.@r = getrefine();
bonus2 bSubRace,RC_DemiHuman,5;
bonus2 bSubRace,RC_Player_Human,5;
if (.@r >= 7) {
   .@val = 10;
} else if (.@r >= 5) {
   .@val = 5;
}
else {
   .@val = 2;
}
bonus bMaxHPrate,.@val;
bonus bMaxSPrate,.@val;
bonus bLongAtkRate,.@val+2*getskilllv("RA_AIMEDBOLT");
if (getskilllv("RA_WUGRIDER") == 3) {
   bonus2 bSkillCooldown,"RA_UNLIMIT",-180000;
}
if (getskilllv("RA_CAMOUFLAGE") == 5) {
   bonus bDelayrate,-10;
}
bonus2 bSkillCooldown,"RA_ARROWSTORM",-200;
bonus2 bSkillAtk,"RA_ARROWSTORM",getskilllv("RA_AIMEDBOLT");