.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,2;
bonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15);
if (.@r>=7) {
   bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO");
}
if (.@r>=9) {
   bonus bVariableCastrate,-10;
   bonus2 bSkillAtk,"PR_MAGNUS",25;
   bonus2 bSkillAtk,"AB_ADORAMUS",25;
}
if (.@r>=11) {
   bonus2 bMagicAddSize,Size_All,15;
   bonus2 bMagicAtkEle,Ele_Holy,15;
}
if (.@r>=13) {
   bonus2 bSkillAtk,"PR_MAGNUS",15;
   bonus2 bSkillAtk,"AB_ADORAMUS",15;
}