.@r = getrefine();
bonus bMatkRate,10;
bonus2 bMagicAtkEle,Ele_Neutral,7;
bonus2 bMagicAtkEle,Ele_Fire,7;
if (.@r>=7) {
   bonus bAspdRate,10;
   bonus bMatk,40;
}
if (.@r>=9) {
   bonus2 bMagicAtkEle,Ele_Neutral,8;
   bonus2 bMagicAtkEle,Ele_Fire,8;
   autobonus "{ bonus2 bMagicAddSize,Size_All,15; }",1,10000,BF_WEAPON;
}
if (.@r>=11) {
   bonus bDelayrate,-20;
}