(5221, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'Female', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(5354, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'Male', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(5355, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'Female', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(5400, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'Female', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(5681, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'Female', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);

-- --------------------------------------------------------

--
-- Table structure for table `item_db2_re`
--

CREATE TABLE `item_db2_re` (
  `id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `name_aegis` varchar(50) DEFAULT NULL,
  `name_english` varchar(100) DEFAULT NULL,
  `type` varchar(20) DEFAULT NULL,
  `subtype` varchar(20) DEFAULT NULL,
  `price_buy` mediumint(8) UNSIGNED DEFAULT NULL,
  `price_sell` mediumint(8) UNSIGNED DEFAULT NULL,
  `weight` smallint(5) UNSIGNED DEFAULT NULL,
  `attack` smallint(5) UNSIGNED DEFAULT NULL,
  `magic_attack` smallint(5) UNSIGNED DEFAULT NULL,
  `defense` smallint(5) UNSIGNED DEFAULT NULL,
  `range` tinyint(2) UNSIGNED DEFAULT NULL,
  `slots` tinyint(2) UNSIGNED DEFAULT NULL,
  `job_all` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_acolyte` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_alchemist` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_archer` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_assassin` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_barddancer` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_blacksmith` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_crusader` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_gunslinger` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_hunter` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_kagerouoboro` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_knight` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_mage` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_merchant` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_monk` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_ninja` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_novice` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_priest` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_rebellion` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_rogue` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_sage` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_soullinker` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_spirit_handler` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_stargladiator` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_summoner` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_supernovice` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_swordman` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_taekwon` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_thief` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_wizard` tinyint(1) UNSIGNED DEFAULT NULL,
  `class_all` tinyint(1) UNSIGNED DEFAULT NULL,
  `class_normal` tinyint(1) UNSIGNED DEFAULT NULL,
  `class_upper` tinyint(1) UNSIGNED DEFAULT NULL,
  `class_baby` tinyint(1) UNSIGNED DEFAULT NULL,
  `class_third` tinyint(1) UNSIGNED DEFAULT NULL,
  `class_third_upper` tinyint(1) UNSIGNED DEFAULT NULL,
  `class_third_baby` tinyint(1) UNSIGNED DEFAULT NULL,
  `class_fourth` tinyint(1) UNSIGNED DEFAULT NULL,
  `gender` varchar(10) DEFAULT NULL,
  `location_head_top` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_head_mid` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_head_low` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_armor` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_right_hand` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_left_hand` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_garment` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shoes` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_right_accessory` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_left_accessory` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_costume_head_top` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_costume_head_mid` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_costume_head_low` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_costume_garment` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_ammo` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shadow_armor` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shadow_weapon` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shadow_shield` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shadow_shoes` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shadow_right_accessory` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shadow_left_accessory` tinyint(1) UNSIGNED DEFAULT NULL,
  `weapon_level` tinyint(1) UNSIGNED DEFAULT NULL,
  `armor_level` tinyint(1) UNSIGNED DEFAULT NULL,
  `equip_level_min` tinyint(3) UNSIGNED DEFAULT NULL,
  `equip_level_max` tinyint(3) UNSIGNED DEFAULT NULL,
  `refineable` tinyint(1) UNSIGNED DEFAULT NULL,
  `gradable` tinyint(1) UNSIGNED DEFAULT NULL,
  `view` smallint(5) UNSIGNED DEFAULT NULL,
  `alias_name` varchar(50) DEFAULT NULL,
  `flag_buyingstore` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_deadbranch` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_container` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_uniqueid` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_bindonequip` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_dropannounce` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_noconsume` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_dropeffect` varchar(20) DEFAULT NULL,
  `delay_duration` bigint(20) UNSIGNED DEFAULT NULL,
  `delay_status` varchar(30) DEFAULT NULL,
  `stack_amount` smallint(5) UNSIGNED DEFAULT NULL,
  `stack_inventory` tinyint(1) UNSIGNED DEFAULT NULL,
  `stack_cart` tinyint(1) UNSIGNED DEFAULT NULL,
  `stack_storage` tinyint(1) UNSIGNED DEFAULT NULL,
  `stack_guildstorage` tinyint(1) UNSIGNED DEFAULT NULL,
  `nouse_override` smallint(5) UNSIGNED DEFAULT NULL,
  `nouse_sitting` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_override` smallint(5) UNSIGNED DEFAULT NULL,
  `trade_nodrop` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_notrade` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_tradepartner` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_nosell` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_nocart` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_nostorage` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_noguildstorage` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_nomail` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_noauction` tinyint(1) UNSIGNED DEFAULT NULL,
  `script` text DEFAULT NULL,
  `equip_script` text DEFAULT NULL,
  `unequip_script` text DEFAULT NULL
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci;

--
-- Dumping data for table `item_db2_re`
--

INSERT INTO `item_db2_re` (`id`, `name_aegis`, `name_english`, `type`, `subtype`, `price_buy`, `price_sell`, `weight`, `attack`, `magic_attack`, `defense`, `range`, `slots`, `job_all`, `job_acolyte`, `job_alchemist`, `job_archer`, `job_assassin`, `job_barddancer`, `job_blacksmith`, `job_crusader`, `job_gunslinger`, `job_hunter`, `job_kagerouoboro`, `job_knight`, `job_mage`, `job_merchant`, `job_monk`, `job_ninja`, `job_novice`, `job_priest`, `job_rebellion`, `job_rogue`, `job_sage`, `job_soullinker`, `job_spirit_handler`, `job_stargladiator`, `job_summoner`, `job_supernovice`, `job_swordman`, `job_taekwon`, `job_thief`, `job_wizard`, `class_all`, `class_normal`, `class_upper`, `class_baby`, `class_third`, `class_third_upper`, `class_third_baby`, `class_fourth`, `gender`, `location_head_top`, `location_head_mid`, `location_head_low`, `location_armor`, `location_right_hand`, `location_left_hand`, `location_garment`, `location_shoes`, `location_right_accessory`, `location_left_accessory`, `location_costume_head_top`, `location_costume_head_mid`, `location_costume_head_low`, `location_costume_garment`, `location_ammo`, `location_shadow_armor`, `location_shadow_weapon`, `location_shadow_shield`, `location_shadow_shoes`, `location_shadow_right_accessory`, `location_shadow_left_accessory`, `weapon_level`, `armor_level`, `equip_level_min`, `equip_level_max`, `refineable`, `gradable`, `view`, `alias_name`, `flag_buyingstore`, `flag_deadbranch`, `flag_container`, `flag_uniqueid`, `flag_bindonequip`, `flag_dropannounce`, `flag_noconsume`, `flag_dropeffect`, `delay_duration`, `delay_status`, `stack_amount`, `stack_inventory`, `stack_cart`, `stack_storage`, `stack_guildstorage`, `nouse_override`, `nouse_sitting`, `trade_override`, `trade_nodrop`, `trade_notrade`, `trade_tradepartner`, `trade_nosell`, `trade_nocart`, `trade_nostorage`, `trade_noguildstorage`, `trade_nomail`, `trade_noauction`, `script`, `equip_script`, `unequip_script`) VALUES
(1998, 'Jeramiah\'s_Jur', 'Jeramiah\'s Jur', 'Etc', NULL, NULL, 10, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'Jur', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1999, 'Zed\'s_Staff', 'Zed\'s Staff', 'Etc', NULL, NULL, 10, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'Staff_Of_Soul', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(7950, 'THG_Membership', 'THG Membership', 'Etc', NULL, NULL, 10, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'Foolishness_Of_Blind', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(7951, 'Gold_Tulip', 'Token Bag', 'Etc', NULL, NULL, 10, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'Leather_Bag_Of_Infinity', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(585, 'Wurst', 'Brusti', 'Delayconsume', NULL, 2, NULL, 40, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'itemheal rand(15,20),0; itemskill \"PR_MAGNIFICAT\",3;', NULL, NULL),
(679, 'Gold_Pill', 'Pilule', 'Healing', NULL, 5000, NULL, 300, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'percentheal 50,50;', NULL, NULL),
(2681, 'Republic_Ring', 'Republic Anniversary Ring', 'Armor', NULL, 20, NULL, 100, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAllStats,3;', NULL, NULL),
(5134, 'Pumpkin_Hat', 'Pumpkin-Head', 'Armor', NULL, 20, NULL, 200, NULL, NULL, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 206, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bSubRace,RC_Demon,5;', NULL, NULL),
(5136, 'Santa\'s_Hat_', 'Louise\'s Santa Hat', 'Armor', NULL, 20, NULL, 100, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 20, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bMdef,1; bonus bLuk,1; bonus3 bAutoSpellWhenHit,\"AL_HEAL\",3,50; bonus3 bAutoSpellWhenHit,\"AL_BLESSING\",10,50;', NULL, NULL),
(5145, 'Carnival_Joker_Jester', 'Carnival Jester', 'Armor', NULL, 10, NULL, 100, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 89, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAllStats,3;', NULL, NULL),
(5147, 'Baseball_Cap', 'Baseball Cap', 'Armor', NULL, NULL, NULL, 200, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 216, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bExpAddRace,RC_Boss,50; bonus2 bExpAddRace,RC_NonBoss,50;', NULL, NULL),
(5201, 'Party_Hat_B', '2nd Anniversary Party Hat', 'Armor', NULL, 20, NULL, 300, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 144, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAllStats,3;', NULL, NULL),
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(11702, 'Moon_Cookie', 'Moon Cookie', 'Delayconsume', NULL, NULL, NULL, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_HALLUCINATION; itemskill \"AL_BLESSING\",7;', NULL, NULL),
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-- --------------------------------------------------------

--
-- Table structure for table `item_db_re`
--

CREATE TABLE `item_db_re` (
  `id` int(10) UNSIGNED NOT NULL DEFAULT 0,
  `name_aegis` varchar(50) NOT NULL DEFAULT '',
  `name_english` varchar(100) NOT NULL DEFAULT '',
  `type` varchar(20) DEFAULT NULL,
  `subtype` varchar(20) DEFAULT NULL,
  `price_buy` mediumint(8) UNSIGNED DEFAULT NULL,
  `price_sell` mediumint(8) UNSIGNED DEFAULT NULL,
  `weight` smallint(5) UNSIGNED DEFAULT NULL,
  `attack` smallint(5) UNSIGNED DEFAULT NULL,
  `magic_attack` smallint(5) UNSIGNED DEFAULT NULL,
  `defense` smallint(5) UNSIGNED DEFAULT NULL,
  `range` tinyint(2) UNSIGNED DEFAULT NULL,
  `slots` tinyint(2) UNSIGNED DEFAULT NULL,
  `job_all` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_acolyte` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_alchemist` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_archer` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_assassin` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_barddancer` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_blacksmith` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_crusader` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_gunslinger` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_hunter` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_kagerouoboro` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_knight` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_mage` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_merchant` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_monk` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_ninja` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_novice` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_priest` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_rebellion` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_rogue` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_sage` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_soullinker` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_spirit_handler` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_stargladiator` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_summoner` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_supernovice` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_swordman` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_taekwon` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_thief` tinyint(1) UNSIGNED DEFAULT NULL,
  `job_wizard` tinyint(1) UNSIGNED DEFAULT NULL,
  `class_all` tinyint(1) UNSIGNED DEFAULT NULL,
  `class_normal` tinyint(1) UNSIGNED DEFAULT NULL,
  `class_upper` tinyint(1) UNSIGNED DEFAULT NULL,
  `class_baby` tinyint(1) UNSIGNED DEFAULT NULL,
  `class_third` tinyint(1) UNSIGNED DEFAULT NULL,
  `class_third_upper` tinyint(1) UNSIGNED DEFAULT NULL,
  `class_third_baby` tinyint(1) UNSIGNED DEFAULT NULL,
  `class_fourth` tinyint(1) UNSIGNED DEFAULT NULL,
  `gender` varchar(10) DEFAULT NULL,
  `location_head_top` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_head_mid` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_head_low` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_armor` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_right_hand` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_left_hand` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_garment` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shoes` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_right_accessory` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_left_accessory` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_costume_head_top` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_costume_head_mid` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_costume_head_low` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_costume_garment` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_ammo` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shadow_armor` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shadow_weapon` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shadow_shield` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shadow_shoes` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shadow_right_accessory` tinyint(1) UNSIGNED DEFAULT NULL,
  `location_shadow_left_accessory` tinyint(1) UNSIGNED DEFAULT NULL,
  `weapon_level` tinyint(1) UNSIGNED DEFAULT NULL,
  `armor_level` tinyint(1) UNSIGNED DEFAULT NULL,
  `equip_level_min` tinyint(3) UNSIGNED DEFAULT NULL,
  `equip_level_max` tinyint(3) UNSIGNED DEFAULT NULL,
  `refineable` tinyint(1) UNSIGNED DEFAULT NULL,
  `gradable` tinyint(1) UNSIGNED DEFAULT NULL,
  `view` smallint(5) UNSIGNED DEFAULT NULL,
  `alias_name` varchar(50) DEFAULT NULL,
  `flag_buyingstore` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_deadbranch` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_container` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_uniqueid` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_bindonequip` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_dropannounce` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_noconsume` tinyint(1) UNSIGNED DEFAULT NULL,
  `flag_dropeffect` varchar(20) DEFAULT NULL,
  `delay_duration` bigint(20) UNSIGNED DEFAULT NULL,
  `delay_status` varchar(30) DEFAULT NULL,
  `stack_amount` smallint(5) UNSIGNED DEFAULT NULL,
  `stack_inventory` tinyint(1) UNSIGNED DEFAULT NULL,
  `stack_cart` tinyint(1) UNSIGNED DEFAULT NULL,
  `stack_storage` tinyint(1) UNSIGNED DEFAULT NULL,
  `stack_guildstorage` tinyint(1) UNSIGNED DEFAULT NULL,
  `nouse_override` smallint(5) UNSIGNED DEFAULT NULL,
  `nouse_sitting` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_override` smallint(5) UNSIGNED DEFAULT NULL,
  `trade_nodrop` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_notrade` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_tradepartner` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_nosell` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_nocart` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_nostorage` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_noguildstorage` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_nomail` tinyint(1) UNSIGNED DEFAULT NULL,
  `trade_noauction` tinyint(1) UNSIGNED DEFAULT NULL,
  `script` text DEFAULT NULL,
  `equip_script` text DEFAULT NULL,
  `unequip_script` text DEFAULT NULL
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_swedish_ci;

--
-- Dumping data for table `item_db_re`
--

INSERT INTO `item_db_re` (`id`, `name_aegis`, `name_english`, `type`, `subtype`, `price_buy`, `price_sell`, `weight`, `attack`, `magic_attack`, `defense`, `range`, `slots`, `job_all`, `job_acolyte`, `job_alchemist`, `job_archer`, `job_assassin`, `job_barddancer`, `job_blacksmith`, `job_crusader`, `job_gunslinger`, `job_hunter`, `job_kagerouoboro`, `job_knight`, `job_mage`, `job_merchant`, `job_monk`, `job_ninja`, `job_novice`, `job_priest`, `job_rebellion`, `job_rogue`, `job_sage`, `job_soullinker`, `job_spirit_handler`, `job_stargladiator`, `job_summoner`, `job_supernovice`, `job_swordman`, `job_taekwon`, `job_thief`, `job_wizard`, `class_all`, `class_normal`, `class_upper`, `class_baby`, `class_third`, `class_third_upper`, `class_third_baby`, `class_fourth`, `gender`, `location_head_top`, `location_head_mid`, `location_head_low`, `location_armor`, `location_right_hand`, `location_left_hand`, `location_garment`, `location_shoes`, `location_right_accessory`, `location_left_accessory`, `location_costume_head_top`, `location_costume_head_mid`, `location_costume_head_low`, `location_costume_garment`, `location_ammo`, `location_shadow_armor`, `location_shadow_weapon`, `location_shadow_shield`, `location_shadow_shoes`, `location_shadow_right_accessory`, `location_shadow_left_accessory`, `weapon_level`, `armor_level`, `equip_level_min`, `equip_level_max`, `refineable`, `gradable`, `view`, `alias_name`, `flag_buyingstore`, `flag_deadbranch`, `flag_container`, `flag_uniqueid`, `flag_bindonequip`, `flag_dropannounce`, `flag_noconsume`, `flag_dropeffect`, `delay_duration`, `delay_status`, `stack_amount`, `stack_inventory`, `stack_cart`, `stack_storage`, `stack_guildstorage`, `nouse_override`, `nouse_sitting`, `trade_override`, `trade_nodrop`, `trade_notrade`, `trade_tradepartner`, `trade_nosell`, `trade_nocart`, `trade_nostorage`, `trade_noguildstorage`, `trade_nomail`, `trade_noauction`, `script`, `equip_script`, `unequip_script`) VALUES
(1101, 'Sword', 'Sword', 'Weapon', '1hSword', 100, NULL, 500, 25, NULL, NULL, 1, 3, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1102, 'Sword_', 'Sword', 'Weapon', '1hSword', 100, NULL, 500, 25, NULL, NULL, 1, 4, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1103, 'Sword__', 'Sword', 'Weapon', '1hSword', 100, NULL, 500, 25, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1104, 'Falchion', 'Falchion', 'Weapon', '1hSword', 1500, NULL, 600, 39, NULL, NULL, 1, 3, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1105, 'Falchion_', 'Falchion', 'Weapon', '1hSword', 1500, NULL, 600, 39, NULL, NULL, 1, 4, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1106, 'Falchion__', 'Falchion', 'Weapon', '1hSword', 1500, NULL, 600, 39, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1107, 'Blade', 'Blade', 'Weapon', '1hSword', 2900, NULL, 700, 53, NULL, NULL, 1, 3, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1108, 'Blade_', 'Blade', 'Weapon', '1hSword', 2900, NULL, 700, 53, NULL, NULL, 1, 4, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1109, 'Blade__', 'Blade', 'Weapon', '1hSword', 2900, NULL, 700, 53, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1110, 'Lapier', 'Rapier', 'Weapon', '1hSword', 10000, NULL, 500, 70, NULL, NULL, 1, 2, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1111, 'Lapier_', 'Rapier', 'Weapon', '1hSword', 10000, NULL, 500, 70, NULL, NULL, 1, 3, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1112, 'Lapier__', 'Rapier', 'Weapon', '1hSword', 10000, NULL, 500, 70, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1113, 'Scimiter', 'Scimitar', 'Weapon', '1hSword', 17000, NULL, 700, 85, NULL, NULL, 1, 2, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1114, 'Scimiter_', 'Scimitar', 'Weapon', '1hSword', 17000, NULL, 700, 85, NULL, NULL, 1, 3, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1115, 'Scimiter__', 'Scimitar', 'Weapon', '1hSword', 17000, NULL, 700, 85, NULL, NULL, 1, 3, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1116, 'Katana', 'Katana', 'Weapon', '2hSword', 2000, NULL, 1000, 60, NULL, NULL, 1, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1117, 'Katana_', 'Katana', 'Weapon', '2hSword', 2000, NULL, 1000, 60, NULL, NULL, 1, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1118, 'Katana__', 'Katana', 'Weapon', '2hSword', 2000, NULL, 1000, 60, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1119, 'Tsurugi', 'Tsurugi', 'Weapon', '1hSword', 51000, NULL, 1200, 130, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1120, 'Tsurugi_', 'Tsurugi', 'Weapon', '1hSword', 51000, NULL, 1200, 130, NULL, NULL, 1, 2, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1121, 'Tsurugi__', 'Tsurugi', 'Weapon', '1hSword', 51000, NULL, 1200, 130, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1122, 'Ring_Pommel_Saber', 'Ring Pommel Saber', 'Weapon', '1hSword', 24000, NULL, 900, 100, NULL, NULL, 1, 2, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1123, 'Haedonggum', 'Haedonggum', 'Weapon', '1hSword', 50000, NULL, 900, 120, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,3;', NULL, NULL),
(1124, 'Orcish_Sword', 'Orcish Sword', 'Weapon', '1hSword', 20, NULL, 800, 90, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 5, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bUnbreakableWeapon;', NULL, NULL),
(1125, 'Ring_Pommel_Saber_', 'Ring Pommel Saber', 'Weapon', '1hSword', 24000, NULL, 900, 100, NULL, NULL, 1, 3, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1126, 'Saber', 'Saber', 'Weapon', '1hSword', 49000, NULL, 1000, 115, NULL, NULL, 1, 2, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1127, 'Saber_', 'Saber', 'Weapon', '1hSword', 49000, NULL, 1000, 115, NULL, NULL, 1, 3, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1128, 'Hae_Dong_Gum_', 'Haedonggum', 'Weapon', '1hSword', 50000, NULL, 900, 120, NULL, NULL, 1, 2, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,3;', NULL, NULL),
(1129, 'Flamberge', 'Flamberge', 'Weapon', '1hSword', 60000, NULL, 1500, 150, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1130, 'Nagan', 'Nagan', 'Weapon', '1hSword', 20, NULL, 500, 120, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'skill \"TF_DOUBLE\",5;\nbonus bDoubleRate,25;\nbonus2 bAddRace,RC_DemiHuman,5;\nbonus2 bAddRace,RC_Player_Human,5;', NULL, NULL),
(1131, 'Ice_Falchon', 'Ice Falchion', 'Weapon', '1hSword', 20, NULL, 600, 100, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Water;\nbonus2 bAddEff,Eff_Freeze,500;\nbonus2 bAddEff2,Eff_Freeze,10;\nskill \"MG_COLDBOLT\",3;\nbonus3 bAutoSpell,\"MG_COLDBOLT\",3,100;', NULL, NULL),
(1132, 'Edge', 'Edge', 'Weapon', '1hSword', 20, NULL, 700, 115, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddEff,Eff_Curse,30;\nbonus2 bComaClass,Class_All,10;', NULL, NULL),
(1133, 'Fire_Brand', 'Fireblend', 'Weapon', '1hSword', 20, NULL, 500, 100, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Fire;\nskill \"MG_FIREBOLT\",3;\nbonus3 bAutoSpell,\"MG_FIREBOLT\",3,100;', NULL, NULL),
(1134, 'Scissores_Sword', 'Caesar\'s Sword', 'Weapon', '1hSword', 20, NULL, 700, 140, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddRace,RC_Plant,25;\nbonus bIgnoreDefRace,RC_Plant;', NULL, NULL),
(1135, 'Cutlas', 'Cutlus', 'Weapon', '1hSword', 20, NULL, 900, 150, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'skill \"SM_BASH\",5;\nbonus bStr,2;\nbonus bDef,1;', NULL, NULL),
(1136, 'Solar_Sword', 'Solar Sword', 'Weapon', '1hSword', 20, NULL, 1200, 85, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Fire;\nbonus2 bHPDrainRate,1000,1;\nbonus2 bSPLossRate,15,10000;', NULL, NULL),
(1137, 'Excalibur', 'Excalibur', 'Weapon', '1hSword', 20, NULL, 1200, 150, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,5;\nbonus bLuk,10;\nbonus bDex,-1;\nbonus bAtkEle,Ele_Holy;', NULL, NULL),
(1138, 'Mysteltainn_', 'Mysteltainn', 'Weapon', '1hSword', 20, NULL, 1000, 170, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Dark;\nbonus2 bAddEle,Ele_Ghost,15;\nbonus3 bAutoSpell,\"MG_STONECURSE\",3,100;\nbonus2 bAddEff,Eff_Stone,10;\nbonus bDex,3;', NULL, NULL),
(1139, 'Tale_Fing_', 'Tirfing', 'Weapon', '1hSword', 20, NULL, 1000, 200, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Dark;\nbonus2 bHPLossRate,35,10000;', NULL, NULL),
(1140, 'Byeorrun_Gum', 'Byeollungum', 'Weapon', '1hSword', 20, NULL, 900, 150, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bSubClass,Class_Normal,-10;\nbonus2 bAddClass,Class_Boss,50;\nbonus bAllStats,2;', NULL, NULL),
(1141, 'Immaterial_Sword', 'Immaterial Sword', 'Weapon', '1hSword', 20, NULL, 900, 140, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Ghost;\nbonus3 bSPVanishRate,3,30,BF_WEAPON;\nbonus bSPDrainValue,-1;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1142, 'Jewel_Sword', 'Jeweled Sword', 'Weapon', '1hSword', 20, NULL, 2200, 104, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 68, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddMonsterDropItemGroup,IG_Jewel,100;', NULL, NULL),
(1143, 'Gaia_Sword', 'Gaia Sword', 'Weapon', '1hSword', 20, NULL, 2500, 140, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 74, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddMonsterDropItemGroup,IG_Ore,30;', NULL, NULL),
(1144, 'Sasimi', 'Sashimi', 'Weapon', '1hSword', 20, NULL, 1400, 75, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;\nbonus3 bAddMonsterDropItem,544,RC_Fish,4000;', NULL, NULL),
(1145, 'Holy_Avenger', 'Holy Avenger', 'Weapon', '1hSword', 450000, NULL, 1350, 125, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 75, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Holy;\nbonus bVit,2;', NULL, NULL),
(1146, 'Town_Sword', 'Town Sword', 'Weapon', '1hSword', 42000, NULL, 800, 100, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 30, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1147, 'Town_Sword_', 'Town Sword', 'Weapon', '1hSword', 42000, NULL, 800, 100, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 30, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1148, 'Star_Dust_Blade', 'Star Dust Blade', 'Weapon', '1hSword', 20, NULL, 1000, 140, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 45, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddEff,Eff_Stun,500;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1149, 'Flamberge_', 'Flamberge', 'Weapon', '1hSword', 60000, NULL, 1500, 150, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1150, 'Libra_Krasnaya_J', 'Libra\'s Krasnaya', 'Weapon', '2hSword', NULL, NULL, 3500, 10, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAspdRate,10;\nbonus bBaseAtk,70+BaseLevel;\nbonus bUnbreakableWeapon;\nif (BaseJob == Job_Rune_Knight) {\n   bonus bDelayrate,-10;\n   bonus2 bAddRace,RC_All,50;\n   bonus bLongAtkRate,25;\n   bonus2 bSubClass,Class_Boss,50;\n   bonus2 bSkillUseSP,\"LK_SPIRALPIERCE\",15;\n   .@r = getrefine();\n   if (.@r>=7) {\n      .@val = 50;\n      if (.@r>=9)\n         .@val += 50;\n      bonus2 bIgnoreDefRaceRate,RC_All,.@val;\n   }\n}', NULL, NULL),
(1151, 'Slayer', 'Slayer', 'Weapon', '2hSword', 15000, NULL, 1300, 90, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1152, 'Slayer_', 'Slayer', 'Weapon', '2hSword', 15000, NULL, 1300, 90, NULL, NULL, 1, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1153, 'Slayer__', 'Slayer', 'Weapon', '2hSword', 15000, NULL, 1300, 90, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1154, 'Bastard_Sword', 'Bastard Sword', 'Weapon', '2hSword', 22500, NULL, 1600, 115, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1155, 'Bastard_Sword_', 'Bastard Sword', 'Weapon', '2hSword', 22500, NULL, 1600, 115, NULL, NULL, 1, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1156, 'Bastard_Sword__', 'Bastard Sword', 'Weapon', '2hSword', 22500, NULL, 1600, 115, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1157, 'Two_Hand_Sword', 'Two-Handed Sword', 'Weapon', '2hSword', 60000, NULL, 2200, 160, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1158, 'Two_Hand_Sword_', 'Two-Handed Sword', 'Weapon', '2hSword', 60000, NULL, 2200, 160, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1159, 'Two_Hand_Sword__', 'Two-Handed Sword', 'Weapon', '2hSword', 60000, NULL, 2200, 160, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1160, 'Broad_Sword', 'Broad Sword', 'Weapon', '2hSword', 65000, NULL, 2000, 140, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bDef,5;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1161, 'Balmung', 'Balmung', 'Weapon', '2hSword', 20, NULL, 1000, 250, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,20;\nbonus bLuk,20;', NULL, NULL),
(1162, 'Broad_Sword_', 'Broad Sword', 'Weapon', '2hSword', 65000, NULL, 2000, 140, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bDef,5;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1163, 'Claymore', 'Claymore', 'Weapon', '2hSword', 74000, NULL, 2500, 180, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1164, 'Muramasa', 'Muramasa', 'Weapon', '2hSword', 20, NULL, 1000, 155, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bCritical,30;\nbonus bAspdRate,8;\nbonus2 bAddEff2,Eff_Curse,10;', NULL, NULL),
(1165, 'Masamune', 'Masamune', 'Weapon', '2hSword', 20, NULL, 1000, 200, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bFlee,30;\nbonus bStr,-5;\nbonus bAspd,2;\nbonus bDefRate,-66;\nbonus bDef2Rate,-66;', NULL, NULL),
(1166, 'Dragon_Slayer', 'Dragon Slayer', 'Weapon', '2hSword', 20, NULL, 1300, 150, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefRace,RC_Dragon;\nbonus2 bAddRace,RC_Dragon,15;', NULL, NULL),
(1167, 'Schweizersabel', 'Schweizersabel', 'Weapon', '2hSword', 20, NULL, 1600, 160, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;\nbonus bDef,1;\nbonus3 bAutoSpell,\"MG_LIGHTNINGBOLT\",3,100;', NULL, NULL),
(1168, 'Zweihander', 'Zweihander', 'Weapon', '2hSword', 20, NULL, 2200, 200, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bUnbreakableWeapon;', NULL, NULL),
(1169, 'Executioner_', 'Executioner', 'Weapon', '2hSword', 20, NULL, 2200, 155, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bAddRace,RC_DemiHuman,20;\nbonus2 bAddRace,RC_Player_Human,20;\nbonus2 bSubRace,RC_DemiHuman,-10;\nbonus2 bSubRace,RC_Player_Human,-10;\nbonus bAtkEle,Ele_Dark;', NULL, NULL);
INSERT INTO `item_db_re` (`id`, `name_aegis`, `name_english`, `type`, `subtype`, `price_buy`, `price_sell`, `weight`, `attack`, `magic_attack`, `defense`, `range`, `slots`, `job_all`, `job_acolyte`, `job_alchemist`, `job_archer`, `job_assassin`, `job_barddancer`, `job_blacksmith`, `job_crusader`, `job_gunslinger`, `job_hunter`, `job_kagerouoboro`, `job_knight`, `job_mage`, `job_merchant`, `job_monk`, `job_ninja`, `job_novice`, `job_priest`, `job_rebellion`, `job_rogue`, `job_sage`, `job_soullinker`, `job_spirit_handler`, `job_stargladiator`, `job_summoner`, `job_supernovice`, `job_swordman`, `job_taekwon`, `job_thief`, `job_wizard`, `class_all`, `class_normal`, `class_upper`, `class_baby`, `class_third`, `class_third_upper`, `class_third_baby`, `class_fourth`, `gender`, `location_head_top`, `location_head_mid`, `location_head_low`, `location_armor`, `location_right_hand`, `location_left_hand`, `location_garment`, `location_shoes`, `location_right_accessory`, `location_left_accessory`, `location_costume_head_top`, `location_costume_head_mid`, `location_costume_head_low`, `location_costume_garment`, `location_ammo`, `location_shadow_armor`, `location_shadow_weapon`, `location_shadow_shield`, `location_shadow_shoes`, `location_shadow_right_accessory`, `location_shadow_left_accessory`, `weapon_level`, `armor_level`, `equip_level_min`, `equip_level_max`, `refineable`, `gradable`, `view`, `alias_name`, `flag_buyingstore`, `flag_deadbranch`, `flag_container`, `flag_uniqueid`, `flag_bindonequip`, `flag_dropannounce`, `flag_noconsume`, `flag_dropeffect`, `delay_duration`, `delay_status`, `stack_amount`, `stack_inventory`, `stack_cart`, `stack_storage`, `stack_guildstorage`, `nouse_override`, `nouse_sitting`, `trade_override`, `trade_nodrop`, `trade_notrade`, `trade_tradepartner`, `trade_nosell`, `trade_nocart`, `trade_nostorage`, `trade_noguildstorage`, `trade_nomail`, `trade_noauction`, `script`, `equip_script`, `unequip_script`) VALUES
(1170, 'Katzbalger', 'Katzbalger', 'Weapon', '2hSword', 20, NULL, 2000, 175, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bVit,5;\nbonus bDef,10;', NULL, NULL),
(1171, 'Zweihander_', 'Zweihander', 'Weapon', '2hSword', 20, NULL, 2200, 200, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bUnbreakableWeapon;', NULL, NULL),
(1172, 'Claymore_', 'Claymore', 'Weapon', '2hSword', 74000, NULL, 2500, 180, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1173, 'Muramasa_C', 'Muramasa', 'Weapon', '2hSword', 1, NULL, NULL, 204, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bCritical,30;\nbonus bAspdRate,8;', NULL, NULL),
(1174, 'Executioner_C', 'Executioner', 'Weapon', '2hSword', 2, NULL, NULL, 190, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bAddRace,RC_DemiHuman,20;\nbonus2 bAddRace,RC_Player_Human,20;\nbonus2 bSubRace,RC_DemiHuman,-10;\nbonus2 bSubRace,RC_Player_Human,-10;\nbonus bAtkEle,Ele_Dark;', NULL, NULL),
(1175, 'Altas_Weapon', 'Atlas Weapon', 'Weapon', '2hSword', 20, NULL, 3500, 200, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bCritical,10;\nif (readparam(bStr)>=80)\n   bonus bBreakArmorRate,500;', NULL, NULL),
(1176, 'Muscle_Cutter', 'Muscle Cutter', 'Weapon', '2hSword', 20, NULL, 2200, 160, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddEff,Eff_Bleeding,800;\nbonus3 bAutoSpell,\"AL_DECAGI\",1,30;', NULL, NULL),
(1177, 'Muramash', 'Muramash', 'Weapon', '2hSword', 20, NULL, NULL, 120, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, 'bonus2 bAddClass,Class_All,50;', NULL, NULL),
(1178, 'Schweizersabel_', 'Schweizersabel', 'Weapon', '2hSword', 20, NULL, 1600, 160, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;\nbonus bDef,1;\nbonus3 bAutoSpell,\"MG_LIGHTNINGBOLT\",3,100;', NULL, NULL),
(1179, 'Executioner__', 'Executioner', 'Weapon', '2hSword', 20, NULL, 2200, 155, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bAddRace,RC_DemiHuman,20;\nbonus2 bAddRace,RC_Player_Human,20;\nbonus2 bSubRace,RC_DemiHuman,-10;\nbonus2 bSubRace,RC_Player_Human,-10;\nbonus bAtkEle,Ele_Dark;', NULL, NULL),
(1180, 'Dragon_Slayer_', 'Dragon Slayer', 'Weapon', '2hSword', 20, NULL, 1300, 150, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefRace,RC_Dragon;\nbonus2 bAddRace,RC_Dragon,15;', NULL, NULL),
(1181, 'Tae_Goo_Lyeon', 'Tae Goo Lyeon', 'Weapon', '2hSword', 20, NULL, 2000, 250, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 90, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bFlee2,10;\nif (JobLevel>=70 || (eaclass()&EAJL_THIRD && JobLevel>=50))\n   autobonus \"{ bonus bBaseAtk,50; }\",10,10000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";\nif (getrefine()>8) {\n   bonus bDelayrate,-20;\n   bonus bUseSPrate,-20;\n}', NULL, NULL),
(1182, 'Bloody_Eater', 'Bloody Eater', 'Weapon', '2hSword', 20, NULL, 1200, 200, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 50, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Ghost;\nautobonus \"{ bonus bCritical,100; bonus bBaseAtk,50; }\",1,5000,0,\"{ specialeffect2 EF_FIRESPLASHHIT; }\";\nbonus bHPGainValue,100;', NULL, NULL),
(1183, 'BF_Two_Handed_Sword1', 'Brave Assaulter\'s Katzbalger', 'Weapon', '2hSword', 20, NULL, NULL, 200, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus bStr,2;\nbonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1184, 'BF_Two_Handed_Sword2', 'Valorous Assaulter\'s Katzbalger', 'Weapon', '2hSword', 20, NULL, NULL, 200, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus bCritical,20;\nbonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus bCritAtkRate,20;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1185, 'Violet_Fear', 'Violet Fear', 'Weapon', '2hSword', 20, NULL, 2200, 275, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus3 bAutoSpell,\"WZ_METEOR\",3,30;\nbonus3 bAutoSpell,\"WZ_FROSTNOVA\",5,50;\nautobonus \"{ bonus bIgnoreDefClass,Class_Normal; specialeffect2 EF_ENHANCE; }\",50,5000;', NULL, NULL),
(1186, 'Death_Guidance', 'Death Guidance', 'Weapon', '2hSword', 20, NULL, 2000, 200, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 70, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bStr,5;\nbonus bAgi,2;\nbonus bFlee2,20;\nbonus3 bAutoSpell,\"NPC_HELLPOWER\",1,10;\nbonus4 bAutoSpell,\"NPC_HELLPOWER\",1,10,0;\nbonus3 bAutoSpell,\"NPC_VAMPIRE_GIFT\",(getrefine()>8?2:1),20;', NULL, NULL),
(1187, 'Krieger_Twohand_Sword1', 'Glorious Claymore', 'Weapon', '2hSword', 20, NULL, NULL, 220, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,25;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n   bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,2);\n   bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-3,2);\n   bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n   bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (.@r>8) {\n   bonus3 bAutoSpell,\"LK_CONCENTRATION\",max(getskilllv(\"LK_CONCENTRATION\"),1),30;\n   bonus3 bAutoSpell,\"LK_AURABLADE\",max(getskilllv(\"LK_AURABLADE\"),1),30;\n}', NULL, NULL),
(1188, 'Veteran_Sword', 'Veteran Sword', 'Weapon', '2hSword', 10000, NULL, 2000, 180, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'if (getskilllv(\"SM_BASH\") == 10) {\n   bonus2 bSkillAtk,\"SM_BASH\",50;\n}\nif (getskilllv(\"KN_BOWLINGBASH\") == 10) {\n   bonus2 bSkillAtk,\"KN_BOWLINGBASH\",50;\n}\nbonus bStr,1;\nbonus bDex,1;', NULL, NULL),
(1189, 'Krasnaya', 'Krasnaya', 'Weapon', '2hSword', 20, NULL, 3800, 200, NULL, NULL, 2, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 50, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'if (readparam(bStr)>=95) {\n   bonus bBaseAtk,20;\n}', NULL, NULL),
(1190, 'Claymore_C', 'Claymore', 'Weapon', '2hSword', NULL, NULL, NULL, 220, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus2 bAddSize,Size_All,40;', NULL, NULL),
(1191, 'Alca_Bringer', 'Alca Bringer', 'Weapon', '2hSword', 20, NULL, 3400, 280, NULL, NULL, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 100, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAspd,(getrefine()/2);', NULL, NULL),
(1192, 'P_Slayer1', 'Eden Slayer I', 'Weapon', '2hSword', NULL, NULL, NULL, 162, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 26, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, NULL, NULL, NULL),
(1193, 'P_Slayer2', 'Eden Slayer II', 'Weapon', '2hSword', NULL, NULL, NULL, 185, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 40, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, NULL, NULL, NULL),
(1194, 'F_Executioner_C', 'Executioner', 'Weapon', '2hSword', 2, NULL, NULL, 190, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Dark;\nbonus2 bAddRace,RC_DemiHuman,20;\nbonus2 bSubRace,RC_DemiHuman,-10;\nbonus bIgnoreDefRace,RC_DemiHuman;\nbonus2 bAddRace,RC_Player_Human,20;\nbonus2 bSubRace,RC_Player_Human,-10;\nbonus bIgnoreDefRace,RC_Player_Human;', NULL, NULL),
(1195, 'E_Executioner_C', 'Executioner', 'Weapon', '2hSword', 2, NULL, NULL, 190, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Dark;', NULL, NULL),
(1196, 'Chrome_Twohand_Sword', 'Chrome Two-Handed Sword', 'Weapon', '2hSword', 20, NULL, 400, 280, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 110, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bUnbreakableWeapon;\nbonus bAgi,3;\nbonus bMaxHPrate,-10;', NULL, NULL),
(1197, 'P_Slayer3', 'Eden Slayer III', 'Weapon', '2hSword', NULL, NULL, NULL, 200, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 60, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, NULL, NULL, NULL),
(1198, 'Hairtail', 'Cutlass', 'Weapon', '2hSword', NULL, NULL, NULL, 220, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 50, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bCritical,20;\nbonus bCritAtkRate,50;\nbonus2 bAddEff,Eff_Crystalize,30;\nif (BaseLevel>99) {\n   bonus bBaseAtk,50;\n}', NULL, NULL),
(1199, 'Ebony_Toe_Nail', 'Ebony Toe Nail', 'Weapon', '2hSword', 56000, NULL, 1000, 250, 150, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 120, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1201, 'Knife', 'Knife', 'Weapon', 'Dagger', 50, NULL, 400, 17, NULL, NULL, 1, 3, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, 1, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1202, 'Knife_', 'Knife', 'Weapon', 'Dagger', 50, NULL, 400, 17, NULL, NULL, 1, 4, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, 1, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1203, 'Knife__', 'Knife', 'Weapon', 'Dagger', 50, NULL, 400, 17, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, 1, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1204, 'Cutter', 'Cutter', 'Weapon', 'Dagger', 1250, NULL, 500, 30, NULL, NULL, 1, 3, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, 1, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1205, 'Cutter_', 'Cutter', 'Weapon', 'Dagger', 1250, NULL, 500, 30, NULL, NULL, 1, 4, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, 1, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1206, 'Cutter__', 'Cutter', 'Weapon', 'Dagger', 1250, NULL, 500, 30, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, 1, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1207, 'Main_Gauche', 'Main Gauche', 'Weapon', 'Dagger', 2400, NULL, 600, 43, NULL, NULL, 1, 3, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, 1, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1208, 'Main_Gauche_', 'Main Gauche', 'Weapon', 'Dagger', 2400, NULL, 600, 43, NULL, NULL, 1, 4, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, 1, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1209, 'Main_Gauche__', 'Main Gauche', 'Weapon', 'Dagger', 2400, NULL, 600, 43, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, 1, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1210, 'Dirk', 'Dirk', 'Weapon', 'Dagger', 8500, NULL, 500, 59, NULL, NULL, 1, 2, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, 1, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 12, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1211, 'Dirk_', 'Dirk', 'Weapon', 'Dagger', 8500, NULL, 500, 59, NULL, NULL, 1, 3, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, 1, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 12, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1212, 'Dirk__', 'Dirk', 'Weapon', 'Dagger', 8500, NULL, 500, 59, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, 1, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 12, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1213, 'Dagger', 'Dagger', 'Weapon', 'Dagger', 14000, NULL, 600, 73, NULL, NULL, 1, 2, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, 1, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 12, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1214, 'Dagger_', 'Dagger', 'Weapon', 'Dagger', 14000, NULL, 600, 73, NULL, NULL, 1, 3, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, 1, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 12, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1215, 'Dagger__', 'Dagger', 'Weapon', 'Dagger', 14000, NULL, 600, 73, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, 1, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 12, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1216, 'Stiletto', 'Stiletto', 'Weapon', 'Dagger', 19500, NULL, 700, 87, NULL, NULL, 1, 2, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, 1, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 12, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1217, 'Stiletto_', 'Stiletto', 'Weapon', 'Dagger', 19500, NULL, 700, 87, NULL, NULL, 1, 3, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, 1, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 12, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1218, 'Stiletto__', 'Stiletto', 'Weapon', 'Dagger', 19500, NULL, 700, 87, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, 1, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 12, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1219, 'Gladius', 'Gladius', 'Weapon', 'Dagger', 43000, NULL, 700, 105, NULL, NULL, 1, 2, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 24, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1220, 'Gladius_', 'Gladius', 'Weapon', 'Dagger', 43000, NULL, 700, 105, NULL, NULL, 1, 3, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 24, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1221, 'Gladius__', 'Gladius', 'Weapon', 'Dagger', 43000, NULL, 700, 105, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 24, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1222, 'Damascus', 'Damascus', 'Weapon', 'Dagger', 49000, NULL, 800, 118, NULL, NULL, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 24, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bUnbreakableWeapon;', NULL, NULL),
(1223, 'Forturn_Sword', 'Fortune Sword', 'Weapon', 'Dagger', 20, NULL, 500, 90, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 24, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bLuk,5;\nbonus bFlee2,20;', NULL, NULL),
(1224, 'Sword_Breaker', 'Swordbreaker', 'Weapon', 'Dagger', 20, NULL, 1000, 70, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bBreakWeaponRate,500;', NULL, NULL),
(1225, 'Mail_Breaker', 'Mailbreaker', 'Weapon', 'Dagger', 20, NULL, 1000, 70, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bBreakArmorRate,500;', NULL, NULL),
(1226, 'Damascus_', 'Damascus', 'Weapon', 'Dagger', 49000, NULL, 800, 118, NULL, NULL, 1, 2, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 24, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bUnbreakableWeapon;', NULL, NULL),
(1227, 'Weeder_Knife', 'Weeder Knife', 'Weapon', 'Dagger', 20, NULL, 400, 80, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefRace,RC_Plant;\nbonus2 bAddRace,RC_Plant,15;\nbonus2 bSubRace,RC_Plant,15;', NULL, NULL),
(1228, 'Combat_Knife', 'Combat Knife', 'Weapon', 'Dagger', 20, NULL, 400, 80, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;\nbonus2 bSubRace,RC_Demon,-10;', NULL, NULL),
(1229, 'Mama\'s_Knife', 'Kitchen Knife', 'Weapon', 'Dagger', 20, NULL, 500, 75, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bCritical,30;\nbonus3 bAddMonsterDropItem,517,RC_Brute,5000;\nbonus2 bAddRace,RC_DemiHuman,3;', NULL, NULL),
(1230, 'House_Auger', 'Ice Pick', 'Weapon', 'Dagger', 20, NULL, 600, 80, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bDefRatioAtkClass,Class_All;', NULL, NULL),
(1231, 'Bazerald', 'Bazerald', 'Weapon', 'Dagger', 20, NULL, 500, 70, 105, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Fire;\nbonus bInt,5;', NULL, NULL),
(1232, 'Assasin_Dagger', 'Assassin Dagger', 'Weapon', 'Dagger', 20, NULL, 600, 140, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bMaxHPrate,20;\nbonus bMaxSPrate,15;\nbonus bAspdRate,2;\nbonus bAtkEle,Ele_Dark;', NULL, NULL),
(1233, 'Exercise', 'Exorciser', 'Weapon', 'Dagger', 20, NULL, 700, 90, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefRace,RC_Demon;\nbonus2 bSubRace,RC_Demon,5;\nbonus2 bSubRace,RC_DemiHuman,-10;\nbonus2 bSubRace,RC_Player_Human,-10;', NULL, NULL),
(1234, 'Moonlight_Sword', 'Moonlight Dagger', 'Weapon', 'Dagger', 20, NULL, 700, 50, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bMaxSPrate,10;\nbonus bSPDrainValue,3;', NULL, NULL),
(1235, 'Azoth', 'Azoth', 'Weapon', 'Dagger', 20, NULL, 700, 110, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bClassChange,300;', NULL, NULL),
(1236, 'Sucsamad', 'Sucsamad', 'Weapon', 'Dagger', 20, NULL, 800, 140, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddEle,Ele_Earth,10;\nbonus2 bAddEle,Ele_Wind,10;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1237, 'Grimtooth_', 'Grimtooth', 'Weapon', 'Dagger', 20, NULL, 800, 180, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 36, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bFlee,10;\nbonus bFlee2,5;\nbonus bDefRate,-50;\nbonus bDef2Rate,-50;', NULL, NULL),
(1238, 'Zeny_Knife', 'Zeny Knife', 'Weapon', 'Dagger', 20, NULL, 1200, 64, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 70, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bGetZenyNum,100,40;', NULL, NULL);
INSERT INTO `item_db_re` (`id`, `name_aegis`, `name_english`, `type`, `subtype`, `price_buy`, `price_sell`, `weight`, `attack`, `magic_attack`, `defense`, `range`, `slots`, `job_all`, `job_acolyte`, `job_alchemist`, `job_archer`, `job_assassin`, `job_barddancer`, `job_blacksmith`, `job_crusader`, `job_gunslinger`, `job_hunter`, `job_kagerouoboro`, `job_knight`, `job_mage`, `job_merchant`, `job_monk`, `job_ninja`, `job_novice`, `job_priest`, `job_rebellion`, `job_rogue`, `job_sage`, `job_soullinker`, `job_spirit_handler`, `job_stargladiator`, `job_summoner`, `job_supernovice`, `job_swordman`, `job_taekwon`, `job_thief`, `job_wizard`, `class_all`, `class_normal`, `class_upper`, `class_baby`, `class_third`, `class_third_upper`, `class_third_baby`, `class_fourth`, `gender`, `location_head_top`, `location_head_mid`, `location_head_low`, `location_armor`, `location_right_hand`, `location_left_hand`, `location_garment`, `location_shoes`, `location_right_accessory`, `location_left_accessory`, `location_costume_head_top`, `location_costume_head_mid`, `location_costume_head_low`, `location_costume_garment`, `location_ammo`, `location_shadow_armor`, `location_shadow_weapon`, `location_shadow_shield`, `location_shadow_shoes`, `location_shadow_right_accessory`, `location_shadow_left_accessory`, `weapon_level`, `armor_level`, `equip_level_min`, `equip_level_max`, `refineable`, `gradable`, `view`, `alias_name`, `flag_buyingstore`, `flag_deadbranch`, `flag_container`, `flag_uniqueid`, `flag_bindonequip`, `flag_dropannounce`, `flag_noconsume`, `flag_dropeffect`, `delay_duration`, `delay_status`, `stack_amount`, `stack_inventory`, `stack_cart`, `stack_storage`, `stack_guildstorage`, `nouse_override`, `nouse_sitting`, `trade_override`, `trade_nodrop`, `trade_notrade`, `trade_tradepartner`, `trade_nosell`, `trade_nocart`, `trade_nostorage`, `trade_noguildstorage`, `trade_nomail`, `trade_noauction`, `script`, `equip_script`, `unequip_script`) VALUES
(1239, 'Poison_Knife', 'Poison Knife', 'Weapon', 'Dagger', 20, NULL, 800, 64, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 65, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Poison;\nbonus2 bAddEff,Eff_Poison,3000;', NULL, NULL),
(1240, 'Princess_Knife', 'Princess Knife', 'Weapon', 'Dagger', 20, NULL, 400, 84, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAllStats,1;', NULL, NULL),
(1241, 'Cursed_Dagger', 'Cursed Dagger', 'Weapon', 'Dagger', 80000, NULL, 400, 55, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 85, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddEff,Eff_Curse,5000;', NULL, NULL),
(1242, 'Counter_Dagger', 'Dagger of Counter', 'Weapon', 'Dagger', 120000, NULL, 550, 140, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bCritical,90;', NULL, NULL),
(1243, 'Novice_Knife', 'Novice Main-Gauche', 'Weapon', 'Dagger', NULL, NULL, 1, 45, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, NULL, NULL, NULL),
(1244, 'Holy_Dagger', 'Holy Dagger', 'Weapon', 'Dagger', 20, NULL, 800, 100, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Holy;\nbonus2 bAddRace,RC_Demon,5;', NULL, NULL),
(1245, 'Cinquedea', 'Cinquedea', 'Weapon', 'Dagger', 40000, NULL, 700, 110, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 30, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1246, 'Cinquedea_', 'Cinquedea', 'Weapon', 'Dagger', 40000, NULL, 700, 110, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 30, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1247, 'Kindling_Dagger', 'Kindle Dagger', 'Weapon', 'Dagger', 10000, NULL, 600, 39, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, 1, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Fire;', NULL, NULL),
(1248, 'Obsidian_Dagger', 'Obsidian Dagger', 'Weapon', 'Dagger', 10000, NULL, 600, 39, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, 1, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Earth;', NULL, NULL),
(1249, 'Fisherman\'s_Dagger', 'Fisherman\'s Dagger', 'Weapon', 'Dagger', 10000, NULL, 600, 39, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, NULL, 1, 1, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Water;', NULL, NULL),
(1250, 'Jur', 'Jur', 'Weapon', 'Katar', 19500, NULL, 800, 125, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1251, 'Jur_', 'Jur', 'Weapon', 'Katar', 19500, NULL, 800, 125, NULL, NULL, 1, 3, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1252, 'Katar', 'Katar', 'Weapon', 'Katar', 41000, NULL, 1200, 148, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bDex,1;', NULL, NULL),
(1253, 'Katar_', 'Katar', 'Weapon', 'Katar', 41000, NULL, 1200, 148, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bDex,1;', NULL, NULL),
(1254, 'Jamadhar', 'Jamadhar', 'Weapon', 'Katar', 37200, NULL, 1500, 165, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1255, 'Jamadhar_', 'Jamadhar', 'Weapon', 'Katar', 37200, NULL, 1500, 165, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1256, 'Katar_Of_Cold_Icicle', 'Katar of Frozen Icicle', 'Weapon', 'Katar', 45000, NULL, 1200, 105, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Water;\nbonus2 bAddEff,Eff_Freeze,500;', NULL, NULL),
(1257, 'Katar_Of_Thornbush', 'Katar of Quaking', 'Weapon', 'Katar', 45000, NULL, 1200, 105, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Earth;\nbonus2 bAddEff,Eff_Blind,500;', NULL, NULL),
(1258, 'Katar_Of_Raging_Blaze', 'Katar of Raging Blaze', 'Weapon', 'Katar', 45000, NULL, 1200, 105, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Fire;\nbonus2 bAddEff,Eff_Silence,500;', NULL, NULL),
(1259, 'Katar_Of_Piercing_Wind', 'Katar of Piercing Wind', 'Weapon', 'Katar', 45000, NULL, 1200, 105, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;\nbonus2 bAddEff,Eff_Sleep,500;', NULL, NULL),
(1260, 'Ghoul_Leg', 'Sharpened Legbone of Ghoul', 'Weapon', 'Katar', 52500, NULL, 1700, 150, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 65, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Undead;', NULL, NULL),
(1261, 'Infiltrator', 'Infiltrator', 'Weapon', 'Katar', 57000, NULL, 1500, 140, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 75, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddRace,RC_DemiHuman,50;\nbonus2 bAddRace,RC_Player_Human,50;\nbonus bDef,3;\nbonus bFlee,5;\nbonus bFlee2,2;', NULL, NULL),
(1262, 'Nail_Of_Loki', 'Loki\'s Nail', 'Weapon', 'Katar', 20, NULL, 1200, 115, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddEff,Eff_Bleeding,300;', NULL, NULL),
(1263, 'Unholy_Touch', 'Unholy Touch', 'Weapon', 'Katar', 20, NULL, 1250, 151, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 70, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Dark;\nbonus2 bAddEff,Eff_Curse,200;\nbonus bCritical,-1;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1264, 'Various_Jur', 'Specialty Jur', 'Weapon', 'Katar', 20, NULL, 800, 90, NULL, NULL, 1, 4, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddEff2,Eff_Bleeding,10;', NULL, NULL),
(1265, 'Bloody_Roar', 'Bloody Roar', 'Weapon', 'Katar', 20, NULL, 1000, 120, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 75, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus bFlee,-(readparam(bAgi)+BaseLevel);\nbonus bNoRegen,1;\nbonus bNoRegen,2;', NULL, NULL),
(1266, 'Infiltrator_', 'Infiltrator', 'Weapon', 'Katar', 57000, NULL, 1500, 140, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 75, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddRace,RC_DemiHuman,50;\nbonus2 bAddRace,RC_Player_Human,50;\nbonus bDef,3;\nbonus bFlee,5;\nbonus bFlee2,2;', NULL, NULL),
(1267, 'Infiltrator_C', 'Infiltrator', 'Weapon', 'Katar', 1, NULL, NULL, 189, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus bDef,3;\nbonus bFlee,5;\nbonus bFlee2,2;\nbonus bAspdRate,8;', NULL, NULL),
(1268, 'Wild_Beast_Claw', 'Wild Beast Claw', 'Weapon', 'Katar', 20, NULL, 1450, 160, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus3 bAutoSpell,\"NPC_CRITICALWOUND\",(getrefine()>=9?2:1),100;', NULL, NULL),
(1269, 'Inverse_Scale', 'Inverse Scale', 'Weapon', 'Katar', 20, NULL, 1500, 140, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Holy;\nbonus3 bAutoSpell,\"NPC_DRAGONFEAR\",1,30;', NULL, NULL),
(1270, 'Drill_Katar', 'Drill Katar', 'Weapon', 'Katar', 20, NULL, 1400, 110, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bHit,30;\nbonus3 bAutoSpell,\"ST_FULLSTRIP\",1,150;', NULL, NULL),
(1271, 'Blood_Tears', 'Blood Tears', 'Weapon', 'Katar', 20, NULL, 1700, 120, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus3 bAutoSpell,\"NPC_WIDEBLEEDING\",(getrefine()>=9?2:1),30;', NULL, NULL),
(1272, 'Scratcher', 'Scratcher', 'Weapon', 'Katar', 20, NULL, NULL, 120, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, 'bonus2 bAddClass,Class_All,50;', NULL, NULL),
(1273, 'Bloody_Roar_C', 'Refined Bloody Roar', 'Weapon', 'Katar', 1, NULL, NULL, 148, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bHPRegenRate,3,5000;', NULL, NULL),
(1274, 'Unholy_Touch_C', 'Refined Unholy Touch', 'Weapon', 'Katar', 1, NULL, NULL, 179, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bAtkEle,Ele_Dark;\nbonus2 bAddEff,Eff_Curse,5000;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1275, 'Katar_Of_Cold_Icicle_', 'Katar of Frozen Icicle', 'Weapon', 'Katar', 45000, NULL, 1200, 105, NULL, NULL, 1, 3, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Water;\nbonus2 bAddEff,Eff_Freeze,500;', NULL, NULL),
(1276, 'Katar_Of_Thornbush_', 'Katar of Quaking', 'Weapon', 'Katar', 45000, NULL, 1200, 105, NULL, NULL, 1, 3, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Earth;\nbonus2 bAddEff,Eff_Blind,500;', NULL, NULL),
(1277, 'Katar_Of_Raging_Blaze_', 'Katar of Raging Blaze', 'Weapon', 'Katar', 45000, NULL, 1200, 105, NULL, NULL, 1, 3, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Fire;\nbonus2 bAddEff,Eff_Silence,500;', NULL, NULL),
(1278, 'Katar_Of_Piercing_Wind_', 'Katar of Piercing Wind', 'Weapon', 'Katar', 45000, NULL, 1200, 105, NULL, NULL, 1, 3, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;\nbonus2 bAddEff,Eff_Sleep,500;', NULL, NULL),
(1279, 'BF_Katar1', 'Brave Carnage Katar', 'Weapon', 'Katar', 20, NULL, NULL, 130, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus bStr,1;\nbonus bDex,1;\nbonus bLuk,1;\nbonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1280, 'BF_Katar2', 'Valorous Carnage Katar', 'Weapon', 'Katar', 20, NULL, NULL, 130, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus bStr,1;\nbonus bDex,1;\nbonus bLuk,1;\nbonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus bCritAtkRate,20;\nbonus bAspdRate,5;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1281, 'Krieger_Katar1', 'Glorious Bloody Roar', 'Weapon', 'Katar', 20, NULL, NULL, 140, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n   bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);\n   bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);\n   bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n   bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (.@r>8)\n   autobonus \"{ bonus bAspdRate,100; }\",70,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";', NULL, NULL),
(1282, 'Krieger_Katar2', 'Glorious Jamadhar', 'Weapon', 'Katar', 20, NULL, NULL, 140, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus bCritAtkRate,20;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n   bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);\n   bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);\n   bonus2 bCriticalAddRace,RC_DemiHuman,5;\n   bonus2 bCriticalAddRace,RC_Player_Human,5;\n}\nif (.@r>8)\n   autobonus \"{ bonus bAspdRate,100; }\",70,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";', NULL, NULL),
(1283, 'Katar_Of_Speed', 'Katar Of Speed', 'Weapon', 'Katar', 20, NULL, NULL, 175, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus2 bSkillAtk,\"AS_SONICBLOW\",25;\nbonus bAspdRate,3;', NULL, NULL),
(1284, 'Krishna', 'Krishna', 'Weapon', 'Katar', 20, NULL, 1200, 120, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 50, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bSkillAtk,\"AS_GRIMTOOTH\",10;\nbonus3 bAutoSpell,\"AS_SONICBLOW\",max(getskilllv(\"AS_SONICBLOW\"),1),100;', NULL, NULL),
(1285, 'Cakram', 'Chakram', 'Weapon', 'Katar', 20, NULL, 1000, 130, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 50, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'if (getskilllv(\"AS_KATAR\") == 10) {\n   bonus bHit,10;\n}\nbonus2 bSkillAtk,\"ASC_METEORASSAULT\",20;', NULL, NULL),
(1286, 'Jamadhar_C', 'Jamadhar', 'Weapon', 'Katar', NULL, NULL, NULL, 200, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bUnbreakableWeapon;\nbonus2 bAddSize,Size_All,40;', NULL, NULL),
(1287, 'Durga', 'Durga', 'Weapon', 'Katar', 20, NULL, 1200, 190, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 100, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1288, 'Bloody_Fear_C', 'Bloody Fear', 'Weapon', 'Katar', 1, NULL, NULL, 145, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bAddEff,Eff_Bleeding,100;', NULL, NULL),
(1289, 'P_Katar1', 'Eden Katar I', 'Weapon', 'Katar', NULL, NULL, NULL, 155, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 60, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, NULL, NULL, NULL),
(1290, 'Agent_Katar', 'Agent Katar', 'Weapon', 'Katar', 41000, NULL, 1200, 170, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 100, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bHit,readparam(bLuk)/2;', NULL, NULL),
(1291, 'Guillotine_Katar', 'Guillotine Katar', 'Weapon', 'Katar', 56000, NULL, 1500, 200, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 140, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bDex,2;\nbonus bFlee,-30;\nbonus2 bAddRace,RC_DemiHuman,50;\nbonus2 bAddRace,RC_Player_Human,50;\nbonus2 bSkillAtk,\"GC_CROSSIMPACT\",30;', NULL, NULL),
(1292, 'Upg_Katar', 'Upg Katar', 'Weapon', 'Katar', 20, NULL, 1000, 80, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '.@r = getrefine();\nbonus bBaseAtk,(.@r*10);\nbonus bCritAtkRate,(.@r*2);\nif (BaseLevel>70)\n   bonus bBaseAtk,(((BaseLevel-70)/10)*10);', NULL, NULL),
(1293, 'Velum_Jamadhar', 'Vellum Jamadhar', 'Weapon', 'Katar', 20, NULL, 1200, 170, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 95, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus4 bSetDefRace,RC_Player_Human,10000,5000,1;\nbonus4 bSetMDefRace,RC_Player_Human,10000,5000,1;\nbonus4 bSetDefRace,RC_Player_Doram,10000,5000,1;\nbonus4 bSetMDefRace,RC_Player_Doram,10000,5000,1;\nbonus bAspdRate,4+getrefine();', NULL, NULL),
(1294, 'Velum_Scare', 'Vellum Scale', 'Weapon', 'Katar', 20, NULL, 1200, 50, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 95, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus3 bSPVanishRaceRate,RC_Player_Human,1000,10;\nbonus3 bSPVanishRaceRate,RC_Player_Doram,1000,10;', NULL, NULL),
(1295, 'Blood_Tears_', 'Blood Tears', 'Weapon', 'Katar', 20, NULL, 1700, 120, NULL, NULL, 1, 3, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus3 bAutoSpell,\"NPC_WIDEBLEEDING\",(getrefine()>=9?2:1),30;', NULL, NULL),
(1296, 'Metal_Katar', 'Metal Katar', 'Weapon', 'Katar', 20, NULL, NULL, 75, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, '.@r = getrefine();\nbonus bBaseAtk,(.@r*5);\nbonus bCritAtkRate,.@r;\n.@i = min(BaseLevel/10,12);\nif (.@i>2)\n   bonus bBaseAtk,((.@i-2)*5);', NULL, NULL),
(1297, 'Inverse_Scale_', 'Inverse Scale', 'Weapon', 'Katar', 20, NULL, 1500, 140, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 55, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Holy;\nbonus3 bAutoSpell,\"NPC_DRAGONFEAR\",1,30;', NULL, NULL),
(1298, 'Shiver_Katar_K', 'Shiver Katar', 'Weapon', 'Katar', 60000, NULL, 2700, 110, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 105, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bCritical,getrefine();', NULL, NULL),
(1299, 'TE_Woe_Katar', 'TE Woe Katar', 'Weapon', 'Katar', NULL, NULL, NULL, 120, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddRace,RC_Player_Doram,40;\nbonus2 bAddEff,Eff_Bleeding,1000;', NULL, NULL),
(1300, 'Cleaver_', 'Cleaver', 'Weapon', '1hAxe', 20, NULL, 1200, 140, NULL, NULL, 1, 3, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 44, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus3 bAddMonsterDropItem,517,RC_Brute,3000;', NULL, NULL),
(1301, 'Axe', 'Axe', 'Weapon', '1hAxe', 500, NULL, 800, 38, NULL, NULL, 1, 3, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1302, 'Axe_', 'Axe', 'Weapon', '1hAxe', 500, NULL, 800, 38, NULL, NULL, 1, 4, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1303, 'Axe__', 'Axe', 'Weapon', '1hAxe', 500, NULL, 800, 38, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
INSERT INTO `item_db_re` (`id`, `name_aegis`, `name_english`, `type`, `subtype`, `price_buy`, `price_sell`, `weight`, `attack`, `magic_attack`, `defense`, `range`, `slots`, `job_all`, `job_acolyte`, `job_alchemist`, `job_archer`, `job_assassin`, `job_barddancer`, `job_blacksmith`, `job_crusader`, `job_gunslinger`, `job_hunter`, `job_kagerouoboro`, `job_knight`, `job_mage`, `job_merchant`, `job_monk`, `job_ninja`, `job_novice`, `job_priest`, `job_rebellion`, `job_rogue`, `job_sage`, `job_soullinker`, `job_spirit_handler`, `job_stargladiator`, `job_summoner`, `job_supernovice`, `job_swordman`, `job_taekwon`, `job_thief`, `job_wizard`, `class_all`, `class_normal`, `class_upper`, `class_baby`, `class_third`, `class_third_upper`, `class_third_baby`, `class_fourth`, `gender`, `location_head_top`, `location_head_mid`, `location_head_low`, `location_armor`, `location_right_hand`, `location_left_hand`, `location_garment`, `location_shoes`, `location_right_accessory`, `location_left_accessory`, `location_costume_head_top`, `location_costume_head_mid`, `location_costume_head_low`, `location_costume_garment`, `location_ammo`, `location_shadow_armor`, `location_shadow_weapon`, `location_shadow_shield`, `location_shadow_shoes`, `location_shadow_right_accessory`, `location_shadow_left_accessory`, `weapon_level`, `armor_level`, `equip_level_min`, `equip_level_max`, `refineable`, `gradable`, `view`, `alias_name`, `flag_buyingstore`, `flag_deadbranch`, `flag_container`, `flag_uniqueid`, `flag_bindonequip`, `flag_dropannounce`, `flag_noconsume`, `flag_dropeffect`, `delay_duration`, `delay_status`, `stack_amount`, `stack_inventory`, `stack_cart`, `stack_storage`, `stack_guildstorage`, `nouse_override`, `nouse_sitting`, `trade_override`, `trade_nodrop`, `trade_notrade`, `trade_tradepartner`, `trade_nosell`, `trade_nocart`, `trade_nostorage`, `trade_noguildstorage`, `trade_nomail`, `trade_noauction`, `script`, `equip_script`, `unequip_script`) VALUES
(1304, 'Orcish_Axe', 'Orcish Axe', 'Weapon', '1hAxe', 20, NULL, 1500, 75, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1305, 'Cleaver', 'Cleaver', 'Weapon', '1hAxe', 20, NULL, 1200, 140, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 44, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus3 bAddMonsterDropItem,517,RC_Brute,3000;', NULL, NULL),
(1306, 'War_Axe', 'War Axe', 'Weapon', '1hAxe', 20, NULL, 4200, 140, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 76, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bDex,2;\nbonus bLuk,2;', NULL, NULL),
(1307, 'Windhawk', 'Windhawk', 'Weapon', '1hAxe', 18000, NULL, 1500, 115, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;\nbonus bAspdRate,5;', NULL, NULL),
(1308, 'Golden_Axe', 'Golden Axe', 'Weapon', '1hAxe', 20, NULL, 3000, 170, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1309, 'Orcish_Axe_', 'Orcish Axe', 'Weapon', '1hAxe', 20, NULL, 1500, 75, NULL, NULL, 1, 4, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1310, 'Krieger_Onehand_Axe1', 'Glorious Cleaver', 'Weapon', '1hAxe', 20, NULL, NULL, 130, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n   bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);\n   bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);\n   bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n   bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n   bonus bAspdRate,5;\n}\nif (.@r>8) {\n   bonus bAspdRate,5;\n   bonus3 bAutoSpell,\"NPC_CRITICALWOUND\",1,50;\n   bonus4 bAutoSpellOnSkill,\"MC_MAMMONITE\",\"NPC_CRITICALWOUND\",2,200;\n}', NULL, NULL),
(1311, 'Vecer_Axe', 'Vecer Axe', 'Weapon', '1hAxe', 20, NULL, 1500, 140, NULL, NULL, 1, 2, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 50, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'if (readparam(bLuk)>=90) {\n   bonus bBaseAtk,20;\n}\nif (readparam(bDex)>=90) {\n   bonus bCritical,5;\n}\nif (readparam(bDex)>=90 && readparam(bLuk)>=90) {\n   bonus2 bSkillAtk,\"MC_MAMMONITE\",15;\n}', NULL, NULL),
(1312, 'Orcish_Axe_C', 'Orcish Axe', 'Weapon', '1hAxe', NULL, NULL, NULL, 110, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus2 bAddSize,Size_All,70;', NULL, NULL),
(1313, 'Tourist_Axe', 'Tourist Axe', 'Weapon', '1hAxe', NULL, NULL, 500, 77, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus bStr,2;', NULL, NULL),
(1314, 'F_Tomahawk_C', 'Rental Tomahawk', 'Weapon', '2hAxe', 2, NULL, NULL, 200, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;\nskill \"ITM_TOMAHAWK\",1;', NULL, NULL),
(1315, 'F_Right_Epsilon_C', 'Right Epsilon', 'Weapon', '2hAxe', 1, NULL, NULL, 229, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Holy;\nbonus bStr,10;\nbonus2 bAddRace,RC_Demon,3;\nskill \"AL_HEAL\",3;\nbonus bSpeedRate,25;', NULL, NULL),
(1316, 'Adventure_Axe', 'Adventure Axe', 'Weapon', '1hAxe', NULL, NULL, NULL, 100, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1317, 'Academy_Axe', 'Academy Axe', 'Weapon', '1hAxe', NULL, NULL, 1600, 130, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 30, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bUnbreakableWeapon;\nbonus bAspdRate,5-(BaseLevel/10);\nbonus bMaxHP,200-(40*(BaseLevel/10));', NULL, NULL),
(1318, 'Dofle_Axe', 'Deflation Axe', 'Weapon', '1hAxe', 50000, NULL, 1800, 180, NULL, NULL, 1, 2, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 105, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'skill \"ITM_TOMAHAWK\",1;', NULL, NULL),
(1319, 'TE_Woe_Axe', 'TE Woe Axe', 'Weapon', '1hAxe', NULL, NULL, NULL, 100, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus bUnbreakableWeapon;\nbonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddRace,RC_Player_Doram,40;\nbonus2 bAddEff,Eff_Freeze,1000;', NULL, NULL),
(1320, 'Diva_Axe', 'Diva Axe', 'Weapon', '1hAxe', NULL, NULL, 1800, 180, 110, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 150, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '.@r = getrefine();\nif (.@r>=7) {\n   bonus bBaseAtk,30;\n   bonus bHit,5;\n}\nif (.@r>=9) {\n   bonus bBaseAtk,30;\n   bonus bHit,5;\n}', NULL, NULL),
(1321, 'Dofle_Axe_', 'Deflation Axe', 'Weapon', '1hAxe', 50000, NULL, 1800, 180, NULL, NULL, 1, 3, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 105, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'skill \"ITM_TOMAHAWK\",1;', NULL, NULL),
(1322, 'Ru_Blue_Axe', 'Ru Blue Axe', 'Weapon', '1hAxe', 10, NULL, 1800, 180, NULL, NULL, 1, 1, NULL, 1, NULL, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 1, NULL, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 100, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bStr,5;\nbonus bInt,5;', NULL, NULL),
(1323, 'Ru_Gold_Axe', 'Ru Gold Axe', 'Weapon', '1hAxe', NULL, NULL, 1800, 180, NULL, NULL, 1, 2, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 120, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bStr,8;\nbonus bInt,8;', NULL, NULL),
(1324, 'War_Axe_', 'War Axe', 'Weapon', '1hAxe', 20, NULL, 4200, 140, NULL, NULL, 1, 3, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 76, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bDex,2;\nbonus bLuk,2;', NULL, NULL),
(1325, 'Mirage_Axe', 'Mirage Axe', 'Weapon', '1hAxe', NULL, NULL, 1800, 180, 110, NULL, 5, 1, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 150, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '.@r = getrefine();\nif (.@r>=7) {\n   bonus bBaseAtk,30;\n   bonus bHit,5;\n}\nif (.@r>=9) {\n   bonus bBaseAtk,30;\n   bonus bHit,5;\n}', NULL, NULL),
(1326, 'Illusion_War_Axe', 'Illusion War Axe', 'Weapon', '1hAxe', NULL, NULL, 4200, 180, NULL, NULL, 1, 2, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 120, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bStr,2;\nbonus bDex,2;\nbonus bLuk,2;\n.@r = getrefine();\nif (.@r >= 9) {\n   .@val = 40;\n} else if (.@r >= 7) {\n   .@val = 20;\n}\nbonus2 bSkillAtk,\"NC_AXETORNADO\",(100+.@val);\nbonus2 bSkillAtk,\"NC_AXEBOOMERANG\",(100+.@val);\nbonus2 bSkillAtk,\"GN_CART_TORNADO\",(75+.@val);', NULL, NULL),
(1331, 'Variant_Axe', 'Abyss Axe', 'Weapon', '1hAxe', NULL, NULL, 1800, 180, 110, NULL, 1, 1, NULL, NULL, 1, NULL, 1, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 165, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '.@r = getrefine();\nbonus bUnbreakableWeapon;\nif (.@r>=7) {\n   bonus2 bAddRace,RC_All,5;\n   bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n   bonus2 bAddRace,RC_All,5;\n   bonus2 bSubRace,RC_Player_Human,5;\n}', NULL, NULL),
(1333, 'Golden_Wrench', 'Golden Wrench', 'Weapon', '1hAxe', NULL, NULL, 5500, 220, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 170, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_all,5;\nbonus bBaseAtk,4*.@r;\nif (.@r>=11)\n   .@val = 35;\nelse if (.@r>=9)\n   .@val = 20;\nbonus2 bSkillAtk,\"NC_AXEBOOMERANG\",.@val;\nbonus2 bSkillAtk,\"NC_POWERSWING\",.@val;', NULL, NULL),
(1336, 'Guardian_Knight_Axe', 'Guardian Knight Axe', 'Weapon', '1hAxe', NULL, NULL, 1500, 210, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 170, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,5;\n.@r = getrefine();\nbonus bLongAtkRate,.@r;\nif (.@r >= 9) {\n   bonus2 bSkillAtk,\"NC_POWERSWING\",20;\n   bonus2 bSkillAtk,\"NC_AXEBOOMERANG\",20;\n}\nif (.@r >= 11) {\n   bonus2 bAddRace,RC_Undead,20;\n   bonus2 bAddRace,RC_Angel,20;\n}', NULL, NULL),
(1351, 'Battle_Axe', 'Battle Axe', 'Weapon', '2hAxe', 5400, NULL, 1500, 80, NULL, NULL, 1, 3, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1352, 'Battle_Axe_', 'Battle Axe', 'Weapon', '2hAxe', 5400, NULL, 1500, 80, NULL, NULL, 1, 4, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1353, 'Battle_Axe__', 'Battle Axe', 'Weapon', '2hAxe', 5400, NULL, 1500, 80, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1354, 'Hammer', 'Hammer', 'Weapon', '2hAxe', 15500, NULL, 2000, 120, NULL, NULL, 1, 2, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 16, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1355, 'Hammer_', 'Hammer', 'Weapon', '2hAxe', 15500, NULL, 2000, 120, NULL, NULL, 1, 3, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 16, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1356, 'Hammer__', 'Hammer', 'Weapon', '2hAxe', 15500, NULL, 2000, 120, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 16, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1357, 'Buster', 'Buster', 'Weapon', '2hAxe', 34000, NULL, 2200, 155, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 30, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1358, 'Buster_', 'Buster', 'Weapon', '2hAxe', 34000, NULL, 2200, 155, NULL, NULL, 1, 2, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 30, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1359, 'Buster__', 'Buster', 'Weapon', '2hAxe', 34000, NULL, 2200, 155, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 30, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1360, 'Two_Handed_Axe', 'Two-Handed Axe', 'Weapon', '2hAxe', 55000, NULL, 2500, 185, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 30, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1361, 'Two_Handed_Axe_', 'Two-Handed Axe', 'Weapon', '2hAxe', 55000, NULL, 2500, 185, NULL, NULL, 1, 2, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 30, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1362, 'Two_Handed_Axe__', 'Two-Handed Axe', 'Weapon', '2hAxe', 55000, NULL, 2500, 185, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 30, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1363, 'Brood_Axe', 'Bloody Axe', 'Weapon', '2hAxe', 20, NULL, 4000, 170, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 44, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bStr,10;\nbonus bSpeedRate,25;', NULL, NULL),
(1364, 'Great_Axe', 'Great Axe', 'Weapon', '2hAxe', 20, NULL, 1800, 187, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 44, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddSkillBlow,\"MC_MAMMONITE\",5;\nbonus2 bAddEff,Eff_Stun,1500;', NULL, NULL),
(1365, 'Sabbath', 'Sabbath', 'Weapon', '2hAxe', 20, NULL, 2300, 120, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 44, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Dark;\nbonus2 bComaRace,RC_Demon,50;\nbonus2 bCriticalAddRace,RC_Undead,50;', NULL, NULL),
(1366, 'Right_Epsilon', 'Light Epsilon', 'Weapon', '2hAxe', 20, NULL, 2300, 180, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 44, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Holy;\nskill \"AL_HEAL\",3;\nbonus2 bAddRace,RC_Demon,3;', NULL, NULL),
(1367, 'Slaughter', 'Slaughter', 'Weapon', '2hAxe', 20, NULL, 2500, 120, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 44, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Earth;\nbonus bIgnoreDefRace,RC_Brute;\nbonus2 bComaRace,RC_Brute,40;\nbonus bIgnoreDefRace,RC_Player_Doram;\nbonus2 bComaRace,RC_Player_Doram,40;', NULL, NULL),
(1368, 'Tomahawk', 'Tomahawk', 'Weapon', '2hAxe', 20, NULL, 2500, 165, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 44, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;\nskill \"ITM_TOMAHAWK\",1;', NULL, NULL),
(1369, 'Guillotine', 'Guillotine', 'Weapon', '2hAxe', 20, NULL, 3000, 215, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 44, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bComaRace,RC_DemiHuman,30;\nbonus2 bComaRace,RC_Player_Human,30;\nbonus2 bSPDrainValueRace,RC_DemiHuman,2;\nbonus2 bSPDrainValueRace,RC_Player_Human,2;\nbonus2 bSPGainRace,RC_DemiHuman,20;\nbonus2 bSPGainRace,RC_Player_Human,20;', NULL, NULL),
(1370, 'Doom_Slayer', 'Doom Slayer', 'Weapon', '2hAxe', 20, NULL, 6000, 10, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAspdRate,-40;\nbonus bUseSPrate,100;\nif (readparam(bStr)>=95) {\n   bonus bBaseAtk,340;\n   bonus2 bAddEff,Eff_Stun,3000;\n   bonus bBreakArmorRate,500;\n}', NULL, NULL),
(1371, 'Doom_Slayer_', 'Doom Slayer', 'Weapon', '2hAxe', 20, NULL, 6000, 10, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAspdRate,-40;\nbonus bUseSPrate,100;\nif (readparam(bStr)>=95) {\n   bonus bBaseAtk,340;\n   bonus2 bAddEff,Eff_Stun,3000;\n   bonus bBreakArmorRate,500;\n}', NULL, NULL),
(1372, 'Right_Epsilon_C', 'Light Epsilon', 'Weapon', '2hAxe', 1, NULL, NULL, 229, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bAtkEle,Ele_Holy;\nskill \"AL_HEAL\",3;\nbonus2 bAddRace,RC_Demon,3;\nbonus bStr,10;\nbonus bSpeedRate,25;\n/*Gold PC Room: bonus bBaseAtk,10; bonus bMatk,10;*/', NULL, NULL),
(1373, 'Brood_Axe_C', 'Refined Bloody Axe', 'Weapon', '2hAxe', 2, NULL, NULL, 205, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bStr,20;\nbonus bMatkRate,20;\nbonus bAspdRate,5;', NULL, NULL),
(1374, 'Tomahawk_C', 'Tomahawk', 'Weapon', '2hAxe', 2, NULL, NULL, 200, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bAtkEle,Ele_Wind;\nskill \"ITM_TOMAHAWK\",1;', NULL, NULL),
(1375, 'Berdysz', 'Berdysz', 'Weapon', '2hAxe', 20, NULL, 2500, 200, NULL, NULL, 1, 2, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 70, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bSubSize,Size_Medium,13;\nbonus2 bSubSize,Size_Large,15;', NULL, NULL),
(1376, 'Heart_Breaker', 'Heart Breaker', 'Weapon', '2hAxe', 20, NULL, 2000, 175, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 70, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bCritical,20+getrefine();\nbonus bAspdRate,5;\nif (Class == Job_Whitesmith || Class == Job_Creator || Class == Job_Mechanic || Class == Job_Mechanic_T || Class == Job_Genetic || Class == Job_Genetic_T)\n   bonus3 bAutoSpell,\"BS_HAMMERFALL\",3,30;', NULL, NULL),
(1377, 'Hurricane_Fury', 'Hurricane\'s Fury', 'Weapon', '2hAxe', 20, NULL, 3500, 332, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '.@r = getrefine();\nbonus2 bSubSize,Size_Medium,10+.@r;\nbonus bAspdRate,.@r;\nbonus3 bAutoSpell,\"NPC_PULSESTRIKE\",5,20;', NULL, NULL),
(1378, 'Great_Axe_C', 'Refined Great Axe', 'Weapon', '2hAxe', 1, NULL, NULL, 215, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bStr,5;\nbonus bHit,20;\nbonus2 bSkillAtk,\"MC_MAMMONITE\",20;\nbonus2 bAddEff,Eff_Stun,2000;', NULL, NULL),
(1379, 'BF_Two_Handed_Axe1', 'Valorous Insane Battle Axe', 'Weapon', '2hAxe', 20, NULL, NULL, 200, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus bStr,3;\nbonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1380, 'BF_Two_Handed_Axe2', 'Brave Insane Battle Axe', 'Weapon', '2hAxe', 20, NULL, NULL, 200, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus bStr,3;\nbonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nautobonus \"{ bonus bBreakArmorRate,10000; }\",20,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";\nbonus bUnbreakableWeapon;', NULL, NULL),
(1381, 'N_Battle_Axe', 'Novice Battle Axe', 'Weapon', '2hAxe', NULL, NULL, NULL, 100, NULL, NULL, 1, 3, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1382, 'Krieger_Twohand_Axe1', 'Glorious Two-Handed Axe', 'Weapon', '2hAxe', 20, NULL, NULL, 220, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,25;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n   bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,2);\n   bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-3,2);\n   bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n   bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n   bonus3 bAutoSpell,\"NPC_CRITICALWOUND\",1,50;\n}\nif (.@r>8) {\n   bonus3 bAutoSpell,\"NPC_CRITICALWOUND\",1,100;\n   bonus4 bAutoSpellOnSkill,\"MC_MAMMONITE\",\"NPC_CRITICALWOUND\",2,200;\n   bonus4 bAutoSpellOnSkill,\"WS_CARTTERMINATION\",\"NPC_CRITICALWOUND\",2,200;\n}', NULL, NULL),
(1383, 'Holy_Celestial_Axe', 'Celestial Axe', 'Weapon', '2hAxe', 20, NULL, 1500, 200, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 60, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddRace,RC_Undead,10;\nbonus3 bAutoSpell,\"AL_BLESSING\",5,5;', NULL, NULL),
(1384, 'Veteran_Axe', 'Veteran Axe', 'Weapon', '2hAxe', 10000, NULL, 3000, 250, NULL, NULL, 1, 2, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'if (getskilllv(\"BS_DAGGER\") == 3) {\n   bonus bBaseAtk,10;\n}\nif (getskilllv(\"BS_SWORD\") == 3) {\n   bonus bBaseAtk,10;\n}\nif (getskilllv(\"BS_TWOHANDSWORD\") == 3) {\n   bonus bBaseAtk,10;\n}\nif (getskilllv(\"BS_KNUCKLE\") == 3) {\n   bonus bBaseAtk,10;\n}\nif (getskilllv(\"BS_SPEAR\") == 3) {\n   bonus bBaseAtk,10;\n}\nif (getskilllv(\"BS_AXE\") == 3) {\n   bonus bBaseAtk,10;\n}\nif (getskilllv(\"BS_MACE\") == 3) {\n   bonus bBaseAtk,10;\n}\nbonus bVit,2;\nbonus4 bAutoSpellOnSkill,\"BS_HAMMERFALL\",\"SM_MAGNUM\",3,50;', NULL, NULL),
(1385, 'Bradium_Stonehammer', 'Bradium Stone Hammer', 'Weapon', '2hAxe', 20, NULL, 2700, 210, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 75, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus3 bAddEffOnSkill,\"BS_HAMMERFALL\",Eff_Stun,500+(200*getrefine());', NULL, NULL),
(1386, 'Doom_Slayer_I', 'Doom Slayer', 'Weapon', '2hAxe', NULL, NULL, NULL, 20, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bAspdRate,-25;\nbonus bUseSPrate,100;\nif (readparam(bStr)>=95) {\n   bonus bBaseAtk,400;\n   bonus2 bAddEff,Eff_Stun,3000;\n   bonus bBreakArmorRate,500;\n}', NULL, NULL),
(1387, 'Giant_Axe', 'Giant Axe', 'Weapon', '2hAxe', 20, NULL, 4000, 330, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 50, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bSkillAtk,\"WS_CARTTERMINATION\",15;\nif (readparam(bStr)>=95) {\n   bonus bHit,10;\n   bonus bAspdRate,3;\n}', NULL, NULL);
INSERT INTO `item_db_re` (`id`, `name_aegis`, `name_english`, `type`, `subtype`, `price_buy`, `price_sell`, `weight`, `attack`, `magic_attack`, `defense`, `range`, `slots`, `job_all`, `job_acolyte`, `job_alchemist`, `job_archer`, `job_assassin`, `job_barddancer`, `job_blacksmith`, `job_crusader`, `job_gunslinger`, `job_hunter`, `job_kagerouoboro`, `job_knight`, `job_mage`, `job_merchant`, `job_monk`, `job_ninja`, `job_novice`, `job_priest`, `job_rebellion`, `job_rogue`, `job_sage`, `job_soullinker`, `job_spirit_handler`, `job_stargladiator`, `job_summoner`, `job_supernovice`, `job_swordman`, `job_taekwon`, `job_thief`, `job_wizard`, `class_all`, `class_normal`, `class_upper`, `class_baby`, `class_third`, `class_third_upper`, `class_third_baby`, `class_fourth`, `gender`, `location_head_top`, `location_head_mid`, `location_head_low`, `location_armor`, `location_right_hand`, `location_left_hand`, `location_garment`, `location_shoes`, `location_right_accessory`, `location_left_accessory`, `location_costume_head_top`, `location_costume_head_mid`, `location_costume_head_low`, `location_costume_garment`, `location_ammo`, `location_shadow_armor`, `location_shadow_weapon`, `location_shadow_shield`, `location_shadow_shoes`, `location_shadow_right_accessory`, `location_shadow_left_accessory`, `weapon_level`, `armor_level`, `equip_level_min`, `equip_level_max`, `refineable`, `gradable`, `view`, `alias_name`, `flag_buyingstore`, `flag_deadbranch`, `flag_container`, `flag_uniqueid`, `flag_bindonequip`, `flag_dropannounce`, `flag_noconsume`, `flag_dropeffect`, `delay_duration`, `delay_status`, `stack_amount`, `stack_inventory`, `stack_cart`, `stack_storage`, `stack_guildstorage`, `nouse_override`, `nouse_sitting`, `trade_override`, `trade_nodrop`, `trade_notrade`, `trade_tradepartner`, `trade_nosell`, `trade_nocart`, `trade_nostorage`, `trade_noguildstorage`, `trade_nomail`, `trade_noauction`, `script`, `equip_script`, `unequip_script`) VALUES
(1388, 'Two_Handed_Axe_C', 'Two-Handed Axe', 'Weapon', '2hAxe', NULL, NULL, NULL, 220, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus2 bAddSize,Size_All,40;', NULL, NULL),
(1389, 'E_Tomahawk_C', 'Tomahawk', 'Weapon', '2hAxe', 2, NULL, NULL, 200, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;', NULL, NULL),
(1390, 'E_Right_Epsilon_C', 'Light Epsilon', 'Weapon', '2hAxe', 1, NULL, NULL, 229, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Holy;\nbonus bStr,10;', NULL, NULL),
(1391, 'P_Two_Handed_Axe1', 'Eden Two-Handed Axe I', 'Weapon', '2hAxe', NULL, NULL, NULL, 195, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 60, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, NULL, NULL, NULL),
(1392, 'Ygnus_Stale', 'Ignus Steel', 'Weapon', '2hAxe', 56000, NULL, 1900, 250, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 95, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Fire;\nbonus bUnbreakableWeapon;\nbonus2 bAddEff,Eff_Burning,200;\nbonus2 bAddEff2,Eff_Burning,100;', NULL, NULL),
(1393, 'End_Sektura', 'End Sectora', 'Weapon', '2hAxe', 56000, NULL, 1900, 250, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 95, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Water;\nbonus bUnbreakableWeapon;\nbonus2 bAddEff,Eff_Freeze,300;\nbonus2 bAddEff2,Eff_Freeze,300;', NULL, NULL),
(1394, 'Upg_Two_Handed_Axe', 'Upg Two Handed Axe', 'Weapon', '2hAxe', 20, NULL, 2000, 110, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bBaseAtk,(getrefine()*14);\nif (BaseLevel>70)\n   bonus bBaseAtk,(((BaseLevel-70)/10)*10);\nbonus bUnbreakableWeapon;', NULL, NULL),
(1395, 'Velum_Buster', 'Vellum Buster', 'Weapon', '2hAxe', 20, NULL, 2500, 50, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 95, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bUnbreakableWeapon;\nbonus3 bSPVanishRaceRate,RC_Player_Human,1000,10;\nbonus3 bSPVanishRaceRate,RC_Player_Doram,1000,10;', NULL, NULL),
(1396, 'Velum_Guillotine', 'Vellum Guillotine', 'Weapon', '2hAxe', 20, NULL, 5500, 300, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 95, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bUnbreakableWeapon;\nbonus2 bAddRace,RC_Player_Human,40;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,30;\n.@r = getrefine();\nif (.@r>=6) {\n   bonus2 bSkillAtk,\"NC_AXEBOOMERANG\",80;\n   bonus2 bSkillAtk,\"NC_POWERSWING\",80;\n}\nif (.@r>=9) {\n   bonus2 bAddRace,RC_Player_Human,60;\n}', NULL, NULL),
(1397, 'Bradium_Stonehammer_', 'Bradium Stone Hammer', 'Weapon', '2hAxe', 20, NULL, 2700, 210, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 75, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus3 bAddEffOnSkill,\"BS_HAMMERFALL\",Eff_Stun,500+(200*getrefine());', NULL, NULL),
(1398, 'Metal_Two_Handed_Axe', 'Metal Two Handed Axe', 'Weapon', '2hAxe', 20, NULL, NULL, 105, NULL, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus bUnbreakableWeapon;\nbonus bBaseAtk,(getrefine()*7);\n.@i = min(BaseLevel/10,12);\nif (.@i>2)\n   bonus bBaseAtk,((.@i-2)*5);', NULL, NULL),
(1399, 'TE_Woe_Two_Handed_Axe', 'TE Woe Two Handed Axe', 'Weapon', '2hAxe', NULL, NULL, NULL, 150, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus bUnbreakableWeapon;\nbonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddEff,Eff_Stun,1000;\nbonus2 bAddRace,RC_Player_Doram,40;', NULL, NULL),
(1400, 'Sinister_Spear', 'Spear of Vicious Mind', 'Weapon', '1hSpear', 20, NULL, 1400, 140, NULL, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 160, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bBaseAtk,pow(min(getrefine(),15),2);', NULL, NULL),
(1401, 'Javelin', 'Javelin', 'Weapon', '1hSpear', 150, NULL, 700, 28, NULL, NULL, 3, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1402, 'Javelin_', 'Javelin', 'Weapon', '1hSpear', 150, NULL, 700, 28, NULL, NULL, 3, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1403, 'Javelin__', 'Javelin', 'Weapon', '1hSpear', 150, NULL, 700, 28, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1404, 'Spear', 'Spear', 'Weapon', '1hSpear', 1700, NULL, 850, 44, NULL, NULL, 3, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1405, 'Spear_', 'Spear', 'Weapon', '1hSpear', 1700, NULL, 850, 44, NULL, NULL, 3, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1406, 'Spear__', 'Spear', 'Weapon', '1hSpear', 1700, NULL, 850, 44, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1407, 'Pike', 'Pike', 'Weapon', '1hSpear', 3450, NULL, 1000, 60, NULL, NULL, 3, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1408, 'Pike_', 'Pike', 'Weapon', '1hSpear', 3450, NULL, 1000, 60, NULL, NULL, 3, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1409, 'Pike__', 'Pike', 'Weapon', '1hSpear', 3450, NULL, 1000, 60, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1410, 'Lance', 'Lance', 'Weapon', '2hSpear', 60000, NULL, 2500, 185, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1411, 'Lance_', 'Lance', 'Weapon', '2hSpear', 60000, NULL, 2500, 185, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1412, 'Lance__', 'Lance', 'Weapon', '2hSpear', 60000, NULL, 2500, 185, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1413, 'Gungnir', 'Gungnir', 'Weapon', '1hSpear', 20, NULL, 500, 120, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;\nbonus bPerfectHitRate,25;\nbonus bHit,30;', NULL, NULL),
(1414, 'Gelerdria', 'Gelerdria', 'Weapon', '1hSpear', 20, NULL, 700, 145, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Earth;\nbonus bMaxHP,800;\nbonus bMaxSP,-50;', NULL, NULL),
(1415, 'Skewer', 'Brocca', 'Weapon', '1hSpear', 20, NULL, 850, 100, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefClass,Class_Normal;\nbonus2 bAddEle,Ele_Neutral,25;', NULL, NULL),
(1416, 'Tjungkuletti', 'Tjungkuletti', 'Weapon', '1hSpear', 20, NULL, 1000, 100, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bSPDrainValue,1;\nbonus bSPGainValue,5;', NULL, NULL),
(1417, 'Pole_Axe', 'Pole Axe', 'Weapon', '1hSpear', 20, NULL, 3800, 160, NULL, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 71, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bStr,1;\nbonus bInt,2;\nbonus bDex,1;', NULL, NULL),
(1418, 'Gungnir_', 'Gungnir', 'Weapon', '1hSpear', 20, NULL, 500, 120, NULL, NULL, 3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;\nbonus bPerfectHitRate,25;\nbonus bHit,30;', NULL, NULL),
(1419, 'Pole_Axe_C', 'Pole Axe', 'Weapon', '1hSpear', 1, NULL, 4800, 195, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bStr,1;\nbonus bInt,2;\nbonus bDex,1;', NULL, NULL),
(1420, 'Long_Horn', 'Long Horn', 'Weapon', '1hSpear', 20, NULL, 1000, 150, NULL, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 65, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Holy;\nbonus2 bAddEff,Eff_Bleeding,500;\nskill \"TF_DETOXIFY\",1;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1421, 'Battle_Hook', 'Battle Hook', 'Weapon', '1hSpear', 20, NULL, 900, 140, NULL, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 65, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddEff,Eff_Stun,500;\nbonus2 bAddRace,RC_DemiHuman,20;\nbonus2 bAddRace,RC_Player_Human,20;\nskill \"KN_PIERCE\",3;', NULL, NULL),
(1422, 'Hunting_Spear', 'Hunting Spear', 'Weapon', '1hSpear', 20, NULL, 4200, 180, NULL, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 60, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefRace,RC_Brute;\nbonus bIgnoreDefRace,RC_Player_Doram;\nbonus3 bAddMonsterDropItem,517,RC_Brute,1000;\nbonus3 bAutoSpell,\"LK_JOINTBEAT\",3,100;', NULL, NULL),
(1423, 'Pole_XO', 'Pole XO', 'Weapon', '1hSpear', 20, NULL, NULL, 120, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, 'bonus2 bAddClass,Class_All,50;', NULL, NULL),
(1424, 'Skewer_C', 'Refined Brocca', 'Weapon', '1hSpear', 1, NULL, NULL, 149, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bIgnoreDefClass,Class_Normal;\nbonus2 bAddSize,Size_Medium,20;\nbonus2 bAddSize,Size_Large,20;', NULL, NULL),
(1425, 'BF_Spear1', 'Assaulter Spear', 'Weapon', '1hSpear', 20, NULL, NULL, 60, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus bStr,2;\nbonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\nif (BaseJob == Job_Crusader)\n   bonus bAspdRate,20;', NULL, NULL),
(1426, 'Krieger_Onehand_Spear1', 'Glorious Spear', 'Weapon', '1hSpear', 20, NULL, NULL, 130, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n   bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);\n   bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);\n   bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n   bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n   bonus bAspdRate,5;\n}\nif (.@r>8) {\n   if (BaseJob == Job_Knight)\n      bonus4 bAutoSpellOnSkill,\"KN_PIERCE\",\"NPC_CRITICALWOUND\",2,200;\n   else if (BaseJob == Job_Crusader)\n      bonus3 bAutoSpell,\"PA_PRESSURE\",5,100;\n   bonus bAspdRate,5;\n}', NULL, NULL),
(1427, 'Spear_Of_Excellent', 'Spear Of Excellent', 'Weapon', '1hSpear', 20, NULL, NULL, 160, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus2 bSkillAtk,\"SM_MAGNUM\",25;\nbonus bStr,2;', NULL, NULL),
(1428, 'Long_Horn_M', 'Long Horn', 'Weapon', '1hSpear', 20, NULL, 1000, 150, NULL, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 65, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, 'bonus bAtkEle,Ele_Holy;\nbonus2 bAddEff,Eff_Bleeding,500;\nskill \"TF_DETOXIFY\",1;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1429, 'Hunting_Spear_M', 'Hunting Spear', 'Weapon', '1hSpear', 20, NULL, 4200, 180, NULL, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 60, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, NULL, 1, 1, 1, 'bonus bIgnoreDefRace,RC_Brute;\nbonus bIgnoreDefRace,RC_Player_Doram;\nbonus3 bAddMonsterDropItem,517,RC_Brute,1000;\nbonus3 bAutoSpell,\"LK_JOINTBEAT\",3,100;', NULL, NULL),
(1430, 'Pike_C', 'Pike', 'Weapon', '1hSpear', NULL, NULL, NULL, 74, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus2 bAddSize,Size_All,70;', NULL, NULL),
(1431, 'F_Pole_Axe_C', 'Pole Axe', 'Weapon', '1hSpear', 1, NULL, 4800, 195, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bStr,1;\nbonus bInt,2;\nbonus bDex,1;', NULL, NULL),
(1432, 'E_Pole_Axe_C', 'Pole Axe', 'Weapon', '1hSpear', 1, NULL, 4800, 195, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bStr,1;\nbonus bInt,2;\nbonus bDex,1;', NULL, NULL),
(1433, 'Imperial_Spear', 'Imperial Spear', 'Weapon', '1hSpear', 20, NULL, 1800, 180, 40, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 102, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '.@r = getrefine();\nbonus2 bSkillAtk,\"LG_CANNONSPEAR\",20+(.@r/2*3);\nbonus2 bSkillAtk,\"LG_BANISHINGPOINT\",20+(.@r/2*3);', NULL, NULL),
(1434, 'P_Sphere1', 'Eden Spear I', 'Weapon', '1hSpear', NULL, NULL, NULL, 165, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 60, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, NULL, NULL, NULL),
(1435, 'Cannon_Spear', 'Cannon Spear', 'Weapon', '1hSpear', 56000, NULL, 1600, 180, NULL, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 100, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bMaxSP,-100;\nbonus2 bSkillAtk,\"LG_CANNONSPEAR\",10;\nbonus2 bSkillAtk,\"LG_CANNONSPEAR\",(getrefine()/3);', NULL, NULL),
(1436, 'Velum_Spear', 'Vellum Spear', 'Weapon', '1hSpear', 20, NULL, 850, 150, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 95, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddRace,RC_Player_Human,60;\nbonus2 bAddRace,RC_Player_Doram,60;\n.@r = getrefine();\nif (.@r>=6) {\n   bonus2 bSkillAtk,\"RK_HUNDREDSPEAR\",80;\n   bonus2 bSkillAtk,\"LG_PINPOINTATTACK\",80;\n}\nif (.@r>=9) {\n   bonus2 bAddRace,RC_Player_Human,30;\n   bonus2 bAddRace,RC_Player_Doram,30;\n}', NULL, NULL),
(1437, 'TE_Woe_Pike', 'TE Woe Pike', 'Weapon', '1hSpear', NULL, NULL, NULL, 100, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddRace,RC_Player_Doram,40;\nbonus2 bAddEff,Eff_Curse,1000;', NULL, NULL),
(1438, 'Thanos_Spear', 'Thanos Spear', 'Weapon', '1hSpear', 10, NULL, 3000, 150, 100, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 120, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,6;\nbonus bVit,6;\nbonus bLuk,-6;\nbonus2 bHPDrainRate,50,5;\nbonus2 bSPDrainRate,10,5;\nbonus2 bHPLossRate,100,10000;', NULL, 'heal -1000,0;'),
(1439, 'Half_BF_Spear1', 'Half BF Spear1', 'Weapon', '1hSpear', 20, NULL, NULL, 60, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bStr,2;\nbonus2 bAddRace,RC_DemiHuman,45;\nbonus2 bAddRace,RC_Player_Human,45;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,10;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,10;\nbonus bUnbreakableWeapon;\nif (BaseJob == Job_Crusader)\n   bonus bAspdRate,20;', NULL, NULL),
(1440, 'Battle_Hook_', 'Battle Hook', 'Weapon', '1hSpear', 20, NULL, 900, 140, NULL, NULL, 3, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 65, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddEff,Eff_Stun,500;\nbonus2 bAddRace,RC_DemiHuman,20;\nbonus2 bAddRace,RC_Player_Human,20;\nskill \"KN_PIERCE\",3;', NULL, NULL),
(1441, 'Ru_Blue_Spear', 'Blue Spear', 'Weapon', '1hSpear', 10, NULL, 1200, 180, NULL, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 100, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bStr,5;\nbonus bAgi,5;', NULL, NULL),
(1442, 'Ru_Gold_Spear', 'Ru Gold Spear', 'Weapon', '1hSpear', NULL, NULL, 1200, 180, NULL, NULL, 3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 120, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bStr,8;\nbonus bAgi,8;', NULL, NULL),
(1443, 'Scarlet_Spear', 'Crimson Spear', 'Weapon', '1hSpear', 20, NULL, 900, 90, NULL, NULL, 3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 70, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '.@r = getrefine();\nbonus bBaseAtk,(.@r<=15?pow(.@r,2):225);\nbonus bBaseAtk,((max(0,BaseLevel-70)/10)*5);', NULL, NULL),
(1444, 'Spear_of_Trust', 'Thunder Spear', 'Weapon', '1hSpear', NULL, NULL, 2000, 140, NULL, NULL, 3, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 50, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '.@r = getrefine();\nbonus bAtkEle,Ele_Wind;\nif (.@r>=7) {\n   .@val = 10;\n   if (.@r>=9)\n      .@val += 15;\n   bonus2 bAddEle,Ele_Water,.@val;\n   bonus2 bAddRace,RC_Fish,.@val;\n}', NULL, NULL),
(1445, '[Rental]_Hunting_Spear', '[Rental] Hunting Spear', 'Weapon', '1hSpear', 20, NULL, NULL, 140, NULL, NULL, 3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 50, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '.@r = getrefine();\nif (.@r >= 7) {\n   bonus2 bAddRace,RC_Insect,10;\n   bonus2 bAddRace,RC_DemiHuman,10;\n   bonus2 bAddEle,Ele_Water,10;\n   bonus2 bAddEle,Ele_Earth,10;\n}\nif (.@r >= 9) {\n   bonus2 bAddRace,RC_Insect,15;\n   bonus2 bAddRace,RC_DemiHuman,15;\n   bonus2 bAddEle,Ele_Water,15;\n   bonus2 bAddEle,Ele_Earth,15;\n}\nbonus bAtkEle,Ele_Fire;', NULL, NULL),
(1446, 'Requiem_Spear', 'Requiem Spear', 'Weapon', '1hSpear', 20, NULL, 1000, 130, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 100, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '.@r = getrefine();\n.@b = 40;\nbonus bUnbreakableWeapon;\nif (.@r>=5) {\n   .@b += (.@r-5)*15+20;\n}\nbonus2 bAddRace2,RC2_BioLab,.@b;', NULL, NULL),
(1447, 'Poison_Forged_Spear', 'Poison Forged Spear', 'Weapon', '1hSpear', NULL, NULL, 500, 150, NULL, NULL, 3, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 100, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Poison;\nbonus bCritical,10;\nskill \"TF_DOUBLE\",5;\nbonus bDoubleRate,25;\nbonus2 bAddEff,Eff_Poison,1000;\nbonus2 bAddEff2,Eff_Poison,300;', NULL, NULL),
(1448, 'Warrior\'s_Spear', 'Warrior\'s Spear', 'Weapon', '1hSpear', NULL, NULL, 2000, 140, NULL, NULL, 3, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 50, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '.@r = getrefine();\nif (.@r >= 7) {\n   bonus2 bAddRace,RC_Brute,10;\n   bonus2 bAddRace,RC_Plant,10;\n   bonus2 bAddEle,Ele_Wind,10;\n   bonus2 bAddEle,Ele_Earth,10;\n}\nif (.@r >= 9) {\n   bonus2 bAddRace,RC_Brute,15;\n   bonus2 bAddRace,RC_Plant,15;\n   bonus2 bAddEle,Ele_Wind,15;\n   bonus2 bAddEle,Ele_Earth,15;\n}', NULL, NULL),
(1449, 'Gelerdria_', 'Gelerdria', 'Weapon', '1hSpear', 20, NULL, 700, 145, NULL, NULL, 3, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Earth;\nbonus bMaxHP,800;\nbonus bMaxSP,-50;', NULL, NULL),
(1450, 'Sinister_Lance', 'Lance of Vicious Mind', 'Weapon', '2hSpear', 20, NULL, 2250, 225, NULL, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 160, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bBaseAtk,pow(min(getrefine(),15),2);', NULL, NULL);
INSERT INTO `item_db_re` (`id`, `name_aegis`, `name_english`, `type`, `subtype`, `price_buy`, `price_sell`, `weight`, `attack`, `magic_attack`, `defense`, `range`, `slots`, `job_all`, `job_acolyte`, `job_alchemist`, `job_archer`, `job_assassin`, `job_barddancer`, `job_blacksmith`, `job_crusader`, `job_gunslinger`, `job_hunter`, `job_kagerouoboro`, `job_knight`, `job_mage`, `job_merchant`, `job_monk`, `job_ninja`, `job_novice`, `job_priest`, `job_rebellion`, `job_rogue`, `job_sage`, `job_soullinker`, `job_spirit_handler`, `job_stargladiator`, `job_summoner`, `job_supernovice`, `job_swordman`, `job_taekwon`, `job_thief`, `job_wizard`, `class_all`, `class_normal`, `class_upper`, `class_baby`, `class_third`, `class_third_upper`, `class_third_baby`, `class_fourth`, `gender`, `location_head_top`, `location_head_mid`, `location_head_low`, `location_armor`, `location_right_hand`, `location_left_hand`, `location_garment`, `location_shoes`, `location_right_accessory`, `location_left_accessory`, `location_costume_head_top`, `location_costume_head_mid`, `location_costume_head_low`, `location_costume_garment`, `location_ammo`, `location_shadow_armor`, `location_shadow_weapon`, `location_shadow_shield`, `location_shadow_shoes`, `location_shadow_right_accessory`, `location_shadow_left_accessory`, `weapon_level`, `armor_level`, `equip_level_min`, `equip_level_max`, `refineable`, `gradable`, `view`, `alias_name`, `flag_buyingstore`, `flag_deadbranch`, `flag_container`, `flag_uniqueid`, `flag_bindonequip`, `flag_dropannounce`, `flag_noconsume`, `flag_dropeffect`, `delay_duration`, `delay_status`, `stack_amount`, `stack_inventory`, `stack_cart`, `stack_storage`, `stack_guildstorage`, `nouse_override`, `nouse_sitting`, `trade_override`, `trade_nodrop`, `trade_notrade`, `trade_tradepartner`, `trade_nosell`, `trade_nocart`, `trade_nostorage`, `trade_noguildstorage`, `trade_nomail`, `trade_noauction`, `script`, `equip_script`, `unequip_script`) VALUES
(1451, 'Guisarme', 'Guisarme', 'Weapon', '2hSpear', 13000, NULL, 1000, 84, NULL, NULL, 3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1452, 'Guisarme_', 'Guisarme', 'Weapon', '2hSpear', 13000, NULL, 1000, 84, NULL, NULL, 3, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1453, 'Guisarme__', 'Guisarme', 'Weapon', '2hSpear', 13000, NULL, 1000, 84, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1454, 'Glaive', 'Glaive', 'Weapon', '2hSpear', 20000, NULL, 1200, 104, NULL, NULL, 3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1455, 'Glaive_', 'Glaive', 'Weapon', '2hSpear', 20000, NULL, 1200, 104, NULL, NULL, 3, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1456, 'Glaive__', 'Glaive', 'Weapon', '2hSpear', 20000, NULL, 1200, 104, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1457, 'Partizan', 'Partizan', 'Weapon', '2hSpear', 27000, NULL, 2000, 124, NULL, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1458, 'Partizan_', 'Partizan', 'Weapon', '2hSpear', 27000, NULL, 2000, 124, NULL, NULL, 3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1459, 'Partizan__', 'Partizan', 'Weapon', '2hSpear', 27000, NULL, 2000, 124, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 18, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1460, 'Trident', 'Trident', 'Weapon', '2hSpear', 51000, NULL, 1200, 150, NULL, NULL, 3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1461, 'Trident_', 'Trident', 'Weapon', '2hSpear', 51000, NULL, 1200, 150, NULL, NULL, 3, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1462, 'Trident__', 'Trident', 'Weapon', '2hSpear', 51000, NULL, 1200, 150, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1463, 'Halberd', 'Halberd', 'Weapon', '2hSpear', 54000, NULL, 2500, 165, NULL, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1464, 'Halberd_', 'Halberd', 'Weapon', '2hSpear', 54000, NULL, 2500, 165, NULL, NULL, 3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1465, 'Halberd__', 'Halberd', 'Weapon', '2hSpear', 54000, NULL, 2500, 165, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 33, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1466, 'Crescent_Scythe', 'Crescent Scythe', 'Weapon', '2hSpear', 20, NULL, 2500, 180, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bCritical,30;\nbonus bHit,10;', NULL, NULL),
(1467, 'Bill_Guisarme', 'Bill Guisarme', 'Weapon', '2hSpear', 20, NULL, 1000, 183, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddRace,RC_Brute,10;\nbonus2 bAddRace,RC_Player_Doram,10;\nbonus2 bAddRace,RC_DemiHuman,5;\nbonus2 bAddRace,RC_Player_Human,5;', NULL, NULL),
(1468, 'Zephyrus', 'Zephyrus', 'Weapon', '2hSpear', 20, NULL, 2000, 170, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;\nbonus2 bAddEff,Eff_Silence,200;\nbonus3 bAutoSpell,\"MG_THUNDERSTORM\",3,100;', NULL, NULL),
(1469, 'Longinus\'s_Spear', 'Longinus\'s Spear', 'Weapon', '2hSpear', 20, NULL, 2500, 180, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Dark;\nbonus2 bAddRace,RC_DemiHuman,10;\nbonus2 bAddRace,RC_Player_Human,10;\nbonus2 bAddRace,RC_Angel,10;', NULL, NULL),
(1470, 'Brionac', 'Brionac', 'Weapon', '2hSpear', 20, NULL, 3000, 190, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Holy;\nskill \"AL_HEAL\",5;\nbonus3 bAutoSpell,\"MG_SOULSTRIKE\",3,100;', NULL, NULL),
(1471, 'Hell_Fire', 'Hellfire', 'Weapon', '2hSpear', 20, NULL, 3500, 200, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Fire;\nbonus3 bAutoSpell,\"MG_FIREBALL\",5,100;\nbonus bStr,3;', NULL, NULL),
(1472, 'Staff_Of_Soul', 'Soul Staff', 'Weapon', '2hStaff', 20, NULL, 1400, 25, 200, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 73, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,5;\nbonus bAgi,2;', NULL, NULL),
(1473, 'Wizardy_Staff', 'Wizardry Staff', 'Weapon', '2hStaff', 20, NULL, 2400, 120, 200, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 90, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,6;\nbonus bDex,2;', NULL, NULL),
(1474, 'Gae_Bolg', 'Gae Bolg', 'Weapon', '2hSpear', 20, NULL, 2000, 160, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 60, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefRace,RC_Dragon;\nbonus2 bAddClass,Class_Boss,10;', NULL, NULL),
(1475, 'Horseback_Lance', 'Equestrian\'s Spear', 'Weapon', '2hSpear', 20, NULL, 3700, 200, NULL, NULL, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1476, 'Crescent_Scythe_', 'Crescent Scythe', 'Weapon', '2hSpear', 20, NULL, 2500, 180, NULL, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bCritical,30;\nbonus bHit,10;', NULL, NULL),
(1477, 'Spectral_Spear', 'Spectral Spear', 'Weapon', '2hSpear', 20, NULL, 2000, 170, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 75, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddEle,Ele_Dark,20;\nbonus2 bAddRace,RC_Demon,20;\nbonus2 bAddRace,RC_Undead,20;\nbonus2 bSubEle,Ele_Dark,10;\nbonus2 bSubEle,Ele_Undead,10;\nbonus2 bSubRace,RC_Demon,10;\nbonus2 bAddEff2,Eff_Confusion,1000;\nbonus bHPGainValue,50;', NULL, NULL),
(1478, 'Ahlspiess', 'Ahlspiess', 'Weapon', '2hSpear', 20, NULL, 1000, 120, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 65, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefClass,Class_Normal;\nbonus bIgnoreDefClass,Class_Boss;\nbonus2 bAddRace,RC_DemiHuman,10;\nbonus2 bAddRace,RC_Player_Human,10;\nbonus3 bAutoSpell,\"KN_PIERCE\",5,30;', NULL, NULL),
(1479, 'Spectral_Spear_', 'Spectral Spear', 'Weapon', '2hSpear', 20, NULL, 2000, 170, NULL, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 75, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddEle,Ele_Dark,20;\nbonus2 bAddRace,RC_Demon,20;\nbonus2 bAddRace,RC_Undead,20;\nbonus2 bSubEle,Ele_Dark,10;\nbonus2 bSubEle,Ele_Undead,10;\nbonus2 bSubRace,RC_Demon,10;\nbonus2 bAddEff2,Eff_Confusion,1000;\nbonus bHPGainValue,50;', NULL, NULL),
(1480, 'Gae_Bolg_', 'Gae Bolg', 'Weapon', '2hSpear', 20, NULL, 2000, 160, NULL, NULL, 3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 60, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bIgnoreDefRace,RC_Dragon;\nbonus2 bAddClass,Class_Boss,10;', NULL, NULL),
(1481, 'Zephyrus_', 'Zephyrus', 'Weapon', '2hSpear', 20, NULL, 2000, 170, NULL, NULL, 3, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Wind;\nbonus2 bAddEff,Eff_Silence,200;\nbonus3 bAutoSpell,\"MG_THUNDERSTORM\",3,100;', NULL, NULL),
(1482, 'BF_Lance1', 'Assaulter Lance', 'Weapon', '2hSpear', 20, NULL, NULL, 160, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus bStr,2;\nbonus2 bAddRace,RC_DemiHuman,25;\nbonus2 bAddRace,RC_Player_Human,25;\nbonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus bUnbreakableWeapon;', NULL, NULL),
(1483, 'Ivory_Lance', 'Ivory Lance', 'Weapon', '2hSpear', 20, NULL, 1000, 160, NULL, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 50, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAgi,2;\nbonus bAspdRate,3;\nbonus2 bAddEff,Eff_Bleeding,300;\nbonus3 bAutoSpell,\"NPC_CRITICALWOUND\",1,30;\nskill \"KN_SPEARSTAB\",5;', NULL, NULL),
(1484, 'Cardo', 'Cardo', 'Weapon', '2hSpear', 20, NULL, 5600, 150, NULL, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 70, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAspdRate,-10;\nbonus bDef,getrefine()/2;', NULL, NULL),
(1485, 'Battle_Fork', 'Battle Fork', 'Weapon', '2hSpear', 20, NULL, 700, 112, NULL, NULL, 3, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 50, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1486, 'Krieger_Twohand_Spear1', 'Glorious Lance', 'Weapon', '2hSpear', 20, NULL, NULL, 220, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 80, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,25;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n   bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);\n   bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);\n   bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n   bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (.@r>8) {\n   if (BaseJob == Job_Knight)\n      bonus4 bAutoSpellOnSkill,\"KN_PIERCE\",\"NPC_CRITICALWOUND\",2,200;\n   else if (BaseJob == Job_Crusader)\n      bonus3 bAutoSpell,\"PA_PRESSURE\",5,200;\n}', NULL, NULL),
(1487, 'Lance_C', 'Lance', 'Weapon', '2hSpear', NULL, NULL, NULL, 220, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus2 bAddSize,Size_All,50;', NULL, NULL),
(1488, 'Ahlspiess_C', 'Ahlspiess', 'Weapon', '2hSpear', 20, NULL, NULL, 135, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus bIgnoreDefClass,Class_Normal;\nbonus bIgnoreDefClass,Class_Boss;\nbonus2 bAddRace,RC_DemiHuman,20;\nbonus2 bAddRace,RC_Player_Human,20;\nbonus3 bAutoSpell,\"KN_PIERCE\",5,30;', NULL, NULL),
(1489, 'Spearfish_', 'Marlin', 'Weapon', '2hSpear', NULL, NULL, NULL, 220, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 50, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, 1, 1, 1, 1, 1, 1, 'bonus3 bAddEffOnSkill,\"KN_PIERCE\",Eff_Bleeding,1000;\nbonus3 bAddEffOnSkill,\"LK_SPIRALPIERCE\",Eff_Bleeding,1000;\nbonus2 bSkillAtk,\"LK_SPIRALPIERCE\",100;\nbonus2 bSkillAtk,\"LG_INSPIRATION\",50;\nif (BaseLevel>99) {\n   bonus bBaseAtk,30;\n}', NULL, NULL),
(1490, 'Giant_Lance', 'Gigantic Lance', 'Weapon', '2hSpear', 20, NULL, 20000, 20, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 140, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAspd,-10;\nbonus2 bSkillCooldown,\"LK_SPIRALPIERCE\",20000;\nif (readparam(bStr)>=120) {\n   bonus bBaseAtk,300;\n}', NULL, 'heal 0,-600;'),
(1491, 'Upg_Lance', 'Upg Lance', 'Weapon', '2hSpear', 20, NULL, 1500, 105, NULL, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bBaseAtk,(getrefine()*12);\nif (BaseLevel>70)\n   bonus bBaseAtk,(((BaseLevel-70)/10)*10);', NULL, NULL),
(1492, 'Velum_Glaive', 'Vellum Glaive', 'Weapon', '2hSpear', 20, NULL, 4500, 250, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 95, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus2 bAddRace,RC_Player_Human,80;\nbonus2 bAddRace,RC_Player_Doram,80;\n.@r = getrefine();\nif (.@r>=6) {\n   bonus2 bSkillAtk,\"LK_SPIRALPIERCE\",100;\n   bonus2 bSkillAtk,\"LG_OVERBRAND\",50;\n}\nif (.@r>=9) {\n   bonus bShortWeaponDamageReturn,20;\n   bonus bMagicDamageReturn,20;\n   bonus5 bAutoSpellWhenHit,\"NPC_MAGICMIRROR\",7,300,BF_MAGIC,0;\n}', NULL, NULL),
(1493, 'Metal_Lance', 'Metal Lance', 'Weapon', '2hSpear', 20, NULL, NULL, 100, NULL, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 1, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus bBaseAtk,(getrefine()*6);\n.@i = min(BaseLevel/10,12);\nif (.@i>2)\n   bonus bBaseAtk,((.@i-2)*5);', NULL, NULL),
(1494, 'Undine_Spear', 'Spear Of Odin', 'Weapon', '2hSpear', 50000, NULL, 3800, 190, NULL, NULL, 3, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 105, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Water;\nbonus bMaxHPrate,getrefine();', NULL, NULL),
(1495, 'TE_Woe_Lance', 'TE Woe Lance', 'Weapon', '2hSpear', NULL, NULL, NULL, 150, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 40, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 100, 1, 1, NULL, NULL, 1, 1, 1, 1, 1, 'bonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddRace,RC_Player_Doram,40;\nbonus2 bAddEff,Eff_Blind,1000;', NULL, NULL),
(1496, 'Thanos_Long_Spear', 'Thanos Long Spear', 'Weapon', '2hSpear', 10, NULL, 3750, 250, 50, NULL, 3, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 120, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bInt,6;\nbonus bVit,6;\nbonus bLuk,-6;\nbonus2 bHPDrainRate,50,5;\nbonus2 bSPDrainRate,10,5;\nbonus2 bHPLossRate,100,10000;', NULL, 'heal -1000,0;'),
(1497, 'Hell_Fire_', 'Hellfire', 'Weapon', '2hSpear', 20, NULL, 3500, 200, NULL, NULL, 3, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 48, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'bonus bAtkEle,Ele_Fire;\nbonus3 bAutoSpell,\"MG_FIREBALL\",5,100;\nbonus bStr,3;', NULL, NULL),
(1498, 'Scarlet_Lance', 'Crimson Lance', 'Weapon', '2hSpear', 20, NULL, 1750, 175, NULL, NULL, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 70, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '.@r = getrefine();\nbonus bBaseAtk,(.@r<=15?pow(.@r,2):225);\nbonus bBaseAtk,(max(0,BaseLevel-70)/10)*5;', NULL, NULL),
(1499, 'Requiem_Lance', 'Requiem Lance', 'Weapon', '2hSpear', 20, NULL, 1500, 220, NULL, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 4, NULL, 100, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, '.@r = getrefine();\n.@b = 40;\n.@c = 5;\nbonus bUnbreakableWeapon;\nif (.@r>=5) {\n   .@b += (.@r-5)*15+30;\n   .@c += (.@r-5);\n}\nbonus2 bAddRace2,RC2_BioLab,.@b;\nbonus2 bSubRace2,RC2_BioLab,.@c;', NULL, NULL),
(1501, 'Club', 'Club', 'Weapon', 'Mace', 120, NULL, 700, 23, NULL, NULL, 1, 3, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1502, 'Club_', 'Club', 'Weapon', 'Mace', 120, NULL, 700, 23, NULL, NULL, 1, 4, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1503, 'Club__', 'Club', 'Weapon', 'Mace', 120, NULL, 700, 23, NULL, NULL, 1, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1504, 'Mace', 'Mace', 'Weapon', 'Mace', 1600, NULL, 800, 37, NULL, NULL, 1, 3, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1505, 'Mace_', 'Mace', 'Weapon', 'Mace', 1600, NULL, 800, 37, NULL, NULL, 1, 4, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1506, 'Mace__', 'Mace', 'Weapon', 'Mace', 1600, NULL, 800, 37, NULL, NULL, 1, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, 2, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1507, 'Smasher', 'Smasher', 'Weapon', 'Mace', 9000, NULL, 1000, 54, NULL, NULL, 1, 2, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1508, 'Smasher_', 'Smasher', 'Weapon', 'Mace', 9000, NULL, 1000, 54, NULL, NULL, 1, 3, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1509, 'Smasher__', 'Smasher', 'Weapon', 'Mace', 9000, NULL, 1000, 54, NULL, NULL, 1, 3, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1510, 'Flail', 'Flail', 'Weapon', 'Mace', 16000, NULL, 900, 69, NULL, NULL, 1, 2, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1511, 'Flail_', 'Flail', 'Weapon', 'Mace', 16000, NULL, 900, 69, NULL, NULL, 1, 3, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1512, 'Flail__', 'Flail', 'Weapon', 'Mace', 16000, NULL, 900, 69, NULL, NULL, 1, 3, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 2, NULL, 14, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1513, 'Morning_Star', 'Morning Star', 'Weapon', 'Mace', 41000, NULL, 1500, 110, NULL, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1514, 'Morning_Star_', 'Morning Star', 'Weapon', 'Mace', 41000, NULL, 1500, 110, NULL, NULL, 1, 2, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1515, 'Morning_Star__', 'Morning Star', 'Weapon', 'Mace', 41000, NULL, 1500, 110, NULL, NULL, 1, 2, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1516, 'Sword_Mace', 'Sword Mace', 'Weapon', 'Mace', 50000, NULL, 1200, 130, NULL, NULL, 1, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1517, 'Sword_Mace_', 'Sword Mace', 'Weapon', 'Mace', 50000, NULL, 1200, 130, NULL, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
(1518, 'Sword_Mace__', 'Sword Mace', 'Weapon', 'Mace', 50000, NULL, 1200, 130, NULL, NULL, 1, 1, NULL, 1, 1, NULL, NULL, NULL, 1, 1, NULL, NULL, NULL, 1, NULL, 1, 1, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 3, NULL, 27, NULL, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
