bonus bMaxHPrate,10;
bonus bStr,2;
if (BaseLevel >= 160) {
   .@val = 10;
}
if (getrefine() >= 9) {
   .@val += 10;
}
if (.@val) {
   bonus2 bSkillAtk,"RK_HUNDREDSPEAR",.@val;
   bonus2 bSkillAtk,"LG_OVERBRAND",.@val;
}