.@r = getrefine();
bonus bLongAtkRate,15;
bonus2 bSkillAtk,"RL_FIREDANCE",15;
if (.@r>=7) {
   bonus bAspdRate,10;
   bonus bBaseAtk,60;
}
if (.@r>=9) {
   bonus2 bSkillAtk,"RL_FIREDANCE",20;
   autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON;
}
if (.@r>=11) {
   bonus bDelayrate,-20;
}