.@r = getrefine();
if (.@r >= 11)
   .@val = 50;
else if (.@r >= 9)
   .@val = 30;
bonus2 bSkillAtk,"SO_DIAMONDDUST",.@val;
bonus2 bSkillAtk,"SO_EARTHGRAVE",.@val;
bonus bMatk,4*.@r;
bonus bUnbreakableWeapon;
bonus2 bMagicAtkEle,Ele_Water,5;
bonus2 bMagicAtkEle,Ele_Earth,5;