bonus bUnbreakableWeapon;
bonus bMatkRate,5;
.@r = getrefine();
if (.@r>=7) {
   bonus2 bSkillAtk,"SU_SV_STEMSPEAR",20;
}
if (.@r>=9) {
   bonus bVariableCastrate,-10;
   bonus2 bMagicAtkEle,Ele_Earth,15;
   bonus2 bMagicAtkEle,Ele_Water,15;
   bonus2 bMagicAtkEle,Ele_Wind,15;
   bonus2 bMagicAtkEle,Ele_Fire,15;
   bonus2 bMagicAtkEle,Ele_Ghost,15;
   bonus2 bMagicAtkEle,Ele_Neutral,15;
}
if (.@r>=11) {
   bonus2 bSkillAtk,"SU_CN_METEOR",30;
}