.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,10;
if (.@r >= 7) {
   bonus bMatk,60;
   bonus bVariableCastrate,-10;
}
if (.@r >= 9) {
   bonus2 bMagicAtkEle,Ele_Fire,15;
   autobonus "{ bonus2 bMagicAddSize,Size_All,20; }",10,10000,BF_MAGIC;
}
if (.@r >= 11) {
   bonus bDelayrate,-20;
}