.@r = getrefine();
bonus bAtkEle,Ele_Fire;
if (.@r>=7) {
   bonus2 bMagicAddEle,Ele_Earth,10;
   bonus2 bMagicAddEle,Ele_Water,10;
   bonus2 bMagicAddRace,RC_DemiHuman,10;
   bonus2 bMagicAddRace,RC_Insect,10;
}
if (.@r>=9) {
   bonus2 bMagicAddEle,Ele_Earth,15;
   bonus2 bMagicAddEle,Ele_Water,15;
   bonus2 bMagicAddRace,RC_DemiHuman,15;
   bonus2 bMagicAddRace,RC_Insect,15;
}