.@r = getrefine();
autobonus "{ bonus2 bSubClass,Class_Normal,15; bonus2 bSPRegenRate,300,1000; }",1,5000,BF_WEAPON|BF_MAGIC;
bonus bVariableCastrate,-3*(.@r/3);
bonus bMatk,6*(.@r/3);
if (.@r>=7) {
   bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",25;
}
if (.@r>=9) {
   bonus bAspdRate,10;
}
if (.@r>=11) {
   bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",30;
}