.@r = getrefine();
bonus2 bSubClass,Class_Normal,7;
bonus2 bSubClass,Class_Boss,7;
if (.@r>=7) {
   bonus2 bSubEle,Ele_All,7;
   if (.@r>=9) {
      bonus2 bSubSize,Size_All,7;
      bonus2 bMagicSubSize,Size_All,7;
      if (.@r>=11) {
         bonus2 bSubRace,RC_All,7;
         bonus2 bSubRace,RC_Player_Human,-7;
         bonus2 bSubRace,RC_Player_Doram,-7;
      }
   }
}