.@r = getrefine();
bonus bMdef,15;
bonus bVit,10;
bonus2 bSkillAtk,"NC_AXETORNADO",20;
bonus2 bVariableCastrate,"BS_GREED",-100;
if (getskilllv("NC_MAGICDECOY") >= 5)
   bonus2 bAddClass,Class_Boss,50;
if (getskilllv("NC_AXEBOOMERANG") >= 5)
   bonus bBaseAtk,100;
if (getskilllv("NC_MAGMA_ERUPTION") >= 5)
   bonus2 bAddMonsterDropItem,732,10;
if (.@r>=7)
   bonus2 bSkillAtk,"NC_AXETORNADO",30;
if (.@r>=9)
   bonus2 bSkillAtk,"NC_AXETORNADO",50;
if (.@r>=10)
   bonus bIgnoreDefRace,RC_All;