.@type = getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW);
if (.@type == W_1HAXE || .@type == W_2HAXE || .@type == W_MACE) {
   skilleffect "BS_ADRENALINE",0;
   sc_start SC_ADRENALINE,150000,5;
}