.@r = getrefine();
bonus bBaseAtk,15*(.@r/2);
bonus2 bSkillAtk,"SR_TIGERCANNON",4*(.@r/3);
if (.@r>=7) {
   bonus2 bSkillAtk,"SR_TIGERCANNON",15;
   bonus2 bSkillAtk,"SR_HELLGATE",20;
}
if (.@r>=9) {
   bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000;
}
if (.@r>=11) {
   bonus bMaxHPrate,10;
   bonus2 bSkillAtk,"SR_HELLGATE",15;
}