bonus2 bAddRace,RC_DemiHuman,55;
bonus2 bAddRace,RC_Player_Human,55;
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,20;
bonus bUnbreakableWeapon;
if (getrefine()>5) {
   bonus2 bAddRace,RC_DemiHuman,pow(getrefine()-4,2);
   bonus2 bAddRace,RC_Player_Human,pow(getrefine()-4,2);
   bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;
   bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;
}
if (getrefine()>8) {
   bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000;
   bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine()*2;
}