bonus2 bAddRace,RC_Player_Human,80;
bonus2 bAddRace,RC_Player_Doram,80;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,30;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,30;
.@r = getrefine();
if (.@r>=6) {
   bonus2 bAddRace,RC_Player_Human,40;
   bonus2 bAddRace,RC_Player_Doram,40;
}
if (.@r>=9) {
   bonus bShortWeaponDamageReturn,20;
   bonus bMagicDamageReturn,20;
   bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,300,BF_MAGIC,0;
}