.@r = getrefine();
bonus2 bSkillAtk,"RL_BANISHING_BUSTER",15;
bonus2 bSkillAtk,"RL_R_TRIP",15;
bonus2 bSkillAtk,"RL_S_STORM",15;
if (.@r>=9) {
   bonus2 bSkillAtk,"RL_BANISHING_BUSTER",3;
   bonus2 bSkillAtk,"RL_R_TRIP",3;
   bonus2 bSkillAtk,"RL_S_STORM",3;
   if (.@r>=11) {
      bonus2 bSkillAtk,"RL_BANISHING_BUSTER",7;
      bonus2 bSkillAtk,"RL_R_TRIP",7;
      bonus2 bSkillAtk,"RL_S_STORM",7;
   }
}