.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,2;
bonus2 bAddClass,Class_All,2;
bonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15);
bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);
if (.@r>=7) {
   bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO");
   bonus2 bMagicAtkEle,Ele_Earth,getskilllv("HP_MEDITATIO");
}
if (.@r>=9) {
   bonus bDelayrate,-10;
   bonus2 bSkillAtk,"AB_DUPLELIGHT",25;
   bonus2 bSkillAtk,"AB_JUDEX",25;
}
if (.@r>=11) {
   bonus2 bMagicAddSize,Size_All,15;
   bonus2 bMagicAtkEle,Ele_Holy,15;
}
if (.@r>=13) {
   bonus2 bSkillAtk,"AB_DUPLELIGHT",15;
   bonus2 bSkillAtk,"AB_JUDEX",15;
}