.@r = getrefine();
bonus bCritical,15;
bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);
if (.@r>=7) {
   bonus bShortAtkRate,2;
}
if (.@r>=9) {
   bonus bDelayrate,-5;
   bonus2 bSkillAtk,"GC_CROSSIMPACT",25;
   bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25;
}
if (.@r>=11) {
   bonus2 bAddSize,Size_All,15;
   bonus bDelayrate,-10;
}
if (.@r>=13) {
   bonus2 bSkillAtk,"GC_CROSSIMPACT",15;
   bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;
}