.@r = getrefine();
bonus2 bMagicAtkEle,Ele_Neutral,5;
bonus2 bSkillAtk,"WM_METALICSOUND",5;
if (.@r>=7) {
   bonus2 bMagicAtkEle,Ele_Neutral,10;
   bonus2 bSkillAtk,"WM_METALICSOUND",10;
   if (.@r>=9) {
      bonus2 bMagicAtkEle,Ele_Neutral,10;
      bonus2 bSkillAtk,"WM_METALICSOUND",10;
      if (.@r>=11) {
         bonus2 bMagicAtkEle,Ele_Neutral,15;
         bonus2 bSkillAtk,"WM_METALICSOUND",15;
      }
   }
}