.@r = getrefine();
bonus bMdef,10;
bonus bMaxHPrate,3;
bonus bMaxSPrate,3;
skill "AL_INCAGI",1;
bonus2 bSkillAtk,"LG_BANISHINGPOINT",10*getskilllv("LG_CANNONSPEAR");
bonus2 bAddClass,Class_All,4*getskilllv("CR_DEVOTION");
if (getskilllv("LG_INSPIRATION")>=5)
   bonus2 bSkillCooldown,"LG_SHIELDSPELL",-2000;
bonus2 bIgnoreDefRaceRate,RC_All,20*getskilllv("LG_PINPOINTATTACK");
if (.@r>=5) {
   bonus bMaxSPrate,7;
   bonus bMaxHPrate,7;
   bonus bLongAtkRate,5;
}
if (.@r>=7) {
   bonus bMaxSPrate,10;
   bonus bMaxHPrate,10;
   bonus bLongAtkRate,5;
}