.@r = getrefine();
bonus bBaseAtk,.@r/2*15;
bonus bLongAtkRate,.@r/3*4;
if (.@r>=7) {
   bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10;
   bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",10;
}
if (.@r>=9) {
   bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000;
   bonus2 bSkillCooldown,"SR_EARTHSHAKER",-1000;
}
if (.@r>=11) {
   bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15;
   bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15;
   bonus2 bSkillUseSPrate,"SR_RAMPAGEBLASTER",-15;
}