bonus bStr,5;
bonus bAgi,5;
bonus bVit,5;
bonus2 bAddClass,Class_All,5;
if (getskilllv("KO_ZANZOU")>=5) {
   bonus2 bSkillAtk,"KO_HUUMARANKA",Baselevel/4;
   bonus2 bSkillAtk,"NJ_HUUMA",2*(Baselevel/4);
}
if (getskilllv("KO_KYOUGAKU")>=5) {
   bonus2 bSkillUseSP,"KO_HUUMARANKA",10;
   bonus2 bSkillCooldown,"KO_HUUMARANKA",-100;
}
if (getskilllv("KO_MUCHANAGE") == 10) {
   bonus2 bHPDrainRate,1000,1;
}
if (getskilllv("KO_MEIKYOUSISUI")>=5) {
   bonus bSPDrainValue,2;
   bonus2 bSkillCooldown,"KO_IZAYOI",-25000;
}
if (getskilllv("KO_SETSUDAN")>=5) {
   bonus2 bVariableCastrate,"KO_HUUMARANKA",-50;
}