.@r = getrefine();
bonus2 bAddClass,Class_All,2;
bonus bBaseAtk,3*.@r;
bonus bBaseAtk,3*(min(BaseLevel,195)/15);
if (.@r>=7) {
   bonus bDelayrate,-1*getskilllv("KO_LEFT");
}
if (.@r>=9) {
   bonus bShortAtkRate,10;
   bonus2 bSkillAtk,"ASC_METEORASSAULT",25;
   bonus2 bSkillAtk,"GC_COUNTERSLASH",25;
}
if (.@r>=11) {
   bonus2 bAddSize,Size_All,15;
   bonus bDelayrate,-10;
}
if (.@r>=13) {
   bonus2 bSkillAtk,"ASC_METEORASSAULT",15;
   bonus2 bSkillAtk,"GC_COUNTERSLASH",15;
}