bonus2 bSubRace,RC_Player_Doram,2;
bonus2 bSubRace,RC_Player_Human,2;
bonus bAspdRate,5;
.@vit = readparam(bVit);
if (.@vit >= 108) {
   bonus2 bSubRace,RC_Player_Doram,3;
   bonus2 bSubRace,RC_Player_Human,3;
   bonus bAspdRate,5;
   if (.@vit >= 120) {
      bonus bMaxHPRate,3;
      bonus bMdef,3;
   }
}