.@a = getskilllv("MO_CHAINCOMBO");
bonus2 bAddClass,Class_All,5;
bonus bMaxHPrate,2*.@a;
if (BaseLevel>=105) {
   bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000;
   bonus2 bSkillAtk,"SR_FALLENEMPIRE",25;
   bonus2 bSkillAtk,"SR_TIGERCANNON",25;
   if (BaseLevel>=110) {
      bonus bShortAtkRate,15;
      bonus2 bAddSize,Size_All,15;
      if (BaseLevel>=115) {
         bonus2 bSkillAtk,"SR_FALLENEMPIRE",15;
         bonus2 bSkillAtk,"SR_TIGERCANNON",15;
      }
   }
}