.@r = getrefine();
.@red = 10;
bonus bUnbreakableWeapon;
if (.@r >= 7) {
   .@red += 15;
   if (.@r >= 9) {
      bonus bLongAtkRate,15;
      if (.@r >= 11) {
         bonus bDelayrate,-10;
      }
   }
}
bonus2 bSubSize,Size_Medium,.@red;
bonus2 bSubSize,Size_Large,.@red;
bonus2 bMagicSubSize,Size_Medium,.@red;
bonus2 bMagicSubSize,Size_Large,.@red;