.@r = getrefine();
bonus bLongAtkRate,2*(readparam(bStr)/15);
bonus bBaseAtk,10*.@r;
if (.@r >= 7) {
   bonus2 bSkillAtk,"RL_FIRE_RAIN",20;
   if (.@r >= 9) {
      bonus2 bSkillAtk,"RL_R_TRIP",15;
      if (.@r >= 11) {
         bonus2 bAddRace,RC_Brute,30;
         bonus2 bAddRace,RC_Player_Doram,30;
         bonus2 bAddRace,RC_Demon,30;
      }
   }
}