bonus bMatkRate,3;
if (BaseLevel>=60)
   bonus bVariableCastrate,-10;
if (BaseLevel>=75) {
   bonus2 bSkillAtk,"NJ_KOUENKA",20;
   bonus2 bSkillAtk,"NJ_HYOUSENSOU",20;
   bonus2 bSkillAtk,"NJ_HUUJIN",20;
}
if (BaseLevel>=90) {
   bonus2 bSkillAtk,"NJ_BAKUENRYU",20;
   bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",20;
   bonus2 bSkillAtk,"NJ_KAMAITACHI",20;
}