.@r = getrefine();
bonus bDelayrate,-5;
bonus bMatkRate,5;
if (.@r>=7) {
   bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;
   if (.@r>=9) {
      bonus2 bMagicAtkEle,Ele_Holy,15;
      bonus bVariableCastrate,-10;
      if (.@r>=11) {
         bonus2 bSkillAtk,"LG_RAYOFGENESIS",25;
      }
   }
}