bonus bMaxHPrate,5;
bonus bMaxSPrate,5;
bonus2 bSkillAtk,"SC_FATALMENACE",10;
bonus2 bSkillAtk,"SC_TRIANGLESHOT",10;
bonus2 bSkillAtk,"GC_CROSSIMPACT",10;
bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10;
autobonus "{ bonus bCritical,20; bonus bFlee,20; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; }",(1+getrefine())*3,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";